Player Matchup

Ares
Ares
Gold II
ColmanOk
Ares
Gold II
Level 127
God Stats
3W - 4L
1,715 SR
Queue Stats
276W - 252L
1,494 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
WesleyWes
Danzaburou
Platinum II
Level 125
God Stats
62W - 65L
1,626 SR
Queue Stats
534W - 524L
1,690 MMR
Party 1
Nox
Nox
Gold I
xJabia
Nox
Gold I
Level 120
God Stats
5W - 5L
1,539 SR
Queue Stats
72W - 56L
1,622 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,627 SR
1,602 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,537 SR
1,565 MMR
Kuzenbo
Kuzenbo
Gold V
ITimeSpaceI
Kuzenbo
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,580 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
dwuppz
Tsukuyomi
Bronze III
Level 134
God Stats
1W - 1L
1,611 SR
Queue Stats
9W - 13L
1,615 MMR
Solo
Anubis
Anubis
Gold III
zazerky
Anubis
Gold III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 1 / 8
7,213
721
3,371
8,594
6,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
WesleyWes
Danzaburou
12
8 / 0 / 2
8,764
876
9,229
5,453
1,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
xJabia
Nox
11
2 / 0 / 5
7,344
734
4,574
4,334
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeBacchusThothScyllaPersephone

VS

Bans
SobekCthulhuYmirGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ITimeSpaceI
Kuzenbo
9
0 / 2 / 1
6,587
659
2,687
7,802
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
dwuppz
Tsukuyomi
9
1 / 4 / 0
6,325
633
3,604
6,612
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
zazerky
Anubis
10
0 / 5 / 1
6,312
631
5,138
6,460
2,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
8
5
L
Kuzenbo
ITimeSpaceI
Kuzenbo
0
2
1
0.25
W
Danzaburou
WesleyWes
Danzaburou
8
0
2
9
L
Tsukuyomi
dwuppz
Tsukuyomi
1
4
0
0.25
W
Nox
xJabia
Nox
2
0
5
4.5
L
Anubis
zazerky
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,174
Damage
11,429
18,381
Taken
20,874
9,942
Mitigated
13,293
3,841
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,371
211
0
500
8,594
6,382
0
3,855
4,739
10,506
0
L
Kuzenbo
ITimeSpaceI
Kuzenbo
2,687
1,155
0
737
7,802
7,103
0
2,527
5,133
12,168
0
W
Danzaburou
WesleyWes
Danzaburou
9,229
3,927
0
2,200
5,453
1,875
1,059
2,476
2,977
0
40,458
L
Tsukuyomi
dwuppz
Tsukuyomi
3,604
683
0
812
6,612
3,354
0
2,496
3,988
0
19,513
W
Nox
xJabia
Nox
4,574
134
0
1,141
4,334
1,685
346
1,558
2,776
28,329
0
L
Anubis
zazerky
Anubis
5,138
329
0
1,499
6,460
2,836
0
2,468
3,780
25,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,321
Gold Earned
19,224
156
Minions Killed
106
0
Camps Cleared
0
586,297
Distance Traveled
560,907
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,213
721
16
2
0
217,268
5
L
Kuzenbo
6,587
659
13
1
0
213,354
3
W
Danzaburou
8,764
876
76
8
0
182,519
4
L
Tsukuyomi
6,325
633
38
4
0
194,809
3
W
Nox
7,344
734
64
6
0
186,510
3
L
Anubis
6,312
631
55
6
0
152,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role