Player Matchup

Bellona
Bellona
BeeguyES
Bellona
Level 68
God Stats
27W - 19L
1,612 SR
Queue Stats
470W - 496L
1,516 Elo+
Party 1
Yemoja
Yemoja
Natsu0020
Yemoja
Level 157
God Stats
1W - 1L
1,771 SR
Queue Stats
115W - 121L
1,539 Elo+
Solo
Jing Wei
Jing Wei
Rangermeme
Jing Wei
Level 58
God Stats
13W - 16L
1,492 SR
Queue Stats
692W - 649L
1,471 Elo+
Solo
Nemesis
Nemesis
T0xicTurt1e
Nemesis
Level 65
God Stats
32W - 20L
1,761 SR
Queue Stats
422W - 461L
1,575 Elo+
Party 1
Eset
Eset
cbeltran
Eset
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 44L
1,642 Elo+
Solo
Team Averages
Level 99
1,627 SR
1,549 Elo+

VS

Team Averages
Level 96
1,478 SR
1,484 Elo+
Athena
Athena
Camisongo
Athena
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kingsburg
Nemesis
Level 74
God Stats
19W - 12L
1,673 SR
Queue Stats
171W - 138L
1,584 Elo+
Solo
Osiris
Osiris
MCWildStar
Osiris
Level 69
God Stats
4W - 3L
1,218 SR
Queue Stats
61W - 85L
1,299 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Oscaricool
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Nox
Nox
inF1NN
Nox
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
242W - 224L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeeguyES
Bellona
16
5 / 4 / 1
10,130
563
12,873
16,498
11,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Natsu0020
Yemoja
11
0 / 4 / 2
6,934
385
6,306
12,119
8,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Rangermeme
Jing Wei
12
1 / 7 / 1
7,502
417
6,807
16,767
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
T0xicTurt1e
Nemesis
15
3 / 5 / 2
9,069
504
7,296
17,917
7,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
16
0 / 4 / 0
9,575
532
4,874
9,197
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Camisongo
Athena
15
4 / 1 / 14
9,899
550
7,394
14,105
14,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Kingsburg
Nemesis
17
4 / 2 / 1
10,325
574
8,254
9,337
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
MCWildStar
Osiris
14
1 / 5 / 1
8,767
487
7,008
16,599
8,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Oscaricool
Ah Muzen Cab
17
9 / 1 / 8
10,816
601
19,774
13,587
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
inF1NN
Nox
17
6 / 0 / 7
10,898
605
8,912
8,295
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
9
Kills
24
24
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
BeeguyES
Bellona
5
4
1
1.38
W
Athena
Camisongo
Athena
4
1
14
11
W
Nemesis
Kingsburg
Nemesis
4
2
1
2.25
W
Osiris
MCWildStar
Osiris
1
5
1
0.3
L
Yemoja
Natsu0020
Yemoja
0
4
2
0.25
W
Ah Muzen Cab
Oscaricool
Ah Muzen Cab
9
1
8
13
L
Jing Wei
Rangermeme
Jing Wei
1
7
1
0.21
L
Nemesis
T0xicTurt1e
Nemesis
3
5
2
0.8
L
Eset
0
4
0
0
W
Nox
inF1NN
Nox
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,156
Damage
51,342
72,498
Taken
61,923
36,376
Mitigated
40,723
24,988
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BeeguyES
Bellona
12,873
7,202
0
5,629
16,498
11,820
251
2,400
14,038
0
60,500
W
Athena
Camisongo
Athena
7,394
2,164
0
1,947
14,105
14,526
270
2,227
11,878
18,051
0
W
Nemesis
Kingsburg
Nemesis
8,254
4,716
0
729
9,337
7,694
0
193
9,126
128
74,561
W
Osiris
MCWildStar
Osiris
7,008
2,218
0
3,577
16,599
8,919
11
533
16,030
152
38,446
L
Yemoja
Natsu0020
Yemoja
6,306
1,568
2,517
1,783
12,119
8,602
162
2,740
9,319
30,053
0
W
Ah Muzen Cab
Oscaricool
Ah Muzen Cab
19,774
7,776
0
6,973
13,587
5,618
2,912
4,187
9,354
0
92,049
L
Jing Wei
Rangermeme
Jing Wei
6,807
5,405
0
4,925
16,767
5,053
41
5,102
11,576
0
44,127
L
Nemesis
T0xicTurt1e
Nemesis
7,296
3,692
0
8,058
17,917
7,776
100
3,237
14,602
0
58,065
L
Eset
4,874
460
0
2,076
9,197
3,125
0
2,664
6,386
66,237
0
W
Nox
inF1NN
Nox
8,912
1,409
397
2,462
8,295
3,966
184
3,680
4,355
57,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,210
Gold Earned
50,705
537
Minions Killed
490
0
Camps Cleared
0
1,624,218
Distance Traveled
1,749,425
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,130
563
129
7
0
321,016
1
W
Athena
9,899
550
19
1
0
384,598
6
W
Nemesis
10,325
574
118
7
0
346,502
4
W
Osiris
8,767
487
79
4
0
294,558
9
L
Yemoja
6,934
385
59
3
0
281,912
0
W
Ah Muzen Cab
10,816
601
151
8
0
355,930
3
L
Jing Wei
7,502
417
92
5
0
306,154
2
L
Nemesis
9,069
504
116
6
0
384,837
8
L
Eset
9,575
532
141
8
0
330,299
7
W
Nox
10,898
605
123
7
0
367,837
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role