Player Matchup

Yemoja
Yemoja
Capitaokim
Yemoja
Level 23
God Stats
4W - 4L
1,640 SR
Queue Stats
76W - 96L
1,310 Elo+
Solo
Pele
Pele
InooCat
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MDCHEFE
Arachne
Level 29
God Stats
78W - 92L
1,420 SR
Queue Stats
100W - 123L
1,366 Elo+
Solo
King Arthur
King Arthur
SenhorDAPICANHA
King Arthur
Level 22
God Stats
11W - 8L
1,468 SR
Queue Stats
20W - 21L
1,488 Elo+
Solo
Artemis
Artemis
ZoeDemacia
Artemis
Level 10
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 23
1,555 SR
1,433 Elo+

VS

Team Averages
Level 21
1,425 SR
1,411 Elo+
Fenrir
Fenrir
Soletinho69
Fenrir
Level 29
God Stats
32W - 48L
1,524 SR
Queue Stats
172W - 220L
1,453 Elo+
Solo
Ares
Ares
StarHopeGod
Ares
Level 23
God Stats
4W - 2L
1,670 SR
Queue Stats
83W - 67L
1,392 Elo+
Party 2
Discordia
Discordia
SunsetORI
Discordia
Level 8
God Stats
2W - 6L
1,201 SR
Queue Stats
25W - 32L
1,305 Elo+
Solo
Chernobog
Chernobog
chrys_belli27
Chernobog
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 42L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
sbtnbas
Tsukuyomi
Level 25
God Stats
2W - 0L
1,228 SR
Queue Stats
42W - 29L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Capitaokim
Yemoja
9
0 / 6 / 1
5,967
351
2,606
10,570
3,717
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
InooCat
Pele
12
4 / 4 / 2
8,127
478
8,857
13,561
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MDCHEFE
Arachne
11
2 / 5 / 1
7,690
452
6,840
18,009
5,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SenhorDAPICANHA
King Arthur
13
3 / 4 / 1
7,676
452
2,326
8,431
5,338
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
ZoeDemacia
Artemis
9
0 / 8 / 1
6,297
370
4,870
10,745
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 2 / 4
9,381
552
7,633
10,039
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 2 / 11
8,463
498
12,117
14,670
16,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
SunsetORI
Discordia
14
4 / 1 / 2
8,553
503
8,820
4,718
1,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
chrys_belli27
Chernobog
13
7 / 1 / 11
8,967
527
9,877
6,707
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
sbtnbas
Tsukuyomi
15
6 / 3 / 5
9,577
563
9,633
8,701
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
9
Kills
27
27
Deaths
9
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Capitaokim
Yemoja
0
6
1
0.08
L
Pele
InooCat
Pele
4
4
2
1.25
L
Arachne
MDCHEFE
Arachne
2
5
1
0.5
L
King Arthur
SenhorDAPICANHA
King Arthur
3
4
1
0.88
W
Fenrir
5
2
4
3.5
W
5
2
11
5.25
W
Discordia
SunsetORI
Discordia
4
1
2
5
L
Artemis
ZoeDemacia
Artemis
0
8
1
0.06
W
Chernobog
chrys_belli27
Chernobog
7
1
11
12.5
W
Tsukuyomi
sbtnbas
Tsukuyomi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
48,080
61,316
Taken
44,835
22,544
Mitigated
31,460
8,901
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Capitaokim
Yemoja
2,606
347
696
658
10,570
3,717
0
3,782
6,788
14,987
0
L
Pele
InooCat
Pele
8,857
2,173
0
3,758
13,561
4,486
0
5,153
8,408
0
41,390
L
Arachne
MDCHEFE
Arachne
6,840
4,779
0
1,824
18,009
5,993
54
6,476
11,533
0
25,609
L
King Arthur
SenhorDAPICANHA
King Arthur
2,326
283
0
530
8,431
5,338
191
2,011
6,420
0
27,083
W
Fenrir
7,633
1,706
0
4,645
10,039
5,790
1,717
0
10,039
0
49,060
W
12,117
542
0
2,380
14,670
16,172
760
1,126
13,544
23,997
0
W
Discordia
SunsetORI
Discordia
8,820
1,202
0
1,773
4,718
1,415
1,230
204
4,514
38,332
0
L
Artemis
ZoeDemacia
Artemis
4,870
2,418
0
1,435
10,745
3,010
276
3,515
7,230
0
22,167
W
Chernobog
chrys_belli27
Chernobog
9,877
3,639
366
2,663
6,707
2,478
1,144
309
6,398
0
43,252
W
Tsukuyomi
sbtnbas
Tsukuyomi
9,633
1,521
0
3,477
8,701
5,605
148
967
7,734
0
55,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
44,941
241
Minions Killed
373
0
Camps Cleared
0
1,431,813
Distance Traveled
1,527,267
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,967
351
20
1
0
263,445
3
L
Pele
8,127
478
61
4
0
285,874
0
L
Arachne
7,690
452
50
3
0
331,683
0
L
King Arthur
7,676
452
58
3
0
288,030
3
W
Fenrir
9,381
552
98
6
0
347,921
3
W
Ares
8,463
498
25
1
0
295,885
1
W
Discordia
8,553
503
70
4
0
287,195
0
L
Artemis
6,297
370
52
3
0
262,781
0
W
Chernobog
8,967
527
80
5
0
284,412
3
W
Tsukuyomi
9,577
563
100
6
0
311,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role