Player Matchup

Chang'e
Chang'e
Enkitu
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
IslandsOnly
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Vacantimpala222
Medusa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,500 Elo+

VS

Team Averages
Level 150
1,392 SR
1,596 Elo+
Arachne
Arachne
SamuraiToru
Arachne
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 35L
1,287 Elo+
Solo
Hercules
Hercules
ZionZenX
Hercules
Level 144
God Stats
5W - 8L
1,392 SR
Queue Stats
203W - 123L
1,748 Elo+
Party 1
Baba Yaga
Baba Yaga
mwideman1
Baba Yaga
Level 147
God Stats
1W - 3L
1,285 SR
Queue Stats
198W - 133L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Enkitu
Chang'e
13
4 / 3 / 9
10,389
693
13,282
12,265
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
IslandsOnly
Hercules
15
4 / 2 / 11
11,760
784
8,020
15,109
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 4 / 8
11,561
771
14,174
14,351
6,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SamuraiToru
Arachne
12
3 / 8 / 3
9,702
647
6,075
18,955
9,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
ZionZenX
Hercules
12
3 / 4 / 3
9,266
618
9,491
17,890
14,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
mwideman1
Baba Yaga
14
3 / 4 / 5
10,352
690
13,745
12,644
7,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
16
Kills
9
9
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Enkitu
Chang'e
4
3
9
2.83
W
Hercules
IslandsOnly
Hercules
4
2
11
4.75
L
Arachne
SamuraiToru
Arachne
3
8
3
0.56
W
8
4
8
3
L
Hercules
ZionZenX
Hercules
3
4
3
1.13
L
Baba Yaga
mwideman1
Baba Yaga
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,476
Damage
29,311
41,725
Taken
49,489
26,232
Mitigated
31,035
19,380
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Enkitu
Chang'e
13,282
573
5,268
6,392
12,265
4,319
900
4,742
7,523
47,964
0
W
Hercules
IslandsOnly
Hercules
8,020
3,288
0
4,495
15,109
15,000
210
4,089
11,020
0
20,404
L
Arachne
SamuraiToru
Arachne
6,075
3,198
0
3,784
18,955
9,354
266
6,025
12,930
318
36,429
W
14,174
7,033
0
3,225
14,351
6,913
2,376
5,246
9,105
0
62,349
L
Hercules
ZionZenX
Hercules
9,491
2,605
427
8,211
17,890
14,253
231
5,714
12,176
0
25,482
L
Baba Yaga
mwideman1
Baba Yaga
13,745
706
0
2,137
12,644
7,428
0
1,696
10,948
56,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
29,320
202
Minions Killed
150
0
Camps Cleared
0
798,410
Distance Traveled
848,536
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,389
693
75
5
0
267,135
0
W
Hercules
11,760
784
30
2
0
291,227
0
L
Arachne
9,702
647
47
3
0
282,545
2
W
Medusa
11,561
771
97
6
0
240,048
0
L
Hercules
9,266
618
21
1
0
307,325
2
L
Baba Yaga
10,352
690
82
5
0
258,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role