Player Matchup

Medusa
Medusa
Deathangel3852
Medusa
Level 89
God Stats
15W - 10L
1,498 SR
Queue Stats
181W - 173L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
spyworks
Jormungandr
Level 50
God Stats
5W - 4L
1,500 SR
Queue Stats
52W - 41L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
zNatsuDragneelx
Baron Samedi
Level 126
God Stats
1W - 0L
1,794 SR
Queue Stats
65W - 71L
1,536 Elo+
Party 1
Team Averages
Level 88
1,598 SR
1,434 Elo+

VS

Team Averages
Level 86
1,652 SR
1,560 Elo+
Nu Wa
Nu Wa
Nikkolai04
Nu Wa
Level 129
God Stats
28W - 29L
1,834 SR
Queue Stats
367W - 391L
1,478 Elo+
Solo
Artemis
Artemis
chuckychuck32
Artemis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Chaac
Chaac
xXBluiNuTDaddyXx
Chaac
Level 68
God Stats
2W - 3L
1,623 SR
Queue Stats
24W - 31L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,481
748
3,234
5,939
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
spyworks
Jormungandr
11
3 / 0 / 8
8,300
830
5,373
7,070
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
zNatsuDragneelx
Baron Samedi
12
5 / 0 / 6
7,992
799
9,070
10,271
5,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 2 / 0
6,601
660
7,774
4,088
1,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
7
0 / 5 / 0
5,725
573
1,200
4,737
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
6,172
617
6,806
10,050
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Nu Wa
1
2
0
0.5
L
Artemis
0
5
0
0
W
Jormungandr
spyworks
Jormungandr
3
0
8
7
L
0
4
1
0.13
W
Baron Samedi
zNatsuDragneelx
Baron Samedi
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
15,780
23,280
Taken
18,875
13,785
Mitigated
9,316
11,143
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,234
1,350
684
1,035
5,939
2,978
1,561
1,632
4,307
0
27,743
L
Nu Wa
7,774
2,626
0
696
4,088
1,474
4
3,309
779
30,458
0
L
Artemis
1,200
544
120
258
4,737
1,670
0
3,601
1,136
0
6,652
W
Jormungandr
spyworks
Jormungandr
5,373
1,102
0
2,045
7,070
5,540
416
3,011
4,059
17,947
0
L
6,806
1,164
0
1,646
10,050
6,172
0
7,545
2,505
0
19,822
W
Baron Samedi
zNatsuDragneelx
Baron Samedi
9,070
750
1,581
5,798
10,271
5,267
546
3,197
7,074
37,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,773
Gold Earned
18,498
146
Minions Killed
92
0
Camps Cleared
0
551,994
Distance Traveled
450,836
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,481
748
58
6
0
175,951
2
L
Nu Wa
6,601
660
45
5
0
190,124
1
L
Artemis
5,725
573
16
2
0
88,227
2
W
Jormungandr
8,300
830
28
3
0
191,124
0
L
Chaac
6,172
617
31
3
0
172,485
1
W
Baron Samedi
7,992
799
60
6
0
184,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role