Player Matchup

Sun Wukong
Sun Wukong
Flakes9991889
Sun Wukong
Level 60
God Stats
1W - 3L
1,738 SR
Queue Stats
37W - 23L
1,595 Elo+
Solo
Chang'e
Chang'e
TNT_Piriguete
Chang'e
Level 44
God Stats
25W - 29L
1,464 SR
Queue Stats
804W - 795L
1,429 Elo+
Party 2
Mercury
Mercury
XARADAGAMEPLAYS
Mercury
Level 20
God Stats
7W - 9L
1,509 SR
Queue Stats
457W - 458L
1,406 Elo+
Party 2
Scylla
Scylla
Xan132
Scylla
Level 64
God Stats
9W - 9L
1,716 SR
Queue Stats
42W - 41L
1,517 Elo+
Solo
Rama
Rama
m2d392
Rama
Level 66
God Stats
2W - 3L
1,487 SR
Queue Stats
29W - 37L
1,458 Elo+
Solo
Team Averages
Level 51
1,583 SR
1,481 Elo+

VS

Team Averages
Level 73
1,570 SR
1,587 Elo+
Ares
Ares
Auberom
Ares
Level 41
God Stats
22W - 12L
1,627 SR
Queue Stats
156W - 111L
1,592 Elo+
Party 1
Ao Kuang
Ao Kuang
DonJyraiaX
Ao Kuang
Level 17
God Stats
4W - 1L
1,721 SR
Queue Stats
61W - 40L
1,639 Elo+
Party 1
Tyr
Tyr
JaquesBR
Tyr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 61L
1,570 Elo+
Party 1
Anhur
Anhur
MestreLuksky
Anhur
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 65L
1,673 Elo+
Party 1
Poseidon
Poseidon
bio_2005
Poseidon
Level 62
God Stats
5W - 3L
1,500 SR
Queue Stats
125W - 132L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flakes9991889
Sun Wukong
14
3 / 6 / 5
8,505
448
8,846
21,611
18,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
12
2 / 8 / 9
8,211
432
9,833
15,605
9,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

13
4 / 7 / 4
8,913
469
7,341
14,950
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Xan132
Scylla
14
3 / 8 / 4
8,885
468
8,020
14,827
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
m2d392
Rama
14
2 / 8 / 1
8,261
435
3,436
11,648
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Auberom
Ares
16
8 / 2 / 19
11,696
616
11,362
15,647
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
DonJyraiaX
Ao Kuang
15
5 / 4 / 11
10,174
535
6,900
16,676
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 3 / 10
11,796
621
17,691
16,449
15,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
14 / 1 / 8
12,519
659
19,145
13,259
7,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
bio_2005
Poseidon
16
1 / 4 / 7
10,267
540
7,272
9,137
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
14
Kills
37
37
Deaths
14
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ares
Auberom
Ares
8
2
19
8.75
W
Ao Kuang
DonJyraiaX
Ao Kuang
5
4
11
2.63
L
Sun Wukong
Flakes9991889
Sun Wukong
3
6
5
0.92
W
9
3
10
4.67
W
14
1
8
18
L
Chang'e
2
8
9
0.81
L
4
7
4
0.86
L
Scylla
Xan132
Scylla
3
8
4
0.63
W
Poseidon
bio_2005
Poseidon
1
4
7
1.13
L
Rama
m2d392
Rama
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,476
Damage
62,370
78,641
Taken
71,168
42,844
Mitigated
50,815
18,750
Healing
21,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Auberom
Ares
11,362
1,320
0
3,959
15,647
18,266
161
4,363
11,090
35,018
0
W
Ao Kuang
DonJyraiaX
Ao Kuang
6,900
2,419
0
7,946
16,676
6,835
0
4,269
12,193
47,142
0
L
Sun Wukong
Flakes9991889
Sun Wukong
8,846
1,854
0
3,896
21,611
18,381
367
6,779
14,760
0
35,277
W
17,691
2,255
0
3,302
16,449
15,151
590
3,587
12,379
136
62,766
W
19,145
12,265
0
4,979
13,259
7,296
3,459
1,901
11,218
0
107,856
L
Chang'e
9,833
1,020
4,428
4,112
15,605
9,547
0
8,376
7,099
21,411
0
L
7,341
3,229
0
3,298
14,950
5,616
0
3,504
11,380
0
37,560
L
Scylla
Xan132
Scylla
8,020
811
0
991
14,827
4,606
0
5,430
9,235
45,870
0
W
Poseidon
bio_2005
Poseidon
7,272
722
0
1,025
9,137
3,267
292
3,087
5,710
57,893
0
L
Rama
m2d392
Rama
3,436
2,261
0
2,025
11,648
4,694
0
1,151
10,497
0
47,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,775
Gold Earned
56,452
309
Minions Killed
459
0
Camps Cleared
0
1,637,976
Distance Traveled
1,762,715
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,696
616
26
1
0
358,019
0
W
Ao Kuang
10,174
535
67
4
0
326,993
1
L
Sun Wukong
8,505
448
63
3
0
350,868
0
W
Tyr
11,796
621
101
5
0
390,540
1
W
Anhur
12,519
659
148
8
0
329,916
2
L
Chang'e
8,211
432
25
1
0
315,465
5
L
Mercury
8,913
469
60
3
0
330,097
2
L
Scylla
8,885
468
93
5
0
321,587
1
W
Poseidon
10,267
540
117
6
0
357,247
1
L
Rama
8,261
435
68
4
0
319,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role