Player Matchup

Sylvanus
Sylvanus
Cowkiller09
Sylvanus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,315 Elo+
Party 3
Thor
Thor
CurrentlyAFK
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,297 Elo+
Party 2
Scylla
Scylla
DONickk
Scylla
Level 108
God Stats
3W - 6L
1,407 SR
Queue Stats
47W - 38L
1,566 Elo+
Party 2
Medusa
Medusa
Hotboysnakes
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
kaand0r
Bakasura
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
947W - 950L
1,499 Elo+
Solo
Team Averages
Level 111
1,481 SR
1,435 Elo+

VS

Team Averages
Level 97
1,491 SR
1,421 Elo+
Ao Kuang
Ao Kuang
Adarrack
Ao Kuang
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,406 Elo+
Party 1
Janus
Janus
Danved
Janus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 58L
1,516 Elo+
Party 1
Chaac
Chaac
PourLePeuple
Chaac
Level 66
God Stats
21W - 20L
1,585 SR
Queue Stats
50W - 72L
1,399 Elo+
Solo
Cupid
Cupid
ScotchisNummy
Cupid
Level 117
God Stats
2W - 3L
1,368 SR
Queue Stats
50W - 51L
1,364 Elo+
Solo
Ganesha
Ganesha
cashmeousside
Ganesha
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
244W - 236L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cowkiller09
Sylvanus
12
1 / 5 / 2
7,918
466
5,806
14,951
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 1
7,483
440
6,550
11,603
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
DONickk
Scylla
18
3 / 1 / 0
10,190
599
5,770
8,670
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
2 / 6 / 0
7,956
468
6,833
13,054
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bakasura
kaand0r
Bakasura
16
2 / 4 / 1
9,908
583
9,236
18,027
9,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adarrack
Ao Kuang
14
5 / 2 / 5
8,490
499
7,390
11,840
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Danved
Janus
17
2 / 2 / 6
9,777
575
7,984
8,290
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 7
9,247
544
10,945
11,753
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
11 / 3 / 1
9,825
578
14,276
13,514
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
12
0 / 1 / 11
8,375
493
5,207
10,437
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
9
Kills
20
20
Deaths
9
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Adarrack
Ao Kuang
5
2
5
3.75
L
Sylvanus
Cowkiller09
Sylvanus
1
5
2
0.4
L
1
4
1
0.38
L
Scylla
DONickk
Scylla
3
1
0
3
W
Janus
Danved
Janus
2
2
6
2.5
L
Medusa
2
6
0
0.33
W
2
1
7
5.5
W
11
3
1
3.83
W
Ganesha
0
1
11
5.5
L
Bakasura
kaand0r
Bakasura
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,195
Damage
45,802
66,305
Taken
55,834
34,535
Mitigated
29,501
23,649
Healing
26,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Adarrack
Ao Kuang
7,390
2,061
0
5,229
11,840
4,110
0
1,123
9,867
30,068
0
L
Sylvanus
Cowkiller09
Sylvanus
5,806
1,671
1,397
3,566
14,951
14,719
0
4,678
10,143
20,817
0
L
6,550
1,650
0
2,638
11,603
3,469
704
4,435
7,066
0
37,801
L
Scylla
DONickk
Scylla
5,770
306
0
3,872
8,670
2,773
0
3,898
4,541
80,367
0
W
Janus
Danved
Janus
7,984
986
0
961
8,290
2,805
0
2,951
5,157
89,367
0
L
Medusa
6,833
2,963
0
3,855
13,054
3,980
44
2,566
10,446
0
48,613
W
10,945
2,306
0
7,506
11,753
9,584
510
1,062
9,842
33
64,969
W
14,276
9,404
2,411
8,028
13,514
5,292
598
4,280
9,204
0
53,799
W
Ganesha
5,207
627
0
2,026
10,437
7,710
0
1,836
8,589
33,716
0
L
Bakasura
kaand0r
Bakasura
9,236
6,066
0
8,321
18,027
9,594
184
4,602
12,803
0
57,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
45,714
515
Minions Killed
504
0
Camps Cleared
0
1,433,362
Distance Traveled
1,614,402
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,490
499
57
3
0
351,181
4
L
Sylvanus
7,918
466
44
3
0
242,186
1
L
Thor
7,483
440
78
5
0
281,206
6
L
Scylla
10,190
599
163
10
0
326,419
2
W
Janus
9,777
575
174
10
0
346,809
5
L
Medusa
7,956
468
72
4
0
264,933
0
W
Chaac
9,247
544
129
8
0
354,920
2
W
Cupid
9,825
578
139
8
0
248,193
0
W
Ganesha
8,375
493
5
0
0
313,299
3
L
Bakasura
9,908
583
158
9
0
318,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role