Player Matchup

King Arthur
King Arthur
CrimsonTheCarry
King Arthur
Level 44
God Stats
2W - 5L
1,371 SR
Queue Stats
19W - 16L
1,524 Elo+
Solo
The Morrigan
The Morrigan
TheRedBane
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,367 Elo+
Party 2
Mercury
Mercury
TheRedBane69
Mercury
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 83L
1,419 Elo+
Party 2
Team Averages
Level 72
1,457 SR
1,437 Elo+

VS

Team Averages
Level 44
1,430 SR
1,410 Elo+
Da Ji
Da Ji
ArcGenosis
Da Ji
Level 49
God Stats
5W - 5L
1,584 SR
Queue Stats
17W - 16L
1,441 Elo+
Solo
Nike
Nike
Romeud
Nike
Level 36
God Stats
6W - 6L
1,244 SR
Queue Stats
64W - 84L
1,334 Elo+
Party 1
Chang'e
Chang'e
Sofroid
Chang'e
Level 46
God Stats
2W - 1L
1,461 SR
Queue Stats
26W - 23L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrimsonTheCarry
King Arthur
15
2 / 7 / 2
11,519
576
12,563
30,371
24,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
TheRedBane
The Morrigan
17
2 / 5 / 2
12,076
604
15,258
11,060
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TheRedBane69
Mercury
14
1 / 6 / 4
11,510
576
2,801
11,512
3,757
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
8 / 3 / 8
12,960
648
15,427
16,996
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
Romeud
Nike
17
6 / 0 / 11
12,976
649
11,963
13,064
17,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Sofroid
Chang'e
17
4 / 2 / 12
12,801
640
18,396
15,579
12,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
18
18
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
8
3
8
4
L
King Arthur
CrimsonTheCarry
King Arthur
2
7
2
0.43
W
Nike
Romeud
Nike
6
0
11
11.5
W
Chang'e
Sofroid
Chang'e
4
2
12
5
L
The Morrigan
TheRedBane
The Morrigan
2
5
2
0.6
L
Mercury
TheRedBane69
Mercury
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
45,786
52,943
Taken
45,639
32,368
Mitigated
40,760
11,721
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
15,427
3,913
0
2,290
16,996
10,661
432
3,062
13,390
0
47,277
L
King Arthur
CrimsonTheCarry
King Arthur
12,563
480
0
7,264
30,371
24,281
0
11,453
18,560
0
48,046
W
Nike
Romeud
Nike
11,963
1,660
1,099
1,133
13,064
17,760
1,140
3,586
9,163
0
64,920
W
Chang'e
Sofroid
Chang'e
18,396
2,348
9,241
10,181
15,579
12,339
772
3,710
11,517
81,644
0
L
The Morrigan
TheRedBane
The Morrigan
15,258
1,256
76
3,828
11,060
4,330
0
4,260
6,484
79,404
5,137
L
Mercury
TheRedBane69
Mercury
2,801
503
0
553
11,512
3,757
0
2,554
8,808
0
36,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
38,737
237
Minions Killed
240
0
Camps Cleared
0
1,031,141
Distance Traveled
1,117,143
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,960
648
50
3
0
381,507
7
L
King Arthur
11,519
576
53
3
0
315,298
0
W
Nike
12,976
649
83
4
0
390,251
0
W
Chang'e
12,801
640
107
5
0
345,385
4
L
The Morrigan
12,076
604
125
6
0
338,194
4
L
Mercury
11,510
576
59
3
0
377,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role