Player Matchup

Nox
Nox
Jallen99
Nox
Level 109
God Stats
13W - 2L
1,601 SR
Queue Stats
94W - 66L
1,581 Elo+
Party 1
Ullr
Ullr
LästCärëss
Ullr
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 14L
1,605 Elo+
Party 1
Sobek
Sobek
umvidaloka040805
Sobek
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 32L
1,616 Elo+
Party 1
Team Averages
Level 100
1,534 SR
1,600 Elo+

VS

Team Averages
Level 15
1,383 SR
1,285 Elo+
Fenrir
Fenrir
Gonza-Orc95
Fenrir
Level 17
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 2
Ra
Ra
MartinezTHIAGO8
Ra
Level 15
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 2
Bellona
Bellona
NEW_EZ3QUI3L
Bellona
Level 14
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 19
10,428
869
12,221
6,395
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
21 / 1 / 16
11,393
949
24,062
7,660
2,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 0 / 26
9,646
804
6,240
11,488
8,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 15 / 3
6,996
583
1,481
20,090
8,253
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 12 / 2
7,238
603
1,117
13,436
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
NEW_EZ3QUI3L
Bellona
9
1 / 12 / 1
7,266
606
4,572
15,198
7,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
7
39
Kills
1
3
Deaths
39
61
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
15
3
0.1
W
12
2
19
10.75
W
21
1
16
29
L
0
12
2
0.08
L
Bellona
NEW_EZ3QUI3L
Bellona
1
12
1
0.13
W
6
0
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,523
Damage
7,170
25,543
Taken
48,724
13,567
Mitigated
20,538
2,047
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,481
28
181
407
20,090
8,253
0
7,137
12,713
0
7,340
W
12,221
1,815
0
1,064
6,395
2,491
609
282
6,113
44,070
0
W
24,062
10,599
0
95
7,660
2,833
1,450
68
7,144
0
44,879
L
1,117
163
38
493
13,436
4,715
0
4,169
9,135
13,831
0
L
Bellona
NEW_EZ3QUI3L
Bellona
4,572
1,743
0
966
15,198
7,570
0
6,623
8,303
0
8,947
W
6,240
911
0
888
11,488
8,243
102
802
8,354
13,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
21,500
114
Minions Killed
32
0
Camps Cleared
0
664,128
Distance Traveled
481,098
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,996
583
9
1
0
178,830
0
W
Nox
10,428
869
58
5
0
194,495
4
W
Ullr
11,393
949
46
4
0
224,064
0
L
Ra
7,238
603
14
1
0
139,792
0
L
Bellona
7,266
606
9
1
0
162,476
1
W
Sobek
9,646
804
10
1
0
245,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role