Player Matchup

Ares
Ares
Mrlolevox
Ares
Level 28
God Stats
3W - 2L
1,652 SR
Queue Stats
13W - 7L
1,650 Elo+
Solo
Guan Yu
Guan Yu
Scarfecmega1993
Guan Yu
Level 5
God Stats
3W - 1L
1,731 SR
Queue Stats
20W - 39L
1,223 Elo+
Solo
Raijin
Raijin
Spac3y
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,411 Elo+
Party 1
Nemesis
Nemesis
TheBootySloth
Nemesis
Level 30
God Stats
48W - 20L
1,500 SR
Queue Stats
94W - 62L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
Topshot39
Kukulkan
Level 14
God Stats
2W - 0L
1,724 SR
Queue Stats
41W - 46L
1,518 Elo+
Solo
Team Averages
Level 16
1,621 SR
1,456 Elo+

VS

Team Averages
Level 12
1,445 SR
1,460 Elo+
Xing Tian
Xing Tian
Bokman4200
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,490 Elo+
Party 2
Sun Wukong
Sun Wukong
Jadelo
Sun Wukong
Level 19
God Stats
6W - 6L
1,511 SR
Queue Stats
14W - 17L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
golden27
Kukulkan
Level 7
God Stats
3W - 5L
1,214 SR
Queue Stats
30W - 42L
1,121 Elo+
Solo
Neith
Neith
lokegoom
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,695 Elo+
Party 3
Thanatos
Thanatos
schmalwhieny
Thanatos
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 40L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
8 / 3 / 27
13,994
1,166
25,110
17,324
24,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 3 / 16
11,061
922
5,959
13,089
15,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Spac3y
Raijin
19
6 / 5 / 23
12,648
1,054
30,939
11,863
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
20
19 / 0 / 16
14,982
1,249
29,419
12,660
6,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Topshot39
Kukulkan
20
11 / 1 / 22
13,424
1,119
20,037
7,957
4,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bokman4200
Xing Tian
18
2 / 8 / 6
12,188
1,016
7,698
24,896
23,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Jadelo
Sun Wukong
16
4 / 10 / 3
11,066
922
12,095
25,238
13,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
golden27
Kukulkan
17
2 / 13 / 5
11,071
923
14,725
28,637
13,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
lokegoom
Neith
16
1 / 3 / 5
10,068
839
5,960
14,963
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
schmalwhieny
Thanatos
17
3 / 10 / 8
11,126
927
12,448
26,423
8,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
39
44
Kills
12
12
Deaths
44
104
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bokman4200
Xing Tian
2
8
6
0.63
L
Sun Wukong
Jadelo
Sun Wukong
4
10
3
0.55
W
Ares
8
3
27
7.17
W
0
3
16
2.67
W
Raijin
Spac3y
Raijin
6
5
23
3.5
W
Nemesis
19
0
16
27
W
Kukulkan
Topshot39
Kukulkan
11
1
22
22
L
Kukulkan
golden27
Kukulkan
2
13
5
0.35
L
Neith
lokegoom
Neith
1
3
5
1.17
L
Thanatos
schmalwhieny
Thanatos
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,464
Damage
52,926
62,893
Taken
120,157
55,985
Mitigated
64,001
9,938
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bokman4200
Xing Tian
7,698
623
0
941
24,896
23,541
0
16,556
8,213
17,037
0
L
Sun Wukong
Jadelo
Sun Wukong
12,095
2,148
0
416
25,238
13,886
0
17,677
7,386
7,191
19,798
W
Ares
25,110
2,023
0
1,859
17,324
24,271
0
4,914
11,340
29,904
0
W
5,959
1,184
698
1,354
13,089
15,022
0
4,872
8,217
0
28,299
W
Raijin
Spac3y
Raijin
30,939
5,672
0
0
11,863
5,535
0
6,645
5,218
46,502
0
W
Nemesis
29,419
18,432
0
5,243
12,660
6,336
0
5,447
7,213
0
44,800
W
Kukulkan
Topshot39
Kukulkan
20,037
3,708
0
784
7,957
4,821
0
4,672
3,285
40,628
0
L
Kukulkan
golden27
Kukulkan
14,725
3,554
0
0
28,637
13,489
0
18,200
10,362
39,601
0
L
Neith
lokegoom
Neith
5,960
3,366
0
689
14,963
5,070
0
11,346
3,592
0
13,409
L
Thanatos
schmalwhieny
Thanatos
12,448
3,373
0
6,563
26,423
8,015
0
12,307
14,116
0
26,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,109
Gold Earned
55,519
169
Minions Killed
151
5
Camps Cleared
3
1,087,740
Distance Traveled
989,814
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,188
1,016
13
1
0
227,357
0
L
Sun Wukong
11,066
922
46
4
0
192,896
0
W
Ares
13,994
1,166
5
0
2
212,305
0
W
Guan Yu
11,061
922
49
4
2
209,663
0
W
Raijin
12,648
1,054
31
3
0
181,313
0
W
Nemesis
14,982
1,249
37
3
1
275,236
0
W
Kukulkan
13,424
1,119
47
4
0
209,223
0
L
Kukulkan
11,071
923
43
4
2
170,110
0
L
Neith
10,068
839
23
2
1
171,939
1
L
Thanatos
11,126
927
26
2
0
227,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role