Player Matchup

Izanami
Izanami
Dinto29
Izanami
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 169L
1,390 Elo+
Party 2
Kuzenbo
Kuzenbo
bosslady2720
Kuzenbo
Level 75
God Stats
44W - 40L
1,359 SR
Queue Stats
121W - 138L
1,399 Elo+
Party 2
Bastet
Bastet
kiingdonte
Bastet
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 124L
1,430 Elo+
Party 2
Janus
Janus
lalo_xxnx
Janus
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 55L
1,594 Elo+
Solo
Olorun
Olorun
rustic-shadow21
Olorun
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 88L
1,404 Elo+
Solo
Team Averages
Level 92
1,472 SR
1,443 Elo+

VS

Team Averages
Level 66
1,502 SR
1,444 Elo+
Anhur
Anhur
BrysonHasAXbox
Anhur
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 18L
1,518 Elo+
Solo
Ymir
Ymir
Doherty Farty69
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Chaac
Chaac
PrivatePilot701
Chaac
Level 54
God Stats
13W - 10L
1,529 SR
Queue Stats
445W - 415L
1,286 Elo+
Solo
Bakasura
Bakasura
Tyrazzel_
Bakasura
Level 86
God Stats
2W - 1L
1,481 SR
Queue Stats
56W - 42L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
paoloron2412
Baron Samedi
Level 67
God Stats
9W - 4L
1,500 SR
Queue Stats
63W - 54L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dinto29
Izanami
10
1 / 4 / 1
5,920
423
5,483
8,977
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
bosslady2720
Kuzenbo
9
1 / 2 / 0
6,066
433
4,240
9,094
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
kiingdonte
Bastet
10
1 / 3 / 2
6,489
464
4,291
9,035
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
lalo_xxnx
Janus
13
0 / 1 / 1
7,682
549
2,868
5,757
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 0
7,238
517
4,881
9,244
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,772
484
6,295
5,579
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 4
6,400
457
4,607
8,443
3,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 0 / 0
8,267
591
8,624
9,069
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Tyrazzel_
Bakasura
13
5 / 0 / 1
7,618
544
7,074
8,942
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
paoloron2412
Baron Samedi
12
0 / 2 / 1
6,569
469
2,466
6,353
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Izanami
Dinto29
Izanami
1
4
1
0.38
W
2
1
4
4
W
5
0
0
5
W
Bakasura
Tyrazzel_
Bakasura
5
0
1
5.5
L
Kuzenbo
bosslady2720
Kuzenbo
1
2
0
0.5
L
Bastet
kiingdonte
Bastet
1
3
2
0.67
L
Janus
lalo_xxnx
Janus
0
1
1
0.5
W
Baron Samedi
paoloron2412
Baron Samedi
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
29,066
42,107
Taken
38,386
15,201
Mitigated
18,912
14,130
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,295
2,759
0
2,459
5,579
1,674
866
1,868
3,711
0
29,761
L
Izanami
Dinto29
Izanami
5,483
3,420
99
2,092
8,977
2,335
0
1,965
6,701
0
37,255
W
4,607
906
173
1,462
8,443
3,819
34
1,926
6,517
29,661
0
W
8,624
1,597
0
5,051
9,069
7,987
335
4,235
4,834
382
44,037
W
Bakasura
Tyrazzel_
Bakasura
7,074
4,997
0
5,370
8,942
3,225
0
609
8,283
0
40,003
L
Kuzenbo
bosslady2720
Kuzenbo
4,240
2,369
345
2,592
9,094
4,893
0
1,963
7,062
12,424
0
L
Bastet
kiingdonte
Bastet
4,291
1,856
0
3,175
9,035
2,765
0
809
7,961
0
31,531
L
Janus
lalo_xxnx
Janus
2,868
53
0
650
5,757
1,807
0
1,680
3,802
51,295
0
W
Baron Samedi
paoloron2412
Baron Samedi
2,466
118
0
1,137
6,353
2,207
382
3,079
3,052
31,920
0
L
4,881
3,017
169
5,008
9,244
3,401
1,410
404
8,790
40,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,395
Gold Earned
35,626
368
Minions Killed
360
0
Camps Cleared
0
1,218,753
Distance Traveled
1,296,584
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,772
484
61
4
0
222,255
2
L
Izanami
5,920
423
74
5
0
221,867
0
W
Ymir
6,400
457
50
4
0
267,136
0
W
Chaac
8,267
591
90
6
0
276,690
1
W
Bakasura
7,618
544
95
7
0
296,707
0
L
Kuzenbo
6,066
433
21
2
0
265,254
3
L
Bastet
6,489
464
59
4
0
282,390
0
L
Janus
7,682
549
117
8
0
260,744
0
W
Baron Samedi
6,569
469
64
5
0
233,796
1
L
Olorun
7,238
517
97
7
0
188,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role