Player Matchup

Scylla
Scylla
BlessedCountry
Scylla
Level 42
God Stats
8W - 4L
1,530 SR
Queue Stats
211W - 182L
1,620 Elo+
Party 2
Ymir
Ymir
FinerThingzz
Ymir
Level 5
God Stats
6W - 3L
1,877 SR
Queue Stats
7W - 6L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
HumpDayEveryDay
Sun Wukong
Level 29
God Stats
12W - 3L
2,044 SR
Queue Stats
89W - 74L
1,942 Elo+
Party 2
Hou Yi
Hou Yi
QUAGOAT
Hou Yi
Level 26
God Stats
4W - 10L
1,417 SR
Queue Stats
72W - 70L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
theeShone
Ao Kuang
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 139L
1,950 Elo+
Party 2
Team Averages
Level 42
1,674 SR
1,714 Elo+

VS

Team Averages
Level 11
1,494 SR
1,300 Elo+
Hercules
Hercules
CRACKxMUZIK
Hercules
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,224 Elo+
Party 1
Khepri
Khepri
DiedPooping
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,036 Elo+
Party 1
Anubis
Anubis
Ikkiº17
Anubis
Level 27
God Stats
10W - 10L
1,472 SR
Queue Stats
60W - 52L
1,377 Elo+
Solo
Xbalanque
Xbalanque
KILLAB33Z_187_
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
rainbowunicornpi
Nemesis
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 17L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 0 / 2
7,238
724
7,600
3,641
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 7
5,635
564
661
3,359
1,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
HumpDayEveryDay
Sun Wukong
11
3 / 0 / 1
6,118
612
3,273
5,245
2,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
QUAGOAT
Hou Yi
8
3 / 1 / 4
5,186
519
4,219
3,469
905
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
theeShone
Ao Kuang
10
4 / 0 / 7
6,330
633
2,548
6,416
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CRACKxMUZIK
Hercules
7
0 / 3 / 0
4,255
426
1,633
4,272
1,606
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
6
0 / 5 / 1
4,185
419
844
5,758
1,658
Anubis
Ikkiº17
Anubis
8
0 / 6 / 0
4,752
475
1,277
5,698
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
KILLAB33Z_187_
Xbalanque
5
0 / 5 / 0
3,794
379
141
5,294
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 3 / 0
4,407
441
1,847
4,983
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
21
Kills
1
1
Deaths
22
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
11
0
2
12
L
Hercules
CRACKxMUZIK
Hercules
0
3
0
0
L
Khepri
0
5
1
0.1
W
0
0
7
3.5
W
Sun Wukong
HumpDayEveryDay
Sun Wukong
3
0
1
3.5
L
Anubis
Ikkiº17
Anubis
0
6
0
0
L
Xbalanque
KILLAB33Z_187_
Xbalanque
0
5
0
0
W
Hou Yi
QUAGOAT
Hou Yi
3
1
4
5
L
1
3
0
0.33
W
Ao Kuang
theeShone
Ao Kuang
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,301
Damage
5,742
22,130
Taken
26,005
7,290
Mitigated
8,547
9,853
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,600
796
0
1,446
3,641
900
136
1,352
2,289
36,023
0
L
Hercules
CRACKxMUZIK
Hercules
1,633
822
6
432
4,272
1,606
0
451
3,821
0
11,478
L
Khepri
844
273
0
321
5,758
1,658
0
2,163
3,549
7,697
0
W
661
264
0
798
3,359
1,585
72
224
3,135
16,340
0
W
Sun Wukong
HumpDayEveryDay
Sun Wukong
3,273
659
0
1,394
5,245
2,113
824
0
5,245
0
28,463
L
Anubis
Ikkiº17
Anubis
1,277
32
0
1,105
5,698
2,470
0
3,920
1,470
23,089
0
L
Xbalanque
KILLAB33Z_187_
Xbalanque
141
141
0
416
5,294
1,359
28
2,586
2,660
0
4,721
W
Hou Yi
QUAGOAT
Hou Yi
4,219
2,178
0
1,566
3,469
905
293
345
3,124
0
21,135
L
1,847
1,122
0
1,125
4,983
1,454
0
1,245
3,696
0
12,721
W
Ao Kuang
theeShone
Ao Kuang
2,548
980
0
4,649
6,416
1,787
0
200
6,216
27,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,507
Gold Earned
21,393
246
Minions Killed
106
0
Camps Cleared
0
892,055
Distance Traveled
823,534
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,238
724
69
7
0
186,697
1
L
Hercules
4,255
426
20
2
0
146,405
0
L
Khepri
4,185
419
13
1
0
178,950
3
W
Ymir
5,635
564
35
4
0
179,615
0
W
Sun Wukong
6,118
612
49
5
0
158,674
4
L
Anubis
4,752
475
39
4
0
156,765
0
L
Xbalanque
3,794
379
6
1
0
136,176
0
W
Hou Yi
5,186
519
37
4
0
178,651
3
L
Nemesis
4,407
441
28
3
0
205,238
0
W
Ao Kuang
6,330
633
56
6
0
188,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role