Player Matchup

Thanatos
Thanatos
Kvng_Kuda
Thanatos
Level 18
God Stats
7W - 9L
1,821 SR
Queue Stats
288W - 330L
1,632 Elo+
Solo
Zeus
Zeus
Murdock507
Zeus
Level 25
God Stats
1W - 1L
1,770 SR
Queue Stats
37W - 32L
1,635 Elo+
Party 1
Fenrir
Fenrir
ProCreed
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 111L
1,609 Elo+
Party 1
Neith
Neith
andi15101990
Neith
Level 101
God Stats
4W - 2L
1,729 SR
Queue Stats
47W - 42L
1,663 Elo+
Party 1
Ganesha
Ganesha
hi18t
Ganesha
Level 25
God Stats
2W - 3L
1,577 SR
Queue Stats
97W - 102L
1,567 Elo+
Party 1
Team Averages
Level 37
1,679 SR
1,621 Elo+

VS

Team Averages
Level 19
1,606 SR
1,577 Elo+
Nemesis
Nemesis
Amumu0013
Nemesis
Level 17
God Stats
3W - 3L
1,433 SR
Queue Stats
7W - 10L
1,357 Elo+
Solo
Danzaburou
Danzaburou
Gizmoboi
Danzaburou
Level 4
God Stats
9W - 12L
1,537 SR
Queue Stats
90W - 83L
1,500 Elo+
Solo
Loki
Loki
IM_BILL_DIPPERLY
Loki
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
51W - 51L
1,628 Elo+
Solo
Ullr
Ullr
XDknights1
Ullr
Level 27
God Stats
16W - 16L
1,557 SR
Queue Stats
79W - 78L
1,627 Elo+
Solo
Xing Tian
Xing Tian
skimmed_retort4
Xing Tian
Level 28
God Stats
5W - 3L
2,005 SR
Queue Stats
42W - 26L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kvng_Kuda
Thanatos
19
7 / 4 / 2
11,607
580
10,979
16,002
9,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 11 / 3
8,425
421
7,443
14,408
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ProCreed
Fenrir
16
4 / 6 / 5
10,219
511
8,834
17,971
9,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 5 / 1
9,570
479
16,141
15,334
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
hi18t
Ganesha
13
0 / 3 / 4
8,799
440
2,960
14,395
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amumu0013
Nemesis
17
4 / 6 / 5
10,654
533
8,653
15,689
6,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Gizmoboi
Danzaburou
18
6 / 5 / 4
11,158
558
9,973
13,454
4,612
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
11 / 2 / 2
11,922
596
12,679
14,252
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 4 / 9
11,703
585
10,268
11,008
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
skimmed_retort4
Xing Tian
16
2 / 0 / 18
11,087
554
15,337
18,016
20,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
16
Kills
29
29
Deaths
17
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Amumu0013
Nemesis
4
6
5
1.08
W
Danzaburou
Gizmoboi
Danzaburou
6
5
4
1.6
W
11
2
2
6
L
Thanatos
Kvng_Kuda
Thanatos
7
4
2
2
L
1
11
3
0.23
L
Fenrir
ProCreed
Fenrir
4
6
5
1.08
W
6
4
9
2.63
L
4
5
1
0.9
L
Ganesha
hi18t
Ganesha
0
3
4
0.67
W
Xing Tian
skimmed_retort4
Xing Tian
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,357
Damage
56,910
78,110
Taken
72,419
47,007
Mitigated
41,830
24,360
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Amumu0013
Nemesis
8,653
4,563
0
4,690
15,689
6,073
2,257
1,452
14,237
0
54,838
W
Danzaburou
Gizmoboi
Danzaburou
9,973
4,376
241
4,904
13,454
4,612
0
926
12,528
0
60,661
W
12,679
4,425
0
4,932
14,252
6,022
991
3,346
10,906
0
76,210
L
Thanatos
Kvng_Kuda
Thanatos
10,979
3,385
0
9,849
16,002
9,784
0
2,137
13,865
0
90,130
L
7,443
1,511
0
1,052
14,408
4,262
762
2,995
11,413
40,411
0
L
Fenrir
ProCreed
Fenrir
8,834
3,101
0
5,383
17,971
9,859
30
2,006
15,965
0
37,385
W
10,268
4,392
0
1,344
11,008
4,373
1,175
1,075
9,933
0
69,901
L
16,141
8,015
0
6,195
15,334
6,203
864
4,143
11,191
0
73,628
L
Ganesha
hi18t
Ganesha
2,960
196
0
1,881
14,395
16,899
100
4,056
10,339
15,846
0
W
Xing Tian
skimmed_retort4
Xing Tian
15,337
1,688
0
3,597
18,016
20,750
0
3,604
14,412
38,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
56,524
414
Minions Killed
482
0
Camps Cleared
0
1,697,795
Distance Traveled
1,863,677
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,654
533
105
5
0
371,893
0
W
Danzaburou
11,158
558
105
5
0
308,806
0
W
Loki
11,922
596
133
7
0
386,470
0
L
Thanatos
11,607
580
127
6
0
375,237
3
L
Zeus
8,425
421
60
3
0
291,755
0
L
Fenrir
10,219
511
74
4
0
352,670
6
W
Ullr
11,703
585
110
6
0
390,722
11
L
Neith
9,570
479
144
7
0
311,541
0
L
Ganesha
8,799
440
9
0
0
366,592
1
W
Xing Tian
11,087
554
29
1
0
405,786
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role