Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver III
AGJ3W
Ah Muzen Cab
Silver III
Level 71
God Stats
10W - 9L
1,681 SR
Queue Stats
56W - 54L
1,466 MMR
Party 1
Xing Tian
Xing Tian
Gold V
CooldD
Xing Tian
Gold V
Level 146
God Stats
3W - 3L
1,746 SR
Queue Stats
352W - 309L
1,519 MMR
Solo
Set
Set
Silver I
TheJFKaffect
Set
Silver I
Level 76
God Stats
1W - 0L
1,847 SR
Queue Stats
31W - 28L
1,559 MMR
Party 1
Guan Yu
Guan Yu
Gold III
modebanana
Guan Yu
Gold III
Level 113
God Stats
4W - 3L
1,884 SR
Queue Stats
100W - 85L
1,517 MMR
Solo
Ra
Ra
Gold III
xIscariotex
Ra
Gold III
Level 157
God Stats
3W - 1L
1,863 SR
Queue Stats
459W - 454L
1,525 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,804 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,493 SR
1,514 MMR
Cu Chulainn
Cu Chulainn
Gold II
AfricanChild69
Cu Chulainn
Gold II
Level 144
God Stats
5W - 8L
1,214 SR
Queue Stats
298W - 294L
1,524 MMR
Solo
Persephone
Persephone
Silver I
Dévyn
Persephone
Silver I
Level 149
God Stats
1W - 1L
1,313 SR
Queue Stats
12W - 11L
1,525 MMR
Solo
Anhur
Anhur
Gold III
Fortunato
Anhur
Gold III
Level 111
God Stats
4W - 1L
1,938 SR
Queue Stats
42W - 38L
1,519 MMR
Solo
Cerberus
Cerberus
Bronze III
mattonio
Cerberus
Bronze III
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
termininja123
Tsukuyomi
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AGJ3W
Ah Muzen Cab
20
4 / 4 / 6
16,524
636
20,481
20,303
10,940
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
CooldD
Xing Tian
20
4 / 1 / 13
14,829
570
12,350
31,695
49,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
10 / 4 / 2
14,527
559
13,333
20,808
11,438
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
modebanana
Guan Yu
20
5 / 2 / 8
15,981
615
15,615
21,068
34,370
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 4 / 8
15,208
585
14,352
17,157
8,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
NemesisErlang ShenDanzaburouCthulhuScylla

VS

Bans
MercuryCupidApolloYemojaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AfricanChild69
Cu Chulainn
20
3 / 3 / 1
14,252
548
13,478
22,043
21,878
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Dévyn
Persephone
20
2 / 4 / 5
12,626
486
11,751
10,542
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Fortunato
Anhur
20
3 / 6 / 2
12,564
483
14,464
20,422
7,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
mattonio
Cerberus
17
2 / 5 / 6
10,602
408
9,846
24,784
26,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
termininja123
Tsukuyomi
20
5 / 7 / 5
13,887
534
20,156
21,176
8,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
25
Kills
15
15
Deaths
25
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AGJ3W
Ah Muzen Cab
4
4
6
1.75
L
Cu Chulainn
AfricanChild69
Cu Chulainn
3
3
1
1.17
W
Xing Tian
CooldD
Xing Tian
4
1
13
10.5
L
Persephone
Dévyn
Persephone
2
4
5
1.13
L
Anhur
Fortunato
Anhur
3
6
2
0.67
W
10
4
2
2.75
L
Cerberus
mattonio
Cerberus
2
5
6
1
W
Guan Yu
modebanana
Guan Yu
5
2
8
4.5
L
Tsukuyomi
termininja123
Tsukuyomi
5
7
5
1.07
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,131
Damage
69,695
111,031
Taken
98,967
114,792
Mitigated
67,895
48,988
Healing
28,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AGJ3W
Ah Muzen Cab
20,481
11,524
0
9,516
20,303
10,940
10,854
2,820
17,458
0
167,207
L
Cu Chulainn
AfricanChild69
Cu Chulainn
13,478
1,508
0
9,836
22,043
21,878
354
4,599
16,643
16,340
99,497
W
Xing Tian
CooldD
Xing Tian
12,350
967
0
6,407
31,695
49,332
372
7,241
24,139
40,928
0
L
Persephone
Dévyn
Persephone
11,751
860
0
916
10,542
3,560
0
2,901
7,507
99,936
0
L
Anhur
Fortunato
Anhur
14,464
8,583
0
6,859
20,422
7,446
0
3,960
16,416
0
100,193
W
13,333
6,048
0
7,318
20,808
11,438
486
3,201
17,532
0
85,360
L
Cerberus
mattonio
Cerberus
9,846
366
0
5,400
24,784
26,499
0
9,369
14,953
34,268
0
W
Guan Yu
modebanana
Guan Yu
15,615
2,595
4,644
8,308
21,068
34,370
2,229
4,737
15,631
56
99,260
L
Tsukuyomi
termininja123
Tsukuyomi
20,156
3,296
0
5,978
21,176
8,512
0
5,251
15,664
0
131,684
W
14,352
413
6,412
6,383
17,157
8,712
2,369
5,790
11,129
131,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,069
Gold Earned
63,931
825
Minions Killed
848
0
Camps Cleared
0
2,609,663
Distance Traveled
2,440,015
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,524
636
241
9
0
493,956
4
L
Cu Chulainn
14,252
548
202
8
0
544,698
2
W
Xing Tian
14,829
570
30
1
0
539,586
9
L
Persephone
12,626
486
186
7
0
407,474
6
L
Anhur
12,564
483
208
8
0
430,154
3
W
Set
14,527
559
131
5
0
509,937
3
L
Cerberus
10,602
408
70
3
0
517,427
3
W
Guan Yu
15,981
615
205
8
0
547,720
2
L
Tsukuyomi
13,887
534
182
7
0
540,262
3
W
Ra
15,208
585
218
8
0
518,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role