Player Matchup

King Arthur
King Arthur
PantsuPeon
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Izanami
Izanami
ProdigalSon7
Izanami
Level 25
God Stats
23W - 21L
1,607 SR
Queue Stats
146W - 124L
1,615 Elo+
Party 2
Ares
Ares
SaturnDDN
Ares
Level 10
God Stats
22W - 15L
1,613 SR
Queue Stats
36W - 38L
1,581 Elo+
Party 2
Bakasura
Bakasura
gumb0
Bakasura
Level 16
God Stats
4W - 4L
1,758 SR
Queue Stats
24W - 22L
1,589 Elo+
Solo
Cthulhu
Cthulhu
ltkhalil
Cthulhu
Level 13
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Team Averages
Level 14
1,546 SR
1,444 Elo+

VS

Team Averages
Level 20
1,531 SR
1,567 Elo+
Odin
Odin
Dathrohann
Odin
Level 15
God Stats
5W - 1L
1,528 SR
Queue Stats
12W - 9L
1,704 Elo+
Solo
Kukulkan
Kukulkan
Goosisi
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
Itano94
Sol
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
125W - 136L
1,433 Elo+
Solo
Cerberus
Cerberus
LikoX8
Cerberus
Level 26
God Stats
22W - 16L
1,629 SR
Queue Stats
571W - 585L
1,534 Elo+
Solo
Awilix
Awilix
iikigai
Awilix
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 21L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PantsuPeon
King Arthur
12
1 / 1 / 2
7,225
401
3,167
4,486
2,695
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
ProdigalSon7
Izanami
13
0 / 4 / 2
7,711
428
8,306
13,380
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
12
2 / 3 / 0
8,104
450
3,564
11,461
8,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
gumb0
Bakasura
15
3 / 3 / 2
9,022
501
12,852
16,360
6,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ltkhalil
Cthulhu
13
4 / 6 / 1
7,963
442
9,090
17,766
11,349
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,410
523
7,355
11,319
7,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Goosisi
Kukulkan
13
0 / 4 / 4
7,472
415
3,281
5,412
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sol
14
1 / 0 / 8
8,127
452
10,917
10,327
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
LikoX8
Cerberus
16
2 / 5 / 1
9,600
533
10,265
19,896
14,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
iikigai
Awilix
18
11 / 1 / 1
11,015
612
13,834
12,980
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
17
17
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Kukulkan
Goosisi
Kukulkan
0
4
4
0.5
W
Sol
1
0
8
5
W
Cerberus
LikoX8
Cerberus
2
5
1
0.5
L
King Arthur
PantsuPeon
King Arthur
1
1
2
2
L
Izanami
ProdigalSon7
Izanami
0
4
2
0.25
L
Ares
2
3
0
0.67
L
Bakasura
gumb0
Bakasura
3
3
2
1.33
W
Awilix
iikigai
Awilix
11
1
1
11.5
L
Cthulhu
ltkhalil
Cthulhu
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
45,652
63,453
Taken
59,934
33,671
Mitigated
31,606
18,157
Healing
20,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,355
1,603
0
580
11,319
7,969
0
2,292
8,609
0
32,669
W
Kukulkan
Goosisi
Kukulkan
3,281
882
0
0
5,412
1,961
24
3,804
1,608
24,654
0
W
Sol
10,917
3,573
0
6,271
10,327
2,676
412
2,293
7,964
48,142
0
W
Cerberus
LikoX8
Cerberus
10,265
1,024
0
8,710
19,896
14,015
894
1,020
17,005
66,242
0
L
King Arthur
PantsuPeon
King Arthur
3,167
594
0
0
4,486
2,695
0
3,045
1,441
0
16,636
L
Izanami
ProdigalSon7
Izanami
8,306
5,823
0
5,093
13,380
5,186
332
5,050
8,330
0
64,102
L
Ares
3,564
396
0
1,629
11,461
8,408
255
3,794
7,667
17,531
0
L
Bakasura
gumb0
Bakasura
12,852
9,608
0
7,672
16,360
6,033
0
6,616
9,744
0
43,080
W
Awilix
iikigai
Awilix
13,834
5,623
0
5,048
12,980
4,985
644
3,245
9,205
0
99,708
L
Cthulhu
ltkhalil
Cthulhu
9,090
418
215
3,548
17,766
11,349
0
5,958
11,808
29,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
45,624
334
Minions Killed
490
0
Camps Cleared
0
1,574,226
Distance Traveled
1,516,238
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,410
523
51
3
0
334,604
0
W
Kukulkan
7,472
415
44
2
0
227,423
1
W
Sol
8,127
452
91
5
0
283,404
0
W
Cerberus
9,600
533
143
8
0
259,225
0
L
King Arthur
7,225
401
34
2
0
368,975
0
L
Izanami
7,711
428
104
6
0
249,135
3
L
Ares
8,104
450
33
2
0
289,381
3
L
Bakasura
9,022
501
122
7
0
393,067
4
W
Awilix
11,015
612
161
9
0
411,582
2
L
Cthulhu
7,963
442
41
2
0
273,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role