Player Matchup

Ymir
Ymir
Arch-HTSK
Ymir
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 167L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
Friendly_Salmon
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,360 Elo+
Party 1
Achilles
Achilles
G1bIHM
Achilles
Level 27
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 8L
1,177 Elo+
Party 3
Bakasura
Bakasura
TheHarryMUFC
Bakasura
Level 69
God Stats
1W - 3L
1,758 SR
Queue Stats
237W - 234L
1,494 Elo+
Solo
Medusa
Medusa
aTasty Arab
Medusa
Level 48
God Stats
1W - 8L
1,386 SR
Queue Stats
2W - 10L
1,094 Elo+
Party 3
Team Averages
Level 45
1,575 SR
1,297 Elo+

VS

Team Averages
Level 79
1,706 SR
1,723 Elo+
Hades
Hades
BrutalSphere394
Hades
Level 53
God Stats
11W - 2L
2,043 SR
Queue Stats
218W - 161L
1,839 Elo+
Party 2
Eset
Eset
GhostBanshee967
Eset
Level 64
God Stats
10W - 2L
1,956 SR
Queue Stats
395W - 287L
1,763 Elo+
Party 2
Apollo
Apollo
SpotTerror23074
Apollo
Level 4
God Stats
2W - 2L
1,750 SR
Queue Stats
22W - 8L
1,857 Elo+
Party 2
Hachiman
Hachiman
Veluvic
Hachiman
Level 147
God Stats
6W - 15L
1,268 SR
Queue Stats
516W - 441L
1,779 Elo+
Party 2
Izanami
Izanami
binio1975
Izanami
Level 128
God Stats
45W - 43L
1,515 SR
Queue Stats
316W - 382L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 2
5,329
410
2,425
11,178
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Friendly_Salmon
Baron Samedi
8
0 / 11 / 1
5,134
395
1,482
9,294
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
G1bIHM
Achilles
9
0 / 2 / 0
5,036
387
3,351
7,402
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
TheHarryMUFC
Bakasura
10
1 / 5 / 0
6,050
465
1,992
8,902
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
9
0 / 1 / 1
5,427
417
3,603
4,548
1,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
7,878
606
5,396
9,315
4,291
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
10 / 0 / 5
8,564
659
7,363
6,869
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 4
7,948
611
5,416
5,399
2,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
Veluvic
Hachiman
13
5 / 0 / 9
7,924
610
7,535
4,970
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
binio1975
Izanami
12
2 / 1 / 3
7,557
581
3,920
7,777
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
1
Kills
25
25
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
2
0.17
W
7
1
7
10.5
L
Baron Samedi
Friendly_Salmon
Baron Samedi
0
11
1
0.05
L
Achilles
G1bIHM
Achilles
0
2
0
0
W
10
0
5
12.5
W
1
0
4
3
L
Bakasura
TheHarryMUFC
Bakasura
1
5
0
0.2
W
Hachiman
Veluvic
Hachiman
5
0
9
9.5
L
Medusa
0
1
1
0.5
W
Izanami
binio1975
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,853
Damage
29,630
41,324
Taken
34,330
22,355
Mitigated
13,766
6,190
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,425
144
99
1,981
11,178
6,039
0
3,949
7,215
15,680
0
W
5,396
975
466
3,389
9,315
4,291
109
1,628
7,644
33,878
0
L
Baron Samedi
Friendly_Salmon
Baron Samedi
1,482
184
65
137
9,294
4,181
0
4,191
4,808
19,770
0
L
Achilles
G1bIHM
Achilles
3,351
775
0
1,590
7,402
5,811
0
1,231
6,055
0
15,511
W
7,363
602
0
2,350
6,869
2,267
46
986
5,883
40,041
0
W
5,416
3,613
0
2,691
5,399
2,007
4,694
56
5,043
0
46,754
L
Bakasura
TheHarryMUFC
Bakasura
1,992
1,249
0
1,850
8,902
4,886
0
1,905
6,882
0
31,369
W
Hachiman
Veluvic
Hachiman
7,535
3,372
0
1,553
4,970
2,727
175
855
4,063
0
42,610
L
Medusa
3,603
1,180
87
381
4,548
1,438
310
903
3,605
0
27,059
W
Izanami
binio1975
Izanami
3,920
2,169
111
4,054
7,777
2,474
2,676
382
7,219
0
48,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,976
Gold Earned
39,871
196
Minions Killed
392
0
Camps Cleared
0
1,135,486
Distance Traveled
1,149,266
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,329
410
19
1
0
235,689
4
W
Hades
7,878
606
55
4
0
238,691
0
L
Baron Samedi
5,134
395
23
2
0
206,286
1
L
Achilles
5,036
387
30
2
0
241,825
0
W
Eset
8,564
659
75
6
0
263,269
2
W
Apollo
7,948
611
87
7
0
218,547
0
L
Bakasura
6,050
465
70
5
0
216,645
2
W
Hachiman
7,924
610
75
6
0
229,889
1
L
Medusa
5,427
417
54
4
0
235,041
1
W
Izanami
7,557
581
100
8
0
198,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role