Player Matchup

Bakasura
Bakasura
JPAV007
Bakasura
Level 25
God Stats
6W - 5L
1,533 SR
Queue Stats
101W - 83L
1,562 Elo+
Party 1
Agni
Agni
Kill4Days
Agni
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,558 Elo+
Party 1
Izanami
Izanami
MrMust4ch3
Izanami
Level 16
God Stats
14W - 9L
1,627 SR
Queue Stats
45W - 39L
1,571 Elo+
Party 1
Fenrir
Fenrir
RushLF
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
chrisbakos
Nox
Level 13
God Stats
2W - 5L
1,259 SR
Queue Stats
425W - 511L
1,321 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,502 Elo+

VS

Team Averages
Level 17
1,528 SR
1,305 Elo+
Neith
Neith
SnusGott
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,167 Elo+
Party 2
Cthulhu
Cthulhu
TahmKenchxD
Cthulhu
Level 17
God Stats
12W - 14L
1,560 SR
Queue Stats
13W - 18L
1,459 Elo+
Solo
Arachne
Arachne
ToXiC_ol2eaPerzZ
Arachne
Level 27
God Stats
31W - 22L
1,480 SR
Queue Stats
40W - 46L
1,211 Elo+
Party 2
Kukulkan
Kukulkan
destoryerv3
Kukulkan
Level 24
God Stats
1W - 4L
1,420 SR
Queue Stats
17W - 33L
1,345 Elo+
Party 3
Artemis
Artemis
manucalderon013
Artemis
Level 14
God Stats
11W - 11L
1,682 SR
Queue Stats
12W - 22L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JPAV007
Bakasura
8
3 / 0 / 2
4,650
775
2,016
2,565
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
7
2 / 0 / 2
4,499
750
1,721
1,906
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
MrMust4ch3
Izanami
8
2 / 0 / 2
4,760
793
1,103
3,159
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
RushLF
Fenrir
7
3 / 0 / 3
4,837
806
2,397
2,691
874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
4,009
668
486
1,679
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SnusGott
Neith
3
0 / 2 / 0
2,831
472
135
2,097
261
Cthulhu
TahmKenchxD
Cthulhu
1
0 / 0 / 0
2,640
440
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 3 / 0
3,126
521
1,374
3,796
690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
destoryerv3
Kukulkan
6
0 / 3 / 0
3,482
580
556
2,277
590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,350
558
1,422
3,786
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
JPAV007
Bakasura
3
0
2
4
W
Agni
2
0
2
3
W
Izanami
MrMust4ch3
Izanami
2
0
2
3
W
Fenrir
RushLF
Fenrir
3
0
3
4.5
L
Neith
SnusGott
Neith
0
2
0
0
L
Cthulhu
TahmKenchxD
Cthulhu
0
0
0
0
L
0
3
0
0
W
0
0
1
0.5
L
Kukulkan
destoryerv3
Kukulkan
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,723
Damage
3,487
12,000
Taken
11,956
4,092
Mitigated
2,335
4,084
Healing
2,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
JPAV007
Bakasura
2,016
1,676
0
508
2,565
1,435
117
180
2,385
0
13,960
W
Agni
1,721
243
0
532
1,906
493
405
376
1,530
14,567
0
W
Izanami
MrMust4ch3
Izanami
1,103
681
0
1,976
3,159
839
3,181
0
3,159
0
22,234
W
Fenrir
RushLF
Fenrir
2,397
940
0
1,053
2,691
874
1,520
0
2,691
0
11,644
L
Neith
SnusGott
Neith
135
64
0
395
2,097
261
0
0
2,097
0
3,021
L
Cthulhu
TahmKenchxD
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
1,374
961
0
995
3,796
690
0
393
3,373
0
7,213
W
486
140
0
15
1,679
451
128
0
1,679
9,608
0
L
Kukulkan
destoryerv3
Kukulkan
556
142
0
182
2,277
590
0
1,130
919
10,850
0
L
1,422
709
0
1,251
3,786
794
24
486
3,200
0
9,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
15,429
174
Minions Killed
63
0
Camps Cleared
0
549,361
Distance Traveled
370,524
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,650
775
43
7
0
139,483
1
W
Agni
4,499
750
37
6
0
95,712
0
W
Izanami
4,760
793
61
10
0
84,834
0
W
Fenrir
4,837
806
16
3
0
123,789
2
L
Neith
2,831
472
6
1
0
79,252
0
L
Cthulhu
2,640
440
0
0
0
0
0
L
Arachne
3,126
521
19
3
0
87,310
0
W
Nox
4,009
668
17
3
0
105,543
2
L
Kukulkan
3,482
580
22
4
0
103,538
1
L
Artemis
3,350
558
16
3
0
100,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role