Player Matchup

Odin
Odin
BalzakOnore
Odin
Level 29
God Stats
0W - 2L
1,843 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Hamint
Ymir
Level 17
God Stats
5W - 11L
1,353 SR
Queue Stats
5W - 12L
1,289 Elo+
Party 1
Neith
Neith
ciuspa
Neith
Level 16
God Stats
3W - 2L
1,691 SR
Queue Stats
34W - 21L
1,529 Elo+
Solo
Fenrir
Fenrir
o-mega13d
Fenrir
Level 29
God Stats
12W - 16L
1,651 SR
Queue Stats
60W - 58L
1,559 Elo+
Party 1
Sol
Sol
tinkac
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 24
1,608 SR
1,475 Elo+

VS

Team Averages
Level 29
1,425 SR
1,418 Elo+
Neith
Neith
AT42-300
Neith
Level 11
God Stats
7W - 5L
1,251 SR
Queue Stats
11W - 18L
1,261 Elo+
Party 3
Nike
Nike
AveryJoestar
Nike
Level 27
God Stats
1W - 1L
1,244 SR
Queue Stats
160W - 147L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Oxtor
Nu Wa
Level 28
God Stats
29W - 16L
1,725 SR
Queue Stats
135W - 125L
1,522 Elo+
Solo
Ares
Ares
Zejoshep
Ares
Level 64
God Stats
7W - 4L
1,361 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Anhur
Anhur
qpede
Anhur
Level 17
God Stats
2W - 2L
1,542 SR
Queue Stats
34W - 34L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,805
440
4,330
12,961
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Hamint
Ymir
13
2 / 6 / 4
8,234
412
4,432
17,597
10,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ciuspa
Neith
13
2 / 7 / 2
8,305
415
7,989
14,386
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
o-mega13d
Fenrir
13
3 / 6 / 1
8,446
422
6,176
19,502
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sol
tinkac
Sol
15
1 / 6 / 2
8,794
440
8,969
16,520
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AT42-300
Neith
16
6 / 2 / 5
10,497
525
6,700
10,830
3,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 1 / 12
9,994
500
8,789
17,607
16,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Oxtor
Nu Wa
17
11 / 1 / 8
11,369
568
25,092
8,858
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
8 / 0 / 7
11,159
558
9,333
10,458
11,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
qpede
Anhur
14
5 / 5 / 12
9,485
474
10,927
11,686
4,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
9
Kills
32
32
Deaths
9
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
AT42-300
Neith
6
2
5
4.25
W
2
1
12
8
L
1
7
2
0.29
L
Ymir
Hamint
Ymir
2
6
4
0.67
W
Nu Wa
Oxtor
Nu Wa
11
1
8
15
W
Ares
8
0
7
11.5
L
Neith
ciuspa
Neith
2
7
2
0.43
L
Fenrir
o-mega13d
Fenrir
3
6
1
0.58
W
Anhur
qpede
Anhur
5
5
12
2.2
L
Sol
tinkac
Sol
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
60,841
80,966
Taken
59,439
35,411
Mitigated
40,115
15,018
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AT42-300
Neith
6,700
1,732
271
3,999
10,830
3,997
4,858
1,805
8,950
0
61,958
W
8,789
1,198
1,206
3,046
17,607
16,295
245
2,751
14,083
0
29,458
L
4,330
819
0
240
12,961
8,864
2,230
6,382
6,401
0
44,393
L
Ymir
Hamint
Ymir
4,432
1,073
0
960
17,597
10,480
362
5,513
11,758
25,205
0
W
Nu Wa
Oxtor
Nu Wa
25,092
5,636
0
2,632
8,858
3,783
2,075
2,814
5,994
70,179
0
W
Ares
9,333
176
0
0
10,458
11,508
1,269
1,370
8,988
44,795
0
L
Neith
ciuspa
Neith
7,989
3,264
0
3,664
14,386
3,585
495
5,438
8,704
0
45,713
L
Fenrir
o-mega13d
Fenrir
6,176
683
0
3,958
19,502
7,602
0
6,853
12,375
0
38,384
W
Anhur
qpede
Anhur
10,927
4,475
0
2,746
11,686
4,532
2,883
4,661
6,975
0
35,549
L
Sol
tinkac
Sol
8,969
860
0
6,196
16,520
4,880
1,495
8,837
7,303
61,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
52,504
404
Minions Killed
391
0
Camps Cleared
0
1,669,489
Distance Traveled
1,783,400
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,497
525
101
5
0
301,741
0
W
Nike
9,994
500
45
2
0
378,361
16
L
Odin
8,805
440
96
5
0
385,376
0
L
Ymir
8,234
412
41
2
0
329,048
2
W
Nu Wa
11,369
568
104
5
0
393,953
2
W
Ares
11,159
558
76
4
0
388,214
1
L
Neith
8,305
415
78
4
0
281,094
0
L
Fenrir
8,446
422
75
4
0
351,839
4
W
Anhur
9,485
474
65
3
0
321,131
0
L
Sol
8,794
440
114
6
0
322,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role