Player Matchup

Anubis
Anubis
DONNY2024MAGA
Anubis
Level 129
God Stats
6W - 2L
1,650 SR
Queue Stats
124W - 75L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
DabLoDab
Cthulhu
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 57L
1,332 Elo+
Party 1
Set
Set
IBoofPercs
Set
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 50L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
YungBrews
Danzaburou
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 4L
1,500 Elo+
Party 1
Hercules
Hercules
twella
Hercules
Level 27
God Stats
1W - 1L
1,268 SR
Queue Stats
56W - 24L
1,619 Elo+
Party 1
Team Averages
Level 102
1,483 SR
1,549 Elo+

VS

Team Averages
Level 47
1,748 SR
1,698 Elo+
Camazotz
Camazotz
ImKyurem
Camazotz
Level 34
God Stats
2W - 2L
1,868 SR
Queue Stats
228W - 108L
1,879 Elo+
Party 2
Merlin
Merlin
Jnmal
Merlin
Level 41
God Stats
0W - 1L
1,647 SR
Queue Stats
4W - 4L
1,541 Elo+
Party 3
Ganesha
Ganesha
ThatGuy749
Ganesha
Level 67
God Stats
2W - 1L
1,794 SR
Queue Stats
327W - 310L
1,616 Elo+
Party 3
Rama
Rama
TheGoldEXP
Rama
Level 49
God Stats
14W - 28L
1,484 SR
Queue Stats
438W - 441L
1,497 Elo+
Solo
Mulan
Mulan
Vikiyra
Mulan
Level 42
God Stats
38W - 16L
1,949 SR
Queue Stats
617W - 199L
1,954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,855
686
5,002
5,044
2,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
DabLoDab
Cthulhu
10
7 / 3 / 6
6,611
661
4,724
7,358
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 3 / 4
6,673
667
5,964
7,284
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
YungBrews
Danzaburou
10
4 / 2 / 9
6,225
623
5,939
5,597
1,710
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
twella
Hercules
11
3 / 0 / 0
6,106
611
5,405
5,132
2,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ImKyurem
Camazotz
9
1 / 3 / 1
5,455
546
3,531
10,120
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Jnmal
Merlin
9
2 / 6 / 1
5,507
551
3,871
6,593
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
ThatGuy749
Ganesha
7
0 / 5 / 2
4,701
470
2,449
7,746
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 4 / 0
3,725
373
1,127
2,974
604
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Vikiyra
Mulan
11
7 / 5 / 1
6,735
674
5,225
8,702
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
10
10
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Cthulhu
DabLoDab
Cthulhu
7
3
6
3.33
W
5
3
4
2.33
L
Camazotz
ImKyurem
Camazotz
1
3
1
0.5
L
Merlin
Jnmal
Merlin
2
6
1
0.42
L
Ganesha
ThatGuy749
Ganesha
0
5
2
0.2
L
0
4
0
0
L
Mulan
Vikiyra
Mulan
7
5
1
1.5
W
Danzaburou
YungBrews
Danzaburou
4
2
9
4.25
W
Hercules
twella
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
16,203
30,415
Taken
36,135
11,869
Mitigated
11,695
11,117
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,002
416
0
2,452
5,044
2,057
291
2,231
2,813
39,968
0
W
Cthulhu
DabLoDab
Cthulhu
4,724
651
0
1,328
7,358
3,132
130
1,941
5,417
15,618
0
W
5,964
3,025
0
2,763
7,284
2,512
539
1,012
6,222
0
28,215
L
Camazotz
ImKyurem
Camazotz
3,531
1,167
0
4,532
10,120
3,944
0
153
9,717
0
19,984
L
Merlin
Jnmal
Merlin
3,871
357
0
396
6,593
1,633
0
3,085
3,508
24,411
0
L
Ganesha
ThatGuy749
Ganesha
2,449
370
0
878
7,746
2,571
0
4,205
3,541
9,066
0
L
1,127
1,003
0
434
2,974
604
0
699
2,275
0
7,085
L
Mulan
Vikiyra
Mulan
5,225
1,424
0
1,465
8,702
2,943
0
1,584
7,093
0
27,512
W
Danzaburou
YungBrews
Danzaburou
5,939
3,317
0
2,560
5,597
1,710
570
1,136
4,461
0
23,473
W
Hercules
twella
Hercules
5,405
2,193
0
2,014
5,132
2,458
0
0
4,882
0
24,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
26,123
257
Minions Killed
163
0
Camps Cleared
0
988,860
Distance Traveled
823,512
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,855
686
88
9
0
200,965
2
W
Cthulhu
6,611
661
19
2
0
181,382
2
W
Set
6,673
667
59
6
0
228,846
0
L
Camazotz
5,455
546
48
5
0
185,644
0
L
Merlin
5,507
551
41
4
0
168,748
0
L
Ganesha
4,701
470
3
0
0
189,172
1
L
Rama
3,725
373
18
2
0
76,975
1
L
Mulan
6,735
674
53
5
0
202,973
2
W
Danzaburou
6,225
623
40
4
0
182,202
0
W
Hercules
6,106
611
51
5
0
195,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role