Player Matchup

Horus
Horus
DJPsychoSlayer
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,526 Elo+
Party 2
Mercury
Mercury
I_IWOPHIEG_I
Mercury
Level 29
God Stats
1W - 6L
1,150 SR
Queue Stats
75W - 87L
1,618 Elo+
Solo
Artemis
Artemis
Mcboy64
Artemis
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
57W - 58L
1,523 Elo+
Party 2
Olorun
Olorun
Most Skurttt
Olorun
Level 24
God Stats
59W - 70L
1,266 SR
Queue Stats
179W - 181L
1,520 Elo+
Party 1
King Arthur
King Arthur
kripolo
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,611 Elo+
Party 1
Team Averages
Level 20
1,383 SR
1,560 Elo+

VS

Team Averages
Level 18
1,506 SR
1,598 Elo+
Cthulhu
Cthulhu
Anubis2754
Cthulhu
Level 22
God Stats
5W - 17L
1,267 SR
Queue Stats
39W - 67L
1,452 Elo+
Solo
Pele
Pele
CrackedScorpz
Pele
Level 18
God Stats
29W - 37L
1,546 SR
Queue Stats
100W - 101L
1,626 Elo+
Solo
Nu Wa
Nu Wa
ProfDedBody
Nu Wa
Level 24
God Stats
16W - 13L
1,715 SR
Queue Stats
53W - 39L
1,703 Elo+
Solo
Xbalanque
Xbalanque
Qnice35
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,695 Elo+
Solo
He Bo
He Bo
ShootTheMesenger
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
5,533
503
3,808
8,246
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
I_IWOPHIEG_I
Mercury
10
0 / 2 / 5
5,922
538
2,315
8,460
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Mcboy64
Artemis
12
2 / 0 / 4
6,668
606
5,585
5,950
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
11
9 / 1 / 2
7,065
642
7,971
6,635
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
kripolo
King Arthur
8
2 / 4 / 1
4,989
454
1,303
6,241
2,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anubis2754
Cthulhu
9
0 / 3 / 0
5,259
478
1,933
8,002
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 1
5,488
499
2,495
7,073
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 3 / 2
6,480
589
6,891
5,173
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Xbalanque
Qnice35
Xbalanque
6
0 / 7 / 3
4,737
431
1,314
6,421
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

10
4 / 2 / 1
6,523
593
5,221
5,494
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
15
Kills
9
9
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anubis2754
Cthulhu
0
3
0
0
L
1
1
1
1.5
W
2
2
6
2.5
W
Mercury
I_IWOPHIEG_I
Mercury
0
2
5
1.25
W
Artemis
Mcboy64
Artemis
2
0
4
4
W
Olorun
9
1
2
10
L
4
3
2
1.67
L
Xbalanque
Qnice35
Xbalanque
0
7
3
0.21
L
4
2
1
2.25
W
King Arthur
kripolo
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
17,854
35,532
Taken
32,163
13,201
Mitigated
10,096
14,144
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anubis2754
Cthulhu
1,933
170
0
318
8,002
3,789
116
1,155
6,772
18,126
0
L
2,495
689
0
2,631
7,073
1,948
0
1,745
5,253
0
26,113
W
3,808
1,678
296
2,508
8,246
4,070
414
2,423
5,823
0
18,172
W
Mercury
I_IWOPHIEG_I
Mercury
2,315
360
0
3,178
8,460
2,502
0
2,613
5,847
0
31,190
W
Artemis
Mcboy64
Artemis
5,585
3,376
0
3,151
5,950
2,118
766
2,420
3,530
0
33,681
W
Olorun
7,971
4,175
724
4,287
6,635
2,288
1,625
3,098
3,537
31,264
0
L
6,891
2,207
0
1,294
5,173
1,253
0
1,169
3,904
32,857
0
L
Xbalanque
Qnice35
Xbalanque
1,314
929
0
446
6,421
1,556
0
2,114
4,307
0
7,759
L
5,221
39
0
1,631
5,494
1,550
0
1,788
3,656
26,650
0
W
King Arthur
kripolo
King Arthur
1,303
49
0
0
6,241
2,223
153
3,491
2,750
0
9,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
28,487
242
Minions Killed
211
0
Camps Cleared
0
1,066,515
Distance Traveled
968,184
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,259
478
35
3
0
201,110
2
L
Pele
5,488
499
58
5
0
232,496
1
W
Horus
5,533
503
33
3
0
220,860
1
W
Mercury
5,922
538
79
7
0
243,788
3
W
Artemis
6,668
606
62
6
0
176,005
1
W
Olorun
7,065
642
51
5
0
207,763
0
L
Nu Wa
6,480
589
58
5
0
174,450
1
L
Xbalanque
4,737
431
7
1
0
178,736
1
L
He Bo
6,523
593
53
5
0
181,392
0
W
King Arthur
4,989
454
17
2
0
218,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role