Player Matchup

Bellona
Bellona
Bronze III
BsideU
Bellona
Bronze III
Level 156
God Stats
6W - 2L
1,500 SR
Queue Stats
183W - 157L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
Ljósmóðir
Nemesis
Gold V
Level 105
God Stats
4W - 1L
1,607 SR
Queue Stats
90W - 87L
1,378 MMR
Party 1
Ares
Ares
Gold V
d3pr3dat0r13
Ares
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
gillisprilli
Scylla
Gold III
Level 142
God Stats
117W - 66L
1,730 SR
Queue Stats
629W - 606L
1,567 MMR
Party 1
Anhur
Anhur
Platinum V
iBeey
Anhur
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,567 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,454 SR
1,475 MMR
Sun Wukong
Sun Wukong
Bronze III
DavsGPiñaPatata
Sun Wukong
Bronze III
Level 120
God Stats
7W - 5L
1,282 SR
Queue Stats
401W - 409L
1,414 MMR
Solo
Cupid
Cupid
Gold IV
Firenky
Cupid
Gold IV
Level 154
God Stats
5W - 1L
1,745 SR
Queue Stats
342W - 334L
1,491 MMR
Solo
Fenrir
Fenrir
Gold II
FΛЯMΛGΣĐĐΩŇ
Fenrir
Gold II
Level 158
God Stats
8W - 10L
1,547 SR
Queue Stats
863W - 866L
1,492 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
prowarriorr
Kuzenbo
Gold III
Level 158
God Stats
0W - 3L
1,198 SR
Queue Stats
70W - 65L
1,483 MMR
Solo
Nox
Nox
Gold IV
vitamin63
Nox
Gold IV
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
211W - 216L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BsideU
Bellona
19
9 / 2 / 4
13,175
627
12,695
19,477
22,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Ljósmóðir
Nemesis
17
2 / 4 / 5
11,274
537
6,587
15,912
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 9
11,221
534
7,049
15,338
11,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
19
3 / 1 / 3
11,996
571
11,977
12,762
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
iBeey
Anhur
20
6 / 1 / 5
14,044
669
17,566
15,784
7,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
SetTsukuyomiDanzaburouCthulhuCu Chulainn

VS

Bans
ApolloGebGuan YuRatatoskrIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DavsGPiñaPatata
Sun Wukong
7
0 / 4 / 2
6,876
327
2,098
7,096
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Firenky
Cupid
17
1 / 5 / 2
9,851
469
11,728
18,783
5,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

17
5 / 6 / 1
10,746
512
10,722
18,998
8,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Kuzenbo
prowarriorr
Kuzenbo
15
2 / 5 / 3
8,449
402
6,536
18,380
18,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 2
9,326
444
6,890
11,386
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
23
Kills
9
10
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
BsideU
Bellona
9
2
4
5.5
L
Sun Wukong
DavsGPiñaPatata
Sun Wukong
0
4
2
0.25
L
Cupid
Firenky
Cupid
1
5
2
0.4
L
5
6
1
0.92
W
Nemesis
Ljósmóðir
Nemesis
2
4
5
1.13
W
3
2
9
3.75
W
Scylla
3
1
3
4.5
W
Anhur
iBeey
Anhur
6
1
5
8.5
L
Kuzenbo
prowarriorr
Kuzenbo
2
5
3
0.7
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,874
Damage
37,974
79,273
Taken
74,643
53,711
Mitigated
39,264
34,892
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BsideU
Bellona
12,695
4,436
0
9,132
19,477
22,359
2,243
2,495
16,682
0
81,699
L
Sun Wukong
DavsGPiñaPatata
Sun Wukong
2,098
133
0
1,678
7,096
3,513
0
1,435
5,380
0
16,049
L
Cupid
Firenky
Cupid
11,728
6,719
597
8,326
18,783
5,357
104
2,055
16,621
0
82,341
L
10,722
3,392
0
2,662
18,998
8,418
0
2,039
16,689
0
80,967
W
Nemesis
Ljósmóðir
Nemesis
6,587
2,749
0
5,908
15,912
6,818
795
4,508
11,287
0
73,724
W
7,049
29
0
4,293
15,338
11,872
171
3,548
11,734
28,396
0
W
Scylla
11,977
938
0
4,866
12,762
4,882
1,467
4,517
7,911
101,814
0
W
Anhur
iBeey
Anhur
17,566
11,786
0
10,693
15,784
7,780
6,316
1,221
13,999
0
126,671
L
Kuzenbo
prowarriorr
Kuzenbo
6,536
2,385
0
1,350
18,380
18,096
0
5,357
12,778
37,739
0
L
6,890
425
0
859
11,386
3,880
188
7,532
3,518
61,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,710
Gold Earned
45,248
664
Minions Killed
520
0
Camps Cleared
0
1,985,107
Distance Traveled
1,569,357
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,175
627
135
6
0
405,859
8
L
Sun Wukong
6,876
327
32
2
0
158,599
1
L
Cupid
9,851
469
154
7
0
323,712
2
L
Fenrir
10,746
512
141
7
0
379,629
3
W
Nemesis
11,274
537
118
6
0
418,564
2
W
Ares
11,221
534
17
1
0
400,366
3
W
Scylla
11,996
571
172
8
0
387,686
2
W
Anhur
14,044
669
222
11
0
372,632
0
L
Kuzenbo
8,449
402
58
3
0
350,369
4
L
Nox
9,326
444
135
6
0
357,048
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role