Player Matchup

Hun Batz
Hun Batz
Games4Gamers12
Hun Batz
Level 111
God Stats
5W - 1L
1,992 SR
Queue Stats
18W - 18L
1,456 Elo+
Party 1
Achilles
Achilles
Room_Temp_IQ
Achilles
Level 123
God Stats
68W - 75L
1,406 SR
Queue Stats
854W - 833L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
calvinclink
Cthulhu
Level 72
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 69L
1,438 Elo+
Party 3
Poseidon
Poseidon
camylo136
Poseidon
Level 122
God Stats
2W - 2L
1,346 SR
Queue Stats
27W - 36L
1,384 Elo+
Party 1
Neith
Neith
hotrodrambo
Neith
Level 103
God Stats
15W - 14L
1,495 SR
Queue Stats
274W - 261L
1,453 Elo+
Party 3
Team Averages
Level 106
1,548 SR
1,435 Elo+

VS

Team Averages
Level 99
1,415 SR
1,499 Elo+
Medusa
Medusa
BigBadWasHere
Medusa
Level 128
God Stats
12W - 17L
1,387 SR
Queue Stats
420W - 477L
1,490 Elo+
Party 2
Neith
Neith
Blickonbrick
Neith
Level 69
God Stats
35W - 24L
1,548 SR
Queue Stats
247W - 257L
1,544 Elo+
Party 2
Arachne
Arachne
ISTOMPSPIDERS
Arachne
Level 117
God Stats
78W - 63L
1,307 SR
Queue Stats
203W - 225L
1,481 Elo+
Solo
Cerberus
Cerberus
LVL Trynity
Cerberus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Olorun
Olorun
shonsnow
Olorun
Level 129
God Stats
2W - 7L
1,333 SR
Queue Stats
282W - 329L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
5 / 3 / 5
7,944
611
6,910
8,810
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Room_Temp_IQ
Achilles
12
1 / 1 / 2
7,134
549
5,570
8,782
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
calvinclink
Cthulhu
12
5 / 2 / 1
7,558
581
7,022
10,607
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
camylo136
Poseidon
15
6 / 1 / 5
8,706
670
10,127
4,657
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 3
6,831
525
2,011
7,785
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
6,099
469
5,522
8,712
2,656
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 3
7,233
556
5,729
7,641
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
10
1 / 3 / 3
6,149
473
4,304
10,825
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LVL Trynity
Cerberus
11
1 / 3 / 0
6,019
463
3,594
10,128
7,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
shonsnow
Olorun
10
3 / 5 / 1
6,335
487
2,683
9,689
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
9
11
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
2
2
3
1.75
W
Hun Batz
5
3
5
2.5
L
Arachne
1
3
3
0.83
L
Cerberus
LVL Trynity
Cerberus
1
3
0
0.33
W
Achilles
Room_Temp_IQ
Achilles
1
1
2
2
W
Cthulhu
calvinclink
Cthulhu
5
2
1
2.75
W
Poseidon
camylo136
Poseidon
6
1
5
8.5
W
1
4
3
0.63
L
Olorun
shonsnow
Olorun
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,640
Damage
21,832
40,641
Taken
46,995
19,120
Mitigated
19,850
11,355
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,522
2,417
0
1,202
8,712
2,656
0
3,900
4,688
0
27,524
L
5,729
2,482
111
3,059
7,641
2,611
204
4,449
3,192
0
41,095
W
Hun Batz
6,910
1,054
0
1,925
8,810
2,903
79
1,098
7,712
0
47,404
L
Arachne
4,304
3,154
354
5,054
10,825
3,456
0
2,122
8,484
0
32,353
L
Cerberus
LVL Trynity
Cerberus
3,594
121
0
2,805
10,128
7,932
0
1,909
7,696
28,587
0
W
Achilles
Room_Temp_IQ
Achilles
5,570
1,614
0
3,205
8,782
5,002
367
2,907
5,875
0
34,491
W
Cthulhu
calvinclink
Cthulhu
7,022
239
9
3,385
10,607
7,561
0
114
10,493
35,124
0
W
Poseidon
camylo136
Poseidon
10,127
1,325
0
893
4,657
1,370
352
1,637
3,020
61,262
0
W
2,011
700
0
1,938
7,785
2,284
352
521
7,264
0
31,142
L
Olorun
shonsnow
Olorun
2,683
1,262
243
3,408
9,689
3,195
0
4,181
5,236
30,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,173
Gold Earned
31,835
413
Minions Killed
311
0
Camps Cleared
0
1,310,420
Distance Traveled
1,192,291
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,099
469
45
3
0
244,864
0
L
Neith
7,233
556
68
5
0
221,185
1
W
Hun Batz
7,944
611
90
7
0
298,144
1
L
Arachne
6,149
473
60
5
0
273,783
3
L
Cerberus
6,019
463
81
6
0
220,858
1
W
Achilles
7,134
549
73
6
0
246,911
5
W
Cthulhu
7,558
581
43
3
0
274,533
2
W
Poseidon
8,706
670
127
10
0
270,284
1
W
Neith
6,831
525
80
6
0
220,548
1
L
Olorun
6,335
487
57
4
0
231,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role