Player Matchup

Hou Yi
Hou Yi
BigBodySage
Hou Yi
Level 113
God Stats
1W - 2L
1,734 SR
Queue Stats
24W - 24L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Deimos-Master
Sun Wukong
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 119L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EvansLX143
Kumbhakarna
Level 80
God Stats
3W - 2L
1,701 SR
Queue Stats
26W - 36L
1,745 Elo+
Party 1
The Morrigan
The Morrigan
anjani300
The Morrigan
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 167L
1,490 Elo+
Solo
Thanatos
Thanatos
freckled face19
Thanatos
Level 50
God Stats
34W - 37L
1,465 SR
Queue Stats
172W - 171L
1,304 Elo+
Solo
Team Averages
Level 90
1,580 SR
1,512 Elo+

VS

Team Averages
Level 103
1,432 SR
1,458 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DevilsProdigy-_-
Cernunnos
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
83W - 69L
1,387 Elo+
Solo
Khepri
Khepri
air_force_265
Khepri
Level 119
God Stats
9W - 7L
1,339 SR
Queue Stats
847W - 792L
1,479 Elo+
Solo
Chaac
Chaac
elbeezy13
Chaac
Level 69
God Stats
35W - 29L
1,470 SR
Queue Stats
135W - 122L
1,454 Elo+
Solo
Amaterasu
Amaterasu
ewww21_2
Amaterasu
Level 116
God Stats
29W - 18L
1,350 SR
Queue Stats
1,061W - 1,062L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 9 / 2
8,806
419
10,865
16,110
5,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Deimos-Master
Sun Wukong
17
2 / 2 / 1
10,461
498
11,127
23,836
23,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
EvansLX143
Kumbhakarna
13
0 / 8 / 2
7,826
373
3,523
21,200
21,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Morrigan
anjani300
The Morrigan
17
3 / 5 / 2
10,563
503
11,756
15,749
5,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
17
5 / 6 / 3
10,575
504
8,966
21,260
9,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 5 / 10
10,945
521
12,792
14,031
6,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
18
9 / 1 / 8
11,948
569
17,756
17,415
7,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 12
10,508
500
8,343
15,735
12,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
elbeezy13
Chaac
17
2 / 2 / 13
11,182
532
20,090
19,652
20,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
ewww21_2
Amaterasu
20
10 / 1 / 9
13,049
621
13,478
14,773
14,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
11
Kills
29
30
Deaths
11
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
5
10
1.6
L
Hou Yi
1
9
2
0.22
L
Sun Wukong
Deimos-Master
Sun Wukong
2
2
1
1.25
W
Cernunnos
9
1
8
13
L
Kumbhakarna
EvansLX143
Kumbhakarna
0
8
2
0.13
W
5
2
12
5.5
L
The Morrigan
anjani300
The Morrigan
3
5
2
0.8
W
Chaac
elbeezy13
Chaac
2
2
13
4.25
W
Amaterasu
ewww21_2
Amaterasu
10
1
9
14.5
L
Thanatos
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,237
Damage
72,459
98,155
Taken
81,606
65,914
Mitigated
60,949
28,786
Healing
35,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,792
364
1,112
3,601
14,031
6,737
728
5,571
8,410
52,631
0
L
Hou Yi
10,865
3,982
0
2,224
16,110
5,811
564
3,237
12,739
0
48,387
L
Sun Wukong
Deimos-Master
Sun Wukong
11,127
1,988
0
5,077
23,836
23,979
0
2,458
20,352
0
66,843
W
Cernunnos
17,756
9,834
0
8,625
17,415
7,342
5,119
1,952
15,438
0
88,337
L
Kumbhakarna
EvansLX143
Kumbhakarna
3,523
513
0
1,269
21,200
21,086
0
4,358
16,573
21,664
0
W
8,343
720
1,874
4,233
15,735
12,226
568
2,415
13,295
36,156
0
L
The Morrigan
anjani300
The Morrigan
11,756
1,887
0
4,063
15,749
5,902
0
6,650
8,670
52,226
7,285
W
Chaac
elbeezy13
Chaac
20,090
3,997
0
11,670
19,652
20,029
847
716
18,218
0
73,508
W
Amaterasu
ewww21_2
Amaterasu
13,478
8,605
0
4,845
14,773
14,615
1,491
2,018
12,711
0
99,934
L
Thanatos
8,966
3,264
0
16,153
21,260
9,136
1,062
3,448
17,459
0
73,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
57,632
461
Minions Killed
486
0
Camps Cleared
0
1,866,852
Distance Traveled
2,044,627
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,945
521
57
3
0
374,544
2
L
Hou Yi
8,806
419
74
4
0
322,358
1
L
Sun Wukong
10,461
498
123
6
0
446,648
0
W
Cernunnos
11,948
569
116
6
0
407,455
7
L
Kumbhakarna
7,826
373
26
1
0
350,689
1
W
Khepri
10,508
500
42
2
0
422,860
1
L
The Morrigan
10,563
503
117
6
0
373,463
3
W
Chaac
11,182
532
133
6
0
394,971
0
W
Amaterasu
13,049
621
138
7
0
444,797
4
L
Thanatos
10,575
504
121
6
0
373,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role