Player Matchup

Anubis
Anubis
Daryl123az
Anubis
Level 21
God Stats
9W - 6L
1,575 SR
Queue Stats
25W - 14L
1,632 Elo+
Party 1
King Arthur
King Arthur
Dathrohann
King Arthur
Level 15
God Stats
2W - 6L
1,445 SR
Queue Stats
12W - 9L
1,654 Elo+
Solo
Danzaburou
Danzaburou
Nyexus
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
SeibaFan
Ganesha
Level 8
God Stats
2W - 0L
1,609 SR
Queue Stats
11W - 8L
1,540 Elo+
Solo
Bakasura
Bakasura
gumb0
Bakasura
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
24W - 22L
1,563 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,578 Elo+

VS

Team Averages
Level 18
1,588 SR
1,627 Elo+
Agni
Agni
BNGeez
Agni
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 66L
1,965 Elo+
Solo
Ullr
Ullr
Carjaz
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DoctorSwole5658
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,490 Elo+
Solo
Arachne
Arachne
NeonGridCat
Arachne
Level 20
God Stats
27W - 14L
1,647 SR
Queue Stats
196W - 141L
1,561 Elo+
Party 2
Bellona
Bellona
urtrashlol
Bellona
Level 18
God Stats
2W - 1L
1,791 SR
Queue Stats
30W - 22L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daryl123az
Anubis
16
8 / 5 / 0
10,393
547
9,346
11,127
5,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dathrohann
King Arthur
15
2 / 6 / 2
9,284
489
2,672
13,514
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Nyexus
Danzaburou
18
8 / 3 / 3
11,116
585
12,240
17,531
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
SeibaFan
Ganesha
16
1 / 3 / 16
10,303
542
10,285
14,280
13,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
gumb0
Bakasura
18
8 / 3 / 5
11,103
584
11,373
15,837
7,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BNGeez
Agni
16
2 / 7 / 4
10,060
529
12,750
10,471
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Carjaz
Ullr
11
1 / 5 / 2
7,486
394
6,160
11,633
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 0
7,687
405
5,417
11,759
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
NeonGridCat
Arachne
15
9 / 7 / 2
9,924
522
12,682
16,801
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
urtrashlol
Bellona
16
6 / 4 / 3
10,279
541
10,977
14,628
12,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
27
Kills
20
20
Deaths
28
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
BNGeez
Agni
2
7
4
0.57
L
Ullr
Carjaz
Ullr
1
5
2
0.4
W
Anubis
Daryl123az
Anubis
8
5
0
1.6
W
King Arthur
Dathrohann
King Arthur
2
6
2
0.5
L
2
5
0
0.4
L
Arachne
NeonGridCat
Arachne
9
7
2
1.43
W
Danzaburou
Nyexus
Danzaburou
8
3
3
3.17
W
Ganesha
SeibaFan
Ganesha
1
3
16
3
W
Bakasura
gumb0
Bakasura
8
3
5
3.5
L
Bellona
urtrashlol
Bellona
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
47,986
72,289
Taken
65,292
39,833
Mitigated
29,375
27,084
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BNGeez
Agni
12,750
435
0
295
10,471
2,961
400
3,646
6,743
70,665
0
L
Ullr
Carjaz
Ullr
6,160
2,356
183
2,491
11,633
2,691
0
4,197
7,314
0
29,271
W
Anubis
Daryl123az
Anubis
9,346
279
0
4,224
11,127
5,019
1,218
5,213
5,536
43,033
0
W
King Arthur
Dathrohann
King Arthur
2,672
227
0
2,290
13,514
6,987
340
1,268
12,175
0
41,217
L
5,417
1,424
0
2,365
11,759
5,146
0
3,596
8,020
26,756
0
L
Arachne
NeonGridCat
Arachne
12,682
9,197
0
1,466
16,801
6,328
1,743
4,591
12,155
0
61,904
W
Danzaburou
Nyexus
Danzaburou
12,240
6,202
0
10,987
17,531
7,283
3,227
3,873
13,574
0
89,706
W
Ganesha
SeibaFan
Ganesha
10,285
1,140
0
2,066
14,280
13,543
1,175
4,195
9,991
29,450
0
W
Bakasura
gumb0
Bakasura
11,373
8,602
0
7,517
15,837
7,001
526
2,801
12,846
0
44,553
L
Bellona
urtrashlol
Bellona
10,977
3,492
243
1,629
14,628
12,249
68
3,601
9,378
0
60,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,199
Gold Earned
45,436
493
Minions Killed
443
0
Camps Cleared
0
1,672,351
Distance Traveled
1,510,448
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,060
529
128
7
0
342,833
6
L
Ullr
7,486
394
53
3
0
248,428
0
W
Anubis
10,393
547
89
5
0
303,965
0
W
King Arthur
9,284
489
94
5
0
331,576
0
L
Ymir
7,687
405
43
2
0
215,832
4
L
Arachne
9,924
522
105
6
0
357,770
1
W
Danzaburou
11,116
585
178
9
0
287,965
6
W
Ganesha
10,303
542
16
1
0
346,577
0
W
Bakasura
11,103
584
116
6
0
402,268
5
L
Bellona
10,279
541
114
6
0
345,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role