Player Matchup

Odin
Odin
BADASSvBADGER
Odin
Level 20
God Stats
4W - 3L
1,330 SR
Queue Stats
216W - 207L
1,521 Elo+
Solo
Heimdallr
Heimdallr
FusionxBackPack
Heimdallr
Level 23
God Stats
15W - 3L
1,910 SR
Queue Stats
298W - 90L
1,820 Elo+
Party 1
Danzaburou
Danzaburou
MettkitBoy
Danzaburou
Level 145
God Stats
26W - 6L
1,744 SR
Queue Stats
1,124W - 570L
1,706 Elo+
Party 1
Nox
Nox
abreu_exe5
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,435 Elo+
Solo
Ganesha
Ganesha
uvlPrince
Ganesha
Level 5
God Stats
3W - 1L
1,541 SR
Queue Stats
81W - 22L
1,793 Elo+
Party 1
Team Averages
Level 42
1,605 SR
1,655 Elo+

VS

Team Averages
Level 17
1,447 SR
1,506 Elo+
Aphrodite
Aphrodite
AsianLVL100
Aphrodite
Level 25
God Stats
20W - 24L
1,459 SR
Queue Stats
92W - 95L
1,506 Elo+
Party 2
Bellona
Bellona
Dr_Dolan
Bellona
Level 18
God Stats
5W - 9L
1,370 SR
Queue Stats
27W - 22L
1,513 Elo+
Party 2
Anubis
Anubis
Jurtenchiller
Anubis
Level 17
God Stats
6W - 6L
1,228 SR
Queue Stats
362W - 363L
1,459 Elo+
Party 2
Apollo
Apollo
LaMaiinDuDiiable
Apollo
Level 18
God Stats
63W - 31L
1,677 SR
Queue Stats
77W - 45L
1,643 Elo+
Solo
Thor
Thor
Predator99556
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
5,663
566
3,969
5,766
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
FusionxBackPack
Heimdallr
12
6 / 1 / 0
7,249
725
5,472
4,768
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MettkitBoy
Danzaburou
11
4 / 0 / 1
6,241
624
2,294
3,520
863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 2
5,525
553
2,873
2,854
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
uvlPrince
Ganesha
9
0 / 0 / 7
5,670
567
2,357
5,356
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AsianLVL100
Aphrodite
7
0 / 2 / 1
4,969
497
2,724
5,147
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Dr_Dolan
Bellona
7
1 / 3 / 0
4,354
435
2,013
5,290
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 0
4,990
499
2,521
4,875
2,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 3 / 0
4,561
456
2,892
5,956
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 1
4,177
418
932
6,488
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AsianLVL100
Aphrodite
0
2
1
0.25
W
3
1
4
5
L
Bellona
Dr_Dolan
Bellona
1
3
0
0.33
W
Heimdallr
FusionxBackPack
Heimdallr
6
1
0
6
L
1
1
0
1
L
0
3
0
0
W
Danzaburou
MettkitBoy
Danzaburou
4
0
1
4.5
L
0
5
1
0.1
W
1
0
2
2
W
Ganesha
uvlPrince
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
11,082
22,264
Taken
27,756
7,612
Mitigated
10,928
7,366
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AsianLVL100
Aphrodite
2,724
842
749
2,804
5,147
1,882
0
1,060
4,063
12,802
0
W
3,969
1,287
0
0
5,766
1,694
0
865
4,801
0
29,112
L
Bellona
Dr_Dolan
Bellona
2,013
646
0
438
5,290
3,557
0
0
5,290
0
15,568
W
Heimdallr
FusionxBackPack
Heimdallr
5,472
2,805
0
2,417
4,768
2,277
0
0
4,668
0
41,422
L
2,521
231
0
1,761
4,875
2,614
0
2,310
2,343
20,583
0
L
2,892
1,847
0
2,193
5,956
1,269
0
743
5,213
0
26,623
W
Danzaburou
MettkitBoy
Danzaburou
2,294
673
0
1,862
3,520
863
988
891
2,629
0
33,882
L
932
527
0
1,038
6,488
1,606
0
833
5,617
0
9,829
W
2,873
274
0
614
2,854
879
38
1,551
1,303
23,954
0
W
Ganesha
uvlPrince
Ganesha
2,357
259
0
2,473
5,356
1,899
0
1,938
3,418
15,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
23,051
275
Minions Killed
189
0
Camps Cleared
0
874,434
Distance Traveled
938,941
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,969
497
27
3
0
182,788
2
W
Odin
5,663
566
49
5
0
198,977
1
L
Bellona
4,354
435
37
4
0
241,760
0
W
Heimdallr
7,249
725
86
9
0
157,990
2
L
Anubis
4,990
499
40
4
0
155,816
0
L
Apollo
4,561
456
58
6
0
161,811
1
W
Danzaburou
6,241
624
83
8
0
165,928
4
L
Thor
4,177
418
27
3
0
196,766
0
W
Nox
5,525
553
52
5
0
173,114
1
W
Ganesha
5,670
567
5
1
0
178,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role