Player Matchup

Apollo
Apollo
Masters
BillieEillish
Apollo
Masters
Level 78
God Stats
15W - 5L
1,884 SR
Queue Stats
192W - 102L
2,667 MMR
Party 2
Thanatos
Thanatos
Grandmaster
DCM8
Thanatos
Grandmaster
Level 156
God Stats
23W - 13L
1,716 SR
Queue Stats
138W - 73L
3,026 MMR
Solo
Ymir
Ymir
Grandmaster
Karpys
Ymir
Grandmaster
Level 160
God Stats
7W - 2L
1,777 SR
Queue Stats
157W - 79L
2,835 MMR
Party 2
Achilles
Achilles
Masters
Marjhury
Achilles
Masters
Level 157
God Stats
2W - 1L
1,967 SR
Queue Stats
96W - 51L
2,610 MMR
Solo
Vulcan
Vulcan
Grandmaster
Moabzy
Vulcan
Grandmaster
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
367W - 184L
2,793 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 142
1,769 SR
2,786 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 124
1,569 SR
2,285 MMR
Ra
Ra
Grandmaster
Buuų
Ra
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Masters
Devahstate
Cerberus
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Grandmaster
jensjuulen
Cu Chulainn
Grandmaster
Level 107
God Stats
2W - 4L
1,846 SR
Queue Stats
264W - 155L
2,992 MMR
Solo
Rama
Rama
Grandmaster
miiddy
Rama
Grandmaster
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 33L
2,816 MMR
Party 1
Bakasura
Bakasura
Diamond I
vampcаt
Bakasura
Diamond I
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 92L
2,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
13,310
605
13,634
24,200
8,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
DCM8
Thanatos
20
10 / 3 / 10
13,746
625
21,329
19,977
9,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Karpys
Ymir
19
6 / 2 / 17
12,988
590
10,399
21,846
22,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Marjhury
Achilles
20
4 / 3 / 4
13,234
602
17,442
19,285
20,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Moabzy
Vulcan
20
5 / 3 / 14
13,238
602
21,096
11,330
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetDanzaburouScyllaNemesisJanus

VS

Bans
Chang'eXing TianCupidGaneshaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
4 / 7 / 4
11,852
539
12,720
14,324
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Devahstate
Cerberus
14
1 / 8 / 7
9,490
431
5,032
21,407
20,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
jensjuulen
Cu Chulainn
18
1 / 6 / 6
11,782
536
18,189
25,751
23,356
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rama
miiddy
Rama
19
4 / 6 / 3
12,131
551
18,392
23,540
8,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
vampcаt
Bakasura
20
5 / 4 / 1
12,153
552
11,995
22,000
14,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
31
Kills
15
15
Deaths
31
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Ra
4
7
4
0.86
W
Thanatos
DCM8
Thanatos
10
3
10
5
L
Cerberus
Devahstate
Cerberus
1
8
7
0.56
W
Ymir
Karpys
Ymir
6
2
17
7.25
W
Achilles
Marjhury
Achilles
4
3
4
2
W
Vulcan
Moabzy
Vulcan
5
3
14
4
L
Cu Chulainn
jensjuulen
Cu Chulainn
1
6
6
0.67
L
Rama
miiddy
Rama
4
6
3
0.92
L
Bakasura
vampcаt
Bakasura
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,900
Damage
66,328
96,638
Taken
107,022
66,032
Mitigated
72,966
53,081
Healing
31,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,634
9,835
0
14,274
24,200
8,494
3,443
2,898
20,828
0
104,255
L
Ra
12,720
1,035
2,242
2,777
14,324
5,887
0
8,001
6,098
84,924
0
W
Thanatos
DCM8
Thanatos
21,329
7,856
0
23,000
19,977
9,764
1,464
3,281
16,336
0
101,742
L
Cerberus
Devahstate
Cerberus
5,032
328
0
4,701
21,407
20,406
0
7,838
13,380
22,062
0
W
Ymir
Karpys
Ymir
10,399
2,414
0
5,511
21,846
22,866
220
7,974
13,367
33,271
0
W
Achilles
Marjhury
Achilles
17,442
8,387
0
9,073
19,285
20,061
2,424
2,808
15,609
0
94,224
W
Vulcan
Moabzy
Vulcan
21,096
4,828
0
1,223
11,330
4,847
1,120
4,284
6,509
104,260
0
L
Cu Chulainn
jensjuulen
Cu Chulainn
18,189
3,141
0
4,180
25,751
23,356
0
3,822
21,309
9,617
80,978
L
Rama
miiddy
Rama
18,392
15,514
0
9,969
23,540
8,590
3,432
6,872
16,195
0
100,733
L
Bakasura
vampcаt
Bakasura
11,995
9,255
0
7,966
22,000
14,727
1,080
4,372
17,492
0
75,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,516
Gold Earned
57,408
662
Minions Killed
720
0
Camps Cleared
0
2,294,296
Distance Traveled
1,976,825
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,310
605
157
7
0
419,819
7
L
Ra
11,852
539
180
8
0
376,118
2
W
Thanatos
13,746
625
139
6
0
511,503
1
L
Cerberus
9,490
431
30
1
0
391,278
5
W
Ymir
12,988
590
20
1
0
468,308
7
W
Achilles
13,234
602
163
7
0
460,271
2
W
Vulcan
13,238
602
183
8
0
434,395
3
L
Cu Chulainn
11,782
536
155
7
0
390,337
1
L
Rama
12,131
551
179
8
0
354,839
2
L
Bakasura
12,153
552
176
8
0
464,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role