Player Matchup

Heimdallr
Heimdallr
Alehees
Heimdallr
Level 68
God Stats
26W - 25L
1,455 SR
Queue Stats
385W - 421L
1,429 Elo+
Party 2
Merlin
Merlin
BlueWolfsGhost
Merlin
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 91L
1,452 Elo+
Solo
Mercury
Mercury
TheFaz1
Mercury
Level 41
God Stats
3W - 2L
1,732 SR
Queue Stats
24W - 19L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Xdreem
Danzaburou
Level 37
God Stats
11W - 13L
1,588 SR
Queue Stats
61W - 77L
1,445 Elo+
Solo
Artio
Artio
princepexch
Artio
Level 29
God Stats
30W - 32L
1,625 SR
Queue Stats
431W - 431L
1,546 Elo+
Party 2
Team Averages
Level 44
1,580 SR
1,473 Elo+

VS

Team Averages
Level 52
1,368 SR
1,404 Elo+
Arachne
Arachne
Baba Ganesha
Arachne
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Solo
Athena
Athena
Kxziahhh
Athena
Level 39
God Stats
12W - 6L
1,436 SR
Queue Stats
69W - 66L
1,433 Elo+
Solo
Neith
Neith
Oriâminum
Neith
Level 29
God Stats
14W - 26L
1,317 SR
Queue Stats
60W - 80L
1,346 Elo+
Party 1
Chang'e
Chang'e
RuimPoremLinda
Chang'e
Level 88
God Stats
6W - 5L
1,509 SR
Queue Stats
57W - 60L
1,397 Elo+
Party 1
Poseidon
Poseidon
jusleaveme
Poseidon
Level 54
God Stats
2W - 5L
1,080 SR
Queue Stats
79W - 94L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alehees
Heimdallr
9
1 / 3 / 0
5,080
508
2,228
6,719
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 0
5,041
504
2,840
4,694
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
TheFaz1
Mercury
9
2 / 4 / 1
5,432
543
3,870
7,449
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Xdreem
Danzaburou
9
0 / 1 / 1
5,078
508
2,355
4,014
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 3 / 1
4,362
436
2,496
9,337
4,026
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baba Ganesha
Arachne
12
9 / 0 / 3
7,118
712
8,476
8,137
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Kxziahhh
Athena
8
0 / 1 / 2
4,744
474
1,762
4,505
1,432
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
8
0 / 1 / 3
4,899
490
4,454
3,858
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 2 / 1
6,452
645
4,228
5,062
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
jusleaveme
Poseidon
10
2 / 1 / 3
5,838
584
3,469
3,874
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
14
14
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alehees
Heimdallr
1
3
0
0.33
W
Arachne
Baba Ganesha
Arachne
9
0
3
10.5
L
1
3
0
0.33
W
Athena
Kxziahhh
Athena
0
1
2
1
W
Neith
0
1
3
1.5
W
3
2
1
1.75
L
Mercury
TheFaz1
Mercury
2
4
1
0.63
L
Danzaburou
Xdreem
Danzaburou
0
1
1
0.5
W
Poseidon
jusleaveme
Poseidon
2
1
3
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,789
Damage
22,389
32,213
Taken
25,436
10,854
Mitigated
8,944
8,212
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alehees
Heimdallr
2,228
743
0
1,945
6,719
2,343
0
4,079
2,640
0
27,783
W
Arachne
Baba Ganesha
Arachne
8,476
6,118
0
2,738
8,137
2,852
0
1,771
6,316
0
33,679
L
2,840
94
0
490
4,694
1,434
0
1,561
2,855
24,882
0
W
Athena
Kxziahhh
Athena
1,762
511
172
1,140
4,505
1,432
187
956
3,549
15,113
0
W
Neith
4,454
1,568
0
2,198
3,858
1,049
535
667
3,191
0
25,324
W
4,228
445
113
2,242
5,062
2,624
106
0
5,062
33,609
953
L
Mercury
TheFaz1
Mercury
3,870
2,234
0
1,372
7,449
2,113
30
1,045
6,224
0
27,352
L
Danzaburou
Xdreem
Danzaburou
2,355
669
0
690
4,014
938
0
0
4,014
0
25,688
W
Poseidon
jusleaveme
Poseidon
3,469
245
0
1,279
3,874
987
0
1,636
1,982
25,402
0
L
2,496
520
592
3,123
9,337
4,026
0
2,176
7,097
10,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
29,051
236
Minions Killed
269
0
Camps Cleared
0
889,564
Distance Traveled
1,013,940
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,080
508
53
5
0
161,570
0
W
Arachne
7,118
712
65
7
0
231,246
1
L
Merlin
5,041
504
51
5
0
166,381
4
W
Athena
4,744
474
43
4
0
200,931
3
W
Neith
4,899
490
49
5
0
165,369
2
W
Chang'e
6,452
645
68
7
0
222,200
3
L
Mercury
5,432
543
55
6
0
211,635
4
L
Danzaburou
5,078
508
57
6
0
155,120
2
W
Poseidon
5,838
584
44
4
0
194,194
3
L
Artio
4,362
436
20
2
0
194,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role