Player Matchup

Athena
Athena
CJRoxz
Athena
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
ChadFunkySlaps
Sun Wukong
Level 120
God Stats
25W - 30L
1,435 SR
Queue Stats
120W - 154L
1,465 Elo+
Party 3
Kali
Kali
ChillingInKauai
Kali
Level 87
God Stats
6W - 5L
1,500 SR
Queue Stats
179W - 222L
1,400 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DialupDream
Ah Muzen Cab
Level 85
God Stats
20W - 15L
1,761 SR
Queue Stats
146W - 177L
1,462 Elo+
Party 3
Chang'e
Chang'e
side-kicker2000
Chang'e
Level 136
God Stats
17W - 10L
1,544 SR
Queue Stats
301W - 344L
1,470 Elo+
Party 3
Team Averages
Level 112
1,548 SR
1,421 Elo+

VS

Team Averages
Level 102
1,618 SR
1,466 Elo+
Cu Chulainn
Cu Chulainn
Ang3lM3rcy
Cu Chulainn
Level 117
God Stats
11W - 13L
1,657 SR
Queue Stats
210W - 257L
1,331 Elo+
Party 1
Aphrodite
Aphrodite
BrodyCreed
Aphrodite
Level 100
God Stats
0W - 3L
1,774 SR
Queue Stats
301W - 310L
1,488 Elo+
Party 2
Khepri
Khepri
Callmefunky1
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 146L
1,496 Elo+
Party 2
Horus
Horus
Horus Priest
Horus
Level 125
God Stats
337W - 241L
1,660 SR
Queue Stats
583W - 578L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
SprayOzium
Danzaburou
Level 64
God Stats
11W - 12L
1,500 SR
Queue Stats
175W - 215L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CJRoxz
Athena
15
2 / 2 / 14
10,195
463
6,468
13,706
11,408
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
ChadFunkySlaps
Sun Wukong
20
5 / 2 / 5
13,099
595
15,319
21,058
14,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
6 / 4 / 12
12,410
564
9,108
21,758
13,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
DialupDream
Ah Muzen Cab
19
6 / 3 / 9
12,195
554
13,355
16,055
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 1 / 6
14,048
639
27,245
17,937
7,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ang3lM3rcy
Cu Chulainn
16
4 / 6 / 1
10,753
489
18,559
20,886
20,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
BrodyCreed
Aphrodite
13
0 / 10 / 1
8,549
389
6,792
18,138
8,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
1 / 3 / 4
9,368
426
4,885
17,733
15,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
5 / 8 / 1
10,741
488
11,875
20,970
9,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SprayOzium
Danzaburou
15
1 / 5 / 1
9,335
424
7,291
12,963
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
32
Kills
11
12
Deaths
32
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ang3lM3rcy
Cu Chulainn
4
6
1
0.75
L
Aphrodite
BrodyCreed
Aphrodite
0
10
1
0.05
W
Athena
CJRoxz
Athena
2
2
14
4.5
L
Khepri
1
3
4
1
W
Sun Wukong
ChadFunkySlaps
Sun Wukong
5
2
5
3.75
W
6
4
12
3
W
Ah Muzen Cab
DialupDream
Ah Muzen Cab
6
3
9
3.5
L
5
8
1
0.69
L
Danzaburou
SprayOzium
Danzaburou
1
5
1
0.3
W
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,495
Damage
49,402
90,514
Taken
90,690
53,924
Mitigated
58,367
43,040
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ang3lM3rcy
Cu Chulainn
18,559
3,610
0
3,225
20,886
20,638
221
3,492
17,378
16,964
56,550
L
Aphrodite
BrodyCreed
Aphrodite
6,792
1,284
2,625
6,016
18,138
8,008
392
13,103
4,612
39,050
0
W
Athena
CJRoxz
Athena
6,468
2,028
0
250
13,706
11,408
1,305
2,451
11,144
24,720
0
L
Khepri
4,885
465
0
2,491
17,733
15,540
0
6,864
10,658
40,942
0
W
Sun Wukong
ChadFunkySlaps
Sun Wukong
15,319
3,440
0
9,315
21,058
14,547
1,255
3,042
18,002
8,052
84,157
W
9,108
5,367
1,226
7,586
21,758
13,550
1,980
1,935
19,823
0
75,394
W
Ah Muzen Cab
DialupDream
Ah Muzen Cab
13,355
6,703
0
9,938
16,055
6,980
6,450
1,962
14,053
0
94,937
L
11,875
5,974
265
1,385
20,970
9,377
0
8,439
12,289
0
69,863
L
Danzaburou
SprayOzium
Danzaburou
7,291
2,110
0
3,512
12,963
4,804
606
3,190
9,713
0
57,199
W
27,245
1,912
4,796
9,929
17,937
7,439
1,134
6,391
11,186
98,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,947
Gold Earned
48,746
614
Minions Killed
521
0
Camps Cleared
0
2,161,244
Distance Traveled
1,785,877
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,753
489
128
6
0
337,376
0
L
Aphrodite
8,549
389
93
4
0
331,450
0
W
Athena
10,195
463
36
2
0
456,073
0
L
Khepri
9,368
426
67
3
0
394,565
0
W
Sun Wukong
13,099
595
175
8
0
442,018
0
W
Kali
12,410
564
114
5
0
483,110
0
W
Ah Muzen Cab
12,195
554
127
6
0
356,485
4
L
Horus
10,741
488
109
5
0
346,182
2
L
Danzaburou
9,335
424
124
6
0
376,304
7
W
Chang'e
14,048
639
162
7
0
423,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role