Player Matchup

Ah Muzen Cab
Ah Muzen Cab
D4RKSH4D0W2004
Ah Muzen Cab
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 134L
1,547 Elo+
Party 2
Bellona
Bellona
EternalATK
Bellona
Level 108
God Stats
24W - 17L
1,772 SR
Queue Stats
755W - 706L
1,451 Elo+
Solo
Persephone
Persephone
NozuruKuyutsuki
Persephone
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
457W - 413L
1,520 Elo+
Party 2
Athena
Athena
RadiantPup6092
Athena
Level 81
God Stats
10W - 17L
1,390 SR
Queue Stats
30W - 39L
1,449 Elo+
Party 2
Arachne
Arachne
XGN Hikigaya
Arachne
Level 50
God Stats
5W - 10L
1,645 SR
Queue Stats
126W - 141L
1,524 Elo+
Party 2
Team Averages
Level 90
1,561 SR
1,498 Elo+

VS

Team Averages
Level 77
1,600 SR
1,619 Elo+
Cthulhu
Cthulhu
Rapinha_
Cthulhu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 101L
1,668 Elo+
Party 1
Izanami
Izanami
RawDawg383
Izanami
Level 128
God Stats
5W - 2L
1,709 SR
Queue Stats
73W - 69L
1,532 Elo+
Solo
Hera
Hera
SirAbel_
Hera
Level 119
God Stats
1W - 2L
1,301 SR
Queue Stats
165W - 149L
1,451 Elo+
Party 1
Bellona
Bellona
Staheazy
Bellona
Level 43
God Stats
13W - 7L
1,831 SR
Queue Stats
604W - 485L
1,716 Elo+
Party 3
Erlang Shen
Erlang Shen
Zlow370
Erlang Shen
Level 26
God Stats
4W - 3L
1,659 SR
Queue Stats
412W - 307L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D4RKSH4D0W2004
Ah Muzen Cab
10
1 / 1 / 0
5,664
378
1,326
3,778
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
EternalATK
Bellona
12
0 / 5 / 0
7,024
468
6,688
12,543
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
NozuruKuyutsuki
Persephone
14
3 / 1 / 2
8,731
582
6,590
4,782
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
6,017
401
2,318
10,505
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
XGN Hikigaya
Arachne
8
1 / 7 / 0
5,817
388
2,819
10,061
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rapinha_
Cthulhu
14
2 / 0 / 2
7,964
531
4,344
7,447
4,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
RawDawg383
Izanami
14
1 / 1 / 1
7,970
531
5,293
9,157
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
15
1 / 3 / 1
8,952
597
2,439
6,755
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Staheazy
Bellona
15
9 / 0 / 1
9,177
612
11,495
9,813
9,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Zlow370
Erlang Shen
14
2 / 1 / 5
8,262
551
4,195
7,259
5,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
15
16
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
D4RKSH4D0W2004
Ah Muzen Cab
1
1
0
1
L
Bellona
EternalATK
Bellona
0
5
0
0
L
Persephone
NozuruKuyutsuki
Persephone
3
1
2
4
L
0
2
0
0
W
Cthulhu
Rapinha_
Cthulhu
2
0
2
3
W
Izanami
RawDawg383
Izanami
1
1
1
1.5
W
Hera
1
3
1
0.5
W
Bellona
Staheazy
Bellona
9
0
1
9.5
L
Arachne
XGN Hikigaya
Arachne
1
7
0
0.14
W
Erlang Shen
Zlow370
Erlang Shen
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,741
Damage
27,766
41,669
Taken
40,431
20,731
Mitigated
24,801
11,792
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
D4RKSH4D0W2004
Ah Muzen Cab
1,326
1,326
0
1,436
3,778
1,150
0
534
3,244
0
14,047
L
Bellona
EternalATK
Bellona
6,688
2,848
0
5,054
12,543
7,936
261
181
12,362
0
41,949
L
Persephone
NozuruKuyutsuki
Persephone
6,590
864
0
1,432
4,782
1,534
0
1,824
2,920
57,082
0
L
2,318
778
137
2,527
10,505
4,948
0
3,998
6,507
30,728
0
W
Cthulhu
Rapinha_
Cthulhu
4,344
0
446
1,792
7,447
4,642
0
2,614
4,743
38,850
0
W
Izanami
RawDawg383
Izanami
5,293
4,105
0
5,147
9,157
3,168
325
2,106
6,967
0
58,157
W
Hera
2,439
591
0
2,260
6,755
2,286
556
3,245
3,064
56,870
0
W
Bellona
Staheazy
Bellona
11,495
4,871
0
5,026
9,813
9,705
1,625
0
9,813
181
51,458
L
Arachne
XGN Hikigaya
Arachne
2,819
1,926
0
1,206
10,061
5,163
0
341
9,672
0
29,189
W
Erlang Shen
Zlow370
Erlang Shen
4,195
2,009
0
1,150
7,259
5,000
938
320
6,936
0
57,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
42,325
338
Minions Killed
499
0
Camps Cleared
0
1,210,332
Distance Traveled
1,341,447
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,664
378
29
2
0
173,106
1
L
Bellona
7,024
468
96
6
0
250,716
1
L
Persephone
8,731
582
113
8
0
281,338
3
L
Athena
6,017
401
51
3
0
289,132
0
W
Cthulhu
7,964
531
71
5
0
253,766
3
W
Izanami
7,970
531
115
8
0
232,764
3
W
Hera
8,952
597
123
8
0
251,542
5
W
Bellona
9,177
612
96
6
0
309,839
3
L
Arachne
5,817
388
49
3
0
216,040
1
W
Erlang Shen
8,262
551
94
6
0
293,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role