Player Matchup

Sylvanus
Sylvanus
DaddyOrbison
Sylvanus
Level 99
God Stats
24W - 30L
1,469 SR
Queue Stats
238W - 242L
1,430 Elo+
Party 1
Bellona
Bellona
Daddybaal
Bellona
Level 106
God Stats
15W - 10L
1,500 SR
Queue Stats
270W - 261L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
LPerry46
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,066 Elo+
Party 1
Da Ji
Da Ji
Sh4nk12
Da Ji
Level 66
God Stats
2W - 6L
1,286 SR
Queue Stats
278W - 294L
1,386 Elo+
Party 1
Ra
Ra
aaronplay3
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,451 SR
1,370 Elo+

VS

Team Averages
Level 79
1,448 SR
1,485 Elo+
Bellona
Bellona
ALEJOSPINA25
Bellona
Level 68
God Stats
5W - 3L
1,390 SR
Queue Stats
18W - 14L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Ackermanz
Ao Kuang
Level 58
God Stats
5W - 9L
1,348 SR
Queue Stats
159W - 158L
1,451 Elo+
Solo
Jormungandr
Jormungandr
CheaLine
Jormungandr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
GamClown
Ra
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 94L
1,446 Elo+
Solo
Freya
Freya
ItsLeviosaBish
Freya
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 164L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaddyOrbison
Sylvanus
15
1 / 6 / 6
8,865
403
11,686
17,711
15,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Daddybaal
Bellona
18
3 / 3 / 4
10,937
497
19,962
22,346
24,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
LPerry46
Cernunnos
14
1 / 5 / 0
8,334
379
5,058
14,385
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Sh4nk12
Da Ji
16
5 / 6 / 2
10,681
486
8,839
17,677
7,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 7 / 5
10,823
492
16,026
16,591
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALEJOSPINA25
Bellona
19
3 / 3 / 5
11,249
511
15,138
20,557
15,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Ackermanz
Ao Kuang
20
10 / 1 / 9
12,135
552
14,766
18,048
10,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
CheaLine
Jormungandr
14
2 / 2 / 12
9,894
450
10,159
19,255
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 3 / 6
11,725
533
15,445
17,113
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 8
9,687
440
14,141
16,905
6,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
13
Kills
27
27
Deaths
13
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
ALEJOSPINA25
Bellona
3
3
5
1.83
W
Ao Kuang
Ackermanz
Ao Kuang
10
1
9
14.5
W
Jormungandr
CheaLine
Jormungandr
2
2
12
4
L
Sylvanus
DaddyOrbison
Sylvanus
1
6
6
0.67
L
Bellona
Daddybaal
Bellona
3
3
4
1.67
W
8
3
6
3.67
W
4
4
8
2
L
Cernunnos
LPerry46
Cernunnos
1
5
0
0.2
L
Da Ji
Sh4nk12
Da Ji
5
6
2
1
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,571
Damage
69,649
88,710
Taken
91,878
59,063
Mitigated
59,662
26,889
Healing
43,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ALEJOSPINA25
Bellona
15,138
7,364
0
10,181
20,557
15,624
618
2,144
18,353
0
73,608
W
Ao Kuang
Ackermanz
Ao Kuang
14,766
3,707
0
9,785
18,048
10,666
38
7,126
10,727
75,250
8,088
W
Jormungandr
CheaLine
Jormungandr
10,159
1,335
826
4,465
19,255
19,981
455
5,232
13,853
41,751
0
L
Sylvanus
DaddyOrbison
Sylvanus
11,686
3,591
3,433
3,043
17,711
15,920
164
12,557
5,154
41,999
7,992
L
Bellona
Daddybaal
Bellona
19,962
7,754
0
5,376
22,346
24,094
984
8,980
13,366
299
78,402
W
15,445
2,070
3,391
7,828
17,113
6,925
2,265
7,154
9,503
88,774
0
W
14,141
4,375
0
6,915
16,905
6,466
344
4,649
12,098
54,164
0
L
Cernunnos
LPerry46
Cernunnos
5,058
2,537
369
4,449
14,385
4,846
441
12,562
1,823
0
30,738
L
Da Ji
Sh4nk12
Da Ji
8,839
1,953
0
4,764
17,677
7,721
0
7,812
9,865
0
56,904
L
16,026
1,151
664
4,791
16,591
6,482
273
12,309
4,282
70,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,640
Gold Earned
54,690
493
Minions Killed
542
0
Camps Cleared
0
1,872,868
Distance Traveled
1,976,183
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,249
511
121
6
0
394,809
1
W
Ao Kuang
12,135
552
115
5
0
399,007
4
W
Jormungandr
9,894
450
46
2
0
351,804
7
L
Sylvanus
8,865
403
77
4
0
338,546
2
L
Bellona
10,937
497
131
6
0
403,307
5
W
Ra
11,725
533
183
8
0
427,560
4
W
Freya
9,687
440
77
4
0
403,003
5
L
Cernunnos
8,334
379
58
3
0
318,937
2
L
Da Ji
10,681
486
101
5
0
389,899
2
L
Ra
10,823
492
126
6
0
422,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role