Player Matchup

Achilles
Achilles
BlindingWings
Achilles
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KrypticJester21
Tsukuyomi
Level 29
God Stats
10W - 3L
1,797 SR
Queue Stats
186W - 210L
1,378 Elo+
Party 2
Artemis
Artemis
RoyalEssence15
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,253 Elo+
Party 1
Thoth
Thoth
TheRichxM
Thoth
Level 41
God Stats
8W - 7L
1,601 SR
Queue Stats
257W - 290L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
VALLODOVAH
Cthulhu
Level 47
God Stats
12W - 11L
1,518 SR
Queue Stats
171W - 164L
1,437 Elo+
Solo
Team Averages
Level 41
1,583 SR
1,389 Elo+

VS

Team Averages
Level 72
1,459 SR
1,485 Elo+
Skadi
Skadi
Capulina24
Skadi
Level 89
God Stats
3W - 3L
1,285 SR
Queue Stats
27W - 27L
1,611 Elo+
Solo
Thanatos
Thanatos
Makarofv9811
Thanatos
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 45L
1,516 Elo+
Solo
Ymir
Ymir
diego01186
Ymir
Level 88
God Stats
14W - 10L
1,823 SR
Queue Stats
580W - 531L
1,510 Elo+
Solo
Nox
Nox
npcwizard
Nox
Level 99
God Stats
9W - 20L
1,190 SR
Queue Stats
131W - 152L
1,379 Elo+
Solo
Guan Yu
Guan Yu
thunderstorm04
Guan Yu
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 81L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlindingWings
Achilles
15
2 / 5 / 6
9,484
452
12,662
17,584
14,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
KrypticJester21
Tsukuyomi
19
9 / 2 / 2
12,068
575
15,081
15,308
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
2 / 4 / 3
9,282
442
8,367
12,691
3,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
TheRichxM
Thoth
15
3 / 6 / 4
10,003
476
8,207
9,515
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
VALLODOVAH
Cthulhu
16
3 / 4 / 7
10,558
503
12,264
19,110
13,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
5
2 / 2 / 0
6,496
309
1,468
2,849
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Makarofv9811
Thanatos
17
12 / 6 / 4
11,412
543
16,495
20,289
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 5 / 3
9,361
446
9,401
18,490
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 2 / 6
9,938
473
6,816
11,378
4,729
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 5
9,883
471
10,684
22,810
17,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
19
Kills
21
21
Deaths
19
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
BlindingWings
Achilles
2
5
6
1
L
Skadi
2
2
0
1
W
Tsukuyomi
KrypticJester21
Tsukuyomi
9
2
2
5
L
Thanatos
Makarofv9811
Thanatos
12
6
4
2.33
W
2
4
3
0.88
W
Thoth
TheRichxM
Thoth
3
6
4
0.83
W
Cthulhu
VALLODOVAH
Cthulhu
3
4
7
1.63
L
3
5
3
0.9
L
2
2
6
2.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,581
Damage
44,864
74,208
Taken
75,816
40,780
Mitigated
46,752
18,628
Healing
30,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BlindingWings
Achilles
12,662
5,005
486
4,861
17,584
14,338
0
2,446
14,513
0
39,761
L
Skadi
1,468
651
0
721
2,849
649
0
1,124
1,725
0
10,441
W
Tsukuyomi
KrypticJester21
Tsukuyomi
15,081
3,905
0
7,922
15,308
6,481
1,614
1,105
14,153
0
83,175
L
Thanatos
Makarofv9811
Thanatos
16,495
4,416
0
16,758
20,289
7,691
0
3,217
16,965
0
68,976
W
8,367
4,944
0
2,011
12,691
3,720
0
4,157
8,509
0
48,903
W
Thoth
TheRichxM
Thoth
8,207
185
0
709
9,515
2,742
552
2,818
6,672
45,207
0
W
Cthulhu
VALLODOVAH
Cthulhu
12,264
1,895
115
2,524
19,110
13,499
386
5,691
13,400
56,247
0
L
9,401
1,351
0
1,028
18,490
16,126
0
6,747
11,625
43,969
0
L
6,816
635
0
1,610
11,378
4,729
489
6,120
4,895
50,666
0
L
10,684
2,155
419
9,504
22,810
17,557
0
2,713
19,399
0
48,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,395
Gold Earned
47,090
506
Minions Killed
407
0
Camps Cleared
0
1,969,828
Distance Traveled
1,602,909
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,484
452
93
4
0
375,425
1
L
Skadi
6,496
309
28
1
0
91,713
1
W
Tsukuyomi
12,068
575
136
6
0
455,999
3
L
Thanatos
11,412
543
115
5
0
388,772
2
W
Artemis
9,282
442
88
4
0
387,040
3
W
Thoth
10,003
476
102
5
0
361,249
1
W
Cthulhu
10,558
503
87
4
0
390,115
5
L
Ymir
9,361
446
60
3
0
361,027
3
L
Nox
9,938
473
105
5
0
384,654
4
L
Guan Yu
9,883
471
99
5
0
376,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role