Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
Crimlin
Cu Chulainn
Gold IV
Level 160
God Stats
6W - 6L
1,566 SR
Queue Stats
75W - 71L
1,670 MMR
Party 2
Chang'e
Chang'e
Gold IV
HalalalaLa
Chang'e
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold IV
Zemra1976
Ares
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,705 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,522 SR
1,625 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,657 SR
1,686 MMR
Nox
Nox
Gold II
ColmanOk
Nox
Gold II
Level 127
God Stats
2W - 4L
1,682 SR
Queue Stats
276W - 252L
1,578 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
WesleyWes
Xing Tian
Platinum II
Level 125
God Stats
73W - 71L
1,660 SR
Queue Stats
534W - 524L
1,775 MMR
Party 1
Bastet
Bastet
Gold I
xJabia
Bastet
Gold I
Level 120
God Stats
41W - 16L
1,629 SR
Queue Stats
72W - 56L
1,706 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crimlin
Cu Chulainn
15
2 / 1 / 9
10,873
640
12,613
18,813
11,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
HalalalaLa
Chang'e
15
4 / 0 / 8
11,461
674
14,287
11,245
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
6 / 1 / 5
12,568
739
10,563
17,714
21,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
PersephoneAphroditeCthulhuThothScylla

VS

Bans
SobekDiscordiaDanzaburouThe MorriganCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
9,598
565
8,764
8,571
4,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
WesleyWes
Xing Tian
14
2 / 2 / 0
11,413
671
15,652
23,013
26,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
xJabia
Bastet
11
0 / 4 / 0
8,771
516
8,681
14,478
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
2
2
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Cu Chulainn
Crimlin
Cu Chulainn
2
1
9
6.5
W
Chang'e
HalalalaLa
Chang'e
4
0
8
8
L
Xing Tian
WesleyWes
Xing Tian
2
2
0
1
W
Ares
6
1
5
8.5
L
Bastet
xJabia
Bastet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
33,097
47,772
Taken
46,062
38,518
Mitigated
40,281
21,101
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,764
933
0
352
8,571
4,890
0
4,451
4,018
54,128
0
W
Cu Chulainn
Crimlin
Cu Chulainn
12,613
2,765
0
5,688
18,813
11,726
1,168
10,762
7,801
5,113
53,644
W
Chang'e
HalalalaLa
Chang'e
14,287
2,241
8,244
5,171
11,245
5,300
1,954
4,949
6,196
69,405
0
L
Xing Tian
WesleyWes
Xing Tian
15,652
1,463
0
1,873
23,013
26,999
0
12,457
9,952
39,070
0
W
Ares
10,563
1,038
0
1,998
17,714
21,492
235
8,852
8,712
30,234
0
L
Bastet
xJabia
Bastet
8,681
2,205
0
3,334
14,478
8,392
0
8,470
5,794
0
27,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,902
Gold Earned
29,782
257
Minions Killed
156
0
Camps Cleared
0
1,018,419
Distance Traveled
936,295
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,598
565
85
5
0
291,793
7
W
Cu Chulainn
10,873
640
63
4
0
367,119
1
W
Chang'e
11,461
674
159
9
0
331,855
2
L
Xing Tian
11,413
671
29
2
0
332,751
8
W
Ares
12,568
739
35
2
0
319,445
5
L
Bastet
8,771
516
42
2
0
311,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role