Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
garguera
Discordia
Level 67
God Stats
1W - 1L
1,356 SR
Queue Stats
31W - 19L
1,605 Elo+
Party 1
Zeus
Zeus
tarebelaid
Zeus
Level 17
God Stats
6W - 5L
1,297 SR
Queue Stats
42W - 60L
1,354 Elo+
Party 1
Team Averages
Level 51
1,384 SR
1,486 Elo+

VS

Team Averages
Level 40
1,575 SR
1,400 Elo+
Zhong Kui
Zhong Kui
Kurokotsu
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 2
Merlin
Merlin
Wolf12113614
Merlin
Level 13
God Stats
0W - 2L
1,725 SR
Queue Stats
6W - 23L
1,351 Elo+
Solo
Medusa
Medusa
weaveroflight
Medusa
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 15L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 5 / 8
10,536
810
8,740
11,856
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
garguera
Discordia
15
9 / 3 / 4
11,216
863
14,790
6,070
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 9
8,459
651
4,378
7,954
2,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kurokotsu
Zhong Kui
13
5 / 4 / 4
9,743
749
6,870
11,200
7,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
9
0 / 6 / 5
7,671
590
2,122
8,083
2,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
11 / 5 / 2
10,488
807
11,313
15,108
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
15
Kills
16
16
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
5
8
2
L
Zhong Kui
Kurokotsu
Zhong Kui
5
4
4
1.75
L
Merlin
0
6
5
0.42
W
Discordia
garguera
Discordia
9
3
4
3.67
W
0
8
9
0.56
L
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,908
Damage
20,305
25,880
Taken
34,391
7,876
Mitigated
14,532
4,443
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,740
6,317
0
3,403
11,856
3,814
2,553
5,219
6,637
0
38,714
L
Zhong Kui
Kurokotsu
Zhong Kui
6,870
118
0
2,308
11,200
7,090
1,349
4,963
5,753
33,022
0
L
Merlin
2,122
81
0
127
8,083
2,418
0
4,504
3,307
8,937
0
W
Discordia
garguera
Discordia
14,790
580
0
750
6,070
2,000
385
1,471
4,599
47,240
0
W
4,378
999
0
290
7,954
2,062
112
2,314
5,640
19,382
0
L
11,313
5,130
0
1,633
15,108
5,024
0
8,396
6,110
0
33,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
27,902
159
Minions Killed
123
0
Camps Cleared
0
609,391
Distance Traveled
624,871
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,536
810
53
4
0
196,958
0
L
Zhong Kui
9,743
749
53
4
0
217,049
1
L
Merlin
7,671
590
19
1
0
202,167
3
W
Discordia
11,216
863
80
6
0
235,672
4
W
Zeus
8,459
651
26
2
0
176,761
0
L
Medusa
10,488
807
51
4
0
205,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role