Player Matchup

Guan Yu
Guan Yu
Silver I
ClutterFunkk
Guan Yu
Silver I
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,515 MMR
Solo
Apollo
Apollo
Silver II
FlummoxedNapkin
Apollo
Silver II
Level 108
God Stats
1W - 4L
1,589 SR
Queue Stats
14W - 14L
1,516 MMR
Solo
Chaac
Chaac
Gold III
WeCaressKids
Chaac
Gold III
Level 83
God Stats
47W - 24L
1,794 SR
Queue Stats
514W - 510L
1,515 MMR
Solo
Vulcan
Vulcan
Gold IV
oDeW_
Vulcan
Gold IV
Level 119
God Stats
18W - 18L
1,629 SR
Queue Stats
293W - 291L
1,516 MMR
Solo
Sobek
Sobek
Silver I
twighlight22
Sobek
Silver I
Level 84
God Stats
0W - 3L
1,123 SR
Queue Stats
39W - 39L
1,516 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,527 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,468 SR
1,516 MMR
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver II
DelaYeD_fiNgErS
Xing Tian
Silver II
Level 160
God Stats
1W - 4L
1,360 SR
Queue Stats
39W - 45L
1,514 MMR
Solo
Hera
Hera
Gold III
GreenBeast0987
Hera
Gold III
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
502W - 490L
1,540 MMR
Party 2
Nemesis
Nemesis
Gold III
Tez chan
Nemesis
Gold III
Level 143
God Stats
1W - 0L
1,702 SR
Queue Stats
105W - 102L
1,532 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
YellowFlash583
Cu Chulainn
Silver II
Level 124
God Stats
3W - 2L
1,281 SR
Queue Stats
17W - 15L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ClutterFunkk
Guan Yu
19
1 / 1 / 2
11,702
509
7,204
17,340
15,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 5 / 0
11,645
506
7,504
15,117
6,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 5 / 0
8,511
370
6,875
11,408
7,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
oDeW_
Vulcan
20
1 / 4 / 3
12,503
544
13,676
11,947
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 0
8,785
382
5,281
21,291
17,776
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
CthulhuScyllaTsukuyomiNu WaDanzaburou

VS

Bans
SetArachneKhepriHun BatzKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
5 / 2 / 4
12,939
563
10,964
11,248
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
DelaYeD_fiNgErS
Xing Tian
15
0 / 1 / 12
10,667
464
5,911
26,908
17,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 1 / 4
13,693
595
14,587
8,412
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Tez chan
Nemesis
20
5 / 3 / 9
13,505
587
10,448
15,575
11,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
YellowFlash583
Cu Chulainn
18
2 / 2 / 5
12,005
522
11,726
16,130
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
9
Kills
20
21
Deaths
9
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
2
4
3.5
L
Guan Yu
ClutterFunkk
Guan Yu
1
1
2
2
W
Xing Tian
DelaYeD_fiNgErS
Xing Tian
0
1
12
6
L
3
5
0
0.6
W
8
1
4
10
W
Nemesis
Tez chan
Nemesis
5
3
9
3.17
L
3
5
0
0.6
W
Cu Chulainn
YellowFlash583
Cu Chulainn
2
2
5
2.25
L
Vulcan
oDeW_
Vulcan
1
4
3
0.63
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,540
Damage
53,636
77,103
Taken
78,273
52,941
Mitigated
48,117
20,060
Healing
23,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,964
6,168
623
4,912
11,248
3,547
3,220
2,562
8,616
0
89,894
L
Guan Yu
ClutterFunkk
Guan Yu
7,204
1,582
410
9,677
17,340
15,411
0
3,316
13,295
282
77,508
W
Xing Tian
DelaYeD_fiNgErS
Xing Tian
5,911
452
0
10,450
26,908
17,187
461
9,593
17,150
36,061
0
L
7,504
3,756
0
1,110
15,117
6,510
0
2,070
13,047
0
91,262
W
14,587
3,378
0
1,592
8,412
3,147
1,145
4,664
3,489
104,742
0
W
Nemesis
Tez chan
Nemesis
10,448
4,757
0
1,734
15,575
11,078
1,699
2,823
12,691
0
130,789
L
6,875
2,382
0
2,026
11,408
7,851
0
3,656
7,515
0
35,618
W
Cu Chulainn
YellowFlash583
Cu Chulainn
11,726
2,776
0
4,474
16,130
13,158
1,245
2,577
13,030
10,351
66,969
L
Vulcan
oDeW_
Vulcan
13,676
4,883
0
2,349
11,947
5,393
0
5,299
6,328
106,162
0
L
5,281
602
0
4,488
21,291
17,776
627
6,870
14,221
29,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,146
Gold Earned
62,809
650
Minions Killed
701
0
Camps Cleared
0
1,954,131
Distance Traveled
2,263,735
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,939
563
152
7
0
416,337
3
L
Guan Yu
11,702
509
172
7
0
451,538
5
W
Xing Tian
10,667
464
32
1
0
471,548
11
L
Apollo
11,645
506
173
8
0
375,883
9
W
Hera
13,693
595
199
9
0
476,482
9
W
Nemesis
13,505
587
186
8
0
475,794
8
L
Chaac
8,511
370
57
2
0
293,107
3
W
Cu Chulainn
12,005
522
132
6
0
423,574
4
L
Vulcan
12,503
544
214
9
0
438,182
3
L
Sobek
8,785
382
34
1
0
395,421
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role