Player Matchup

Artemis
Artemis
Blackmagic76528
Artemis
Level 29
God Stats
18W - 20L
1,394 SR
Queue Stats
18W - 20L
1,410 Elo+
Solo
Ganesha
Ganesha
Burningoil401
Ganesha
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 44L
1,602 Elo+
Solo
Fenrir
Fenrir
KingZing8
Fenrir
Level 20
God Stats
30W - 30L
1,457 SR
Queue Stats
162W - 162L
1,492 Elo+
Solo
Hel
Hel
MattGBaby
Hel
Level 75
God Stats
7W - 6L
1,561 SR
Queue Stats
130W - 124L
1,547 Elo+
Party 2
Skadi
Skadi
PicKle854354
Skadi
Level 9
God Stats
20W - 20L
1,464 SR
Queue Stats
48W - 54L
1,410 Elo+
Party 2
Team Averages
Level 29
1,475 SR
1,492 Elo+

VS

Team Averages
Level 13
1,477 SR
1,439 Elo+
Sun Wukong
Sun Wukong
Andrez1097
Sun Wukong
Level 25
God Stats
36W - 30L
1,428 SR
Queue Stats
61W - 69L
1,498 Elo+
Party 3
Zeus
Zeus
Ix Neo Rush xI
Zeus
Level 18
God Stats
38W - 39L
1,456 SR
Queue Stats
59W - 71L
1,462 Elo+
Party 3
Artemis
Artemis
Stinkface
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,447 Elo+
Solo
Anubis
Anubis
jakegaming5455
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,357 Elo+
Party 1
Persephone
Persephone
turbosnail476
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 15
12,092
1,099
18,494
13,642
5,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
18
0 / 3 / 21
10,590
963
8,861
18,455
20,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
KingZing8
Fenrir
16
4 / 1 / 10
10,335
940
4,747
9,362
4,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 2 / 14
11,382
1,035
14,377
15,128
6,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
8 / 1 / 12
11,891
1,081
15,755
12,981
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

252

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andrez1097
Sun Wukong
15
1 / 6 / 5
9,878
898
10,316
17,968
13,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 4 / 3
11,391
1,036
29,051
9,916
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Stinkface
Artemis
16
1 / 3 / 3
10,302
937
9,462
11,698
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 10 / 3
9,630
875
10,289
15,701
6,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
turbosnail476
Persephone
15
1 / 4 / 2
9,448
859
3,960
10,568
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
28
Kills
8
8
Deaths
27
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Andrez1097
Sun Wukong
1
6
5
0.58
W
9
1
15
16.5
W
Ganesha
0
3
21
3.5
L
5
4
3
1.63
W
Fenrir
KingZing8
Fenrir
4
1
10
9
W
7
2
14
7
W
8
1
12
14
L
Artemis
Stinkface
Artemis
1
3
3
0.83
L
0
10
3
0.15
L
Persephone
turbosnail476
Persephone
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,234
Damage
63,078
69,568
Taken
65,851
42,189
Mitigated
29,271
29,054
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Andrez1097
Sun Wukong
10,316
1,568
0
2,300
17,968
13,173
0
6,927
11,041
0
22,787
W
18,494
8,556
0
3,131
13,642
5,579
0
8,773
4,731
0
41,102
W
Ganesha
8,861
297
1,376
1,132
18,455
20,887
0
10,068
8,074
19,376
0
L
29,051
713
0
0
9,916
3,337
0
2,734
7,182
56,009
0
W
Fenrir
KingZing8
Fenrir
4,747
1,486
0
400
9,362
4,087
0
4,103
5,203
0
9,150
W
14,377
1,205
13,399
8,800
15,128
6,573
0
10,339
4,633
41,427
0
W
15,755
7,035
0
816
12,981
5,063
0
9,234
3,627
0
25,878
L
Artemis
Stinkface
Artemis
9,462
3,608
0
0
11,698
3,495
0
3,698
8,000
0
27,127
L
10,289
39
0
2,190
15,701
6,277
0
6,602
9,099
34,858
0
L
Persephone
turbosnail476
Persephone
3,960
228
0
0
10,568
2,989
0
3,277
7,290
6,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,290
Gold Earned
50,649
167
Minions Killed
187
3
Camps Cleared
5
1,086,174
Distance Traveled
898,373
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,878
898
27
2
3
184,116
0
W
Artemis
12,092
1,099
41
4
1
187,994
3
W
Ganesha
10,590
963
0
0
0
209,220
1
L
Zeus
11,391
1,036
69
6
1
178,040
0
W
Fenrir
10,335
940
13
1
0
226,954
0
W
Hel
11,382
1,035
91
8
2
217,239
0
W
Skadi
11,891
1,081
22
2
0
244,767
1
L
Artemis
10,302
937
36
3
0
181,054
0
L
Anubis
9,630
875
47
4
1
177,754
0
L
Persephone
9,448
859
8
1
0
177,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role