Player Matchup

Danzaburou
Danzaburou
Ghostlassassin83
Danzaburou
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 310L
1,500 Elo+
Party 2
Ra
Ra
Jacrow
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 23L
1,566 Elo+
Party 2
Sobek
Sobek
Sleperd
Sobek
Level 52
God Stats
16W - 22L
1,521 SR
Queue Stats
182W - 254L
1,429 Elo+
Party 2
Team Averages
Level 77
1,507 SR
1,498 Elo+

VS

Team Averages
Level 85
1,535 SR
1,806 Elo+
Ra
Ra
JTEades
Ra
Level 151
God Stats
2W - 0L
1,742 SR
Queue Stats
37W - 15L
1,928 Elo+
Party 1
Danzaburou
Danzaburou
JayJupiter14
Danzaburou
Level 67
God Stats
4W - 1L
1,556 SR
Queue Stats
4W - 1L
1,637 Elo+
Party 1
Ymir
Ymir
justnickj
Ymir
Level 38
God Stats
7W - 3L
1,306 SR
Queue Stats
34W - 12L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghostlassassin83
Danzaburou
12
1 / 9 / 1
9,700
647
11,255
15,161
5,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
13
3 / 10 / 1
10,026
668
10,405
11,121
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Sleperd
Sobek
11
1 / 8 / 2
9,332
622
5,652
21,961
23,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 2 / 9
13,147
876
17,346
10,284
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JayJupiter14
Danzaburou
15
7 / 2 / 17
11,779
785
13,421
13,366
6,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
2 / 1 / 21
11,523
768
6,116
12,010
11,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
5
Kills
27
27
Deaths
5
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ghostlassassin83
Danzaburou
1
9
1
0.17
W
18
2
9
11.25
L
Ra
3
10
1
0.35
W
Danzaburou
JayJupiter14
Danzaburou
7
2
17
7.75
L
Sobek
Sleperd
Sobek
1
8
2
0.25
W
Ymir
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,312
Damage
36,883
48,243
Taken
35,660
33,766
Mitigated
22,967
7,023
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ghostlassassin83
Danzaburou
11,255
1,327
0
2,217
15,161
5,864
231
7,740
7,085
0
31,570
W
17,346
2,313
3,887
4,474
10,284
4,969
1,299
4,094
6,190
62,608
0
L
Ra
10,405
1,150
609
469
11,121
4,169
0
6,486
4,405
45,401
0
W
Danzaburou
JayJupiter14
Danzaburou
13,421
7,529
0
4,379
13,366
6,405
1,855
6,913
6,453
0
37,332
L
Sobek
Sleperd
Sobek
5,652
541
200
3,528
21,961
23,733
124
8,410
13,273
15,822
0
W
Ymir
6,116
1,403
0
2,321
12,010
11,593
550
5,110
6,900
25,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
36,449
123
Minions Killed
176
0
Camps Cleared
0
753,122
Distance Traveled
832,911
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,700
647
42
3
0
257,090
1
W
Ra
13,147
876
91
6
0
273,355
2
L
Ra
10,026
668
59
4
0
237,191
2
W
Danzaburou
11,779
785
55
4
0
274,270
0
L
Sobek
9,332
622
22
1
0
258,841
0
W
Ymir
11,523
768
30
2
0
285,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role