Player Matchup

Cernunnos
Cernunnos
CarnageTR
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DarkHellSk
Khepri
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 23L
1,278 Elo+
Party 2
Aphrodite
Aphrodite
Flavius666
Aphrodite
Level 87
God Stats
0W - 2L
1,162 SR
Queue Stats
45W - 34L
1,490 Elo+
Party 2
Vamana
Vamana
Grottii
Vamana
Level 151
God Stats
6W - 1L
1,883 SR
Queue Stats
136W - 143L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
UnKnownTouch
Baron Samedi
Level 138
God Stats
10W - 7L
1,778 SR
Queue Stats
134W - 141L
1,541 Elo+
Party 3
Team Averages
Level 124
1,565 SR
1,470 Elo+

VS

Team Averages
Level 125
1,469 SR
1,604 Elo+
Izanami
Izanami
Barbosa-_97
Izanami
Level 105
God Stats
2W - 1L
1,551 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nike
Nike
Efflie
Nike
Level 131
God Stats
6W - 2L
1,484 SR
Queue Stats
70W - 73L
1,555 Elo+
Party 1
Merlin
Merlin
Jonas
Merlin
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 64L
1,626 Elo+
Party 1
Yemoja
Yemoja
Paul938
Yemoja
Level 107
God Stats
1W - 0L
1,308 SR
Queue Stats
2W - 0L
1,805 Elo+
Party 1
Fafnir
Fafnir
lKidBu
Fafnir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CarnageTR
Cernunnos
17
4 / 5 / 8
11,041
690
24,571
20,167
10,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
DarkHellSk
Khepri
16
1 / 8 / 13
10,166
635
10,656
22,519
18,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Flavius666
Aphrodite
16
2 / 7 / 7
10,303
644
8,265
17,474
17,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Grottii
Vamana
19
7 / 3 / 7
12,675
792
20,063
20,652
15,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
UnKnownTouch
Baron Samedi
17
4 / 6 / 9
11,707
732
21,280
14,580
8,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barbosa-_97
Izanami
19
4 / 3 / 14
12,244
765
15,265
17,346
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nike
Efflie
Nike
20
9 / 4 / 17
14,478
905
17,186
20,517
18,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Jonas
Merlin
20
10 / 2 / 6
14,977
936
23,736
11,824
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Paul938
Yemoja
18
3 / 4 / 23
12,325
770
17,517
23,884
12,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
lKidBu
Fafnir
17
3 / 5 / 20
12,333
771
8,296
24,474
34,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
109
18
Kills
29
29
Deaths
18
44
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Izanami
Barbosa-_97
Izanami
4
3
14
3.67
L
Cernunnos
CarnageTR
Cernunnos
4
5
8
1.6
L
Khepri
DarkHellSk
Khepri
1
8
13
0.94
W
Nike
Efflie
Nike
9
4
17
4.38
L
Aphrodite
Flavius666
Aphrodite
2
7
7
0.79
L
Vamana
Grottii
Vamana
7
3
7
3.5
W
Merlin
Jonas
Merlin
10
2
6
6.5
W
Yemoja
Paul938
Yemoja
3
4
23
3.63
L
Baron Samedi
UnKnownTouch
Baron Samedi
4
6
9
1.42
W
Fafnir
lKidBu
Fafnir
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,835
Damage
82,000
95,392
Taken
98,045
69,975
Mitigated
77,711
31,275
Healing
44,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Barbosa-_97
Izanami
15,265
10,935
0
4,798
17,346
7,365
3,860
6,805
10,077
0
52,395
L
Cernunnos
CarnageTR
Cernunnos
24,571
9,290
0
2,815
20,167
10,578
569
11,773
7,904
0
57,706
L
Khepri
DarkHellSk
Khepri
10,656
562
0
1,996
22,519
18,784
155
9,445
12,438
21,589
0
W
Nike
Efflie
Nike
17,186
1,723
0
2,560
20,517
18,433
675
9,299
10,644
0
34,011
L
Aphrodite
Flavius666
Aphrodite
8,265
1,350
7,800
6,384
17,474
17,489
780
7,913
8,889
24,546
0
L
Vamana
Grottii
Vamana
20,063
11,771
0
6,284
20,652
15,109
804
12,380
7,770
0
58,794
W
Merlin
Jonas
Merlin
23,736
1,405
1,593
4,626
11,824
5,696
1,692
4,005
7,593
67,105
0
W
Yemoja
Paul938
Yemoja
17,517
4,883
12,703
11,646
23,884
12,125
513
8,959
14,332
35,093
0
L
Baron Samedi
UnKnownTouch
Baron Samedi
21,280
508
1,907
4,089
14,580
8,015
333
6,507
7,703
51,806
0
W
Fafnir
lKidBu
Fafnir
8,296
2,924
0
6,592
24,474
34,092
703
8,761
15,120
22,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,892
Gold Earned
66,357
325
Minions Killed
312
9
Camps Cleared
4
1,419,966
Distance Traveled
1,524,321
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,244
765
109
7
2
302,596
0
L
Cernunnos
11,041
690
75
5
0
283,443
0
L
Khepri
10,166
635
28
2
2
253,840
0
W
Nike
14,478
905
48
3
0
313,889
0
L
Aphrodite
10,303
644
48
3
0
276,888
1
L
Vamana
12,675
792
102
6
6
331,146
2
W
Merlin
14,977
936
91
6
1
327,595
0
W
Yemoja
12,325
770
44
3
1
273,580
2
L
Baron Samedi
11,707
732
72
5
1
274,649
0
W
Fafnir
12,333
771
20
1
0
306,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role