Player Matchup

Anubis
Anubis
BloodSageSix
Anubis
Level 23
God Stats
14W - 17L
1,457 SR
Queue Stats
44W - 53L
1,542 Elo+
Solo
Neith
Neith
MsKSHOWT_KSUP
Neith
Level 15
God Stats
1W - 2L
1,959 SR
Queue Stats
39W - 33L
1,585 Elo+
Solo
Bellona
Bellona
SaverHasDigBick
Bellona
Level 14
God Stats
2W - 3L
1,538 SR
Queue Stats
4W - 10L
1,681 Elo+
Solo
Guan Yu
Guan Yu
Syn3r_k7
Guan Yu
Level 18
God Stats
0W - 2L
1,335 SR
Queue Stats
84W - 72L
1,574 Elo+
Solo
Set
Set
lil_C_jr
Set
Level 29
God Stats
10W - 12L
1,759 SR
Queue Stats
429W - 393L
1,591 Elo+
Solo
Team Averages
Level 20
1,610 SR
1,595 Elo+

VS

Team Averages
Level 50
1,611 SR
1,625 Elo+
Yemoja
Yemoja
AustinGotFlava
Yemoja
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 133L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
II Goku I7
Amaterasu
Level 160
God Stats
4W - 4L
1,631 SR
Queue Stats
407W - 373L
1,494 Elo+
Party 2
Anubis
Anubis
TenaciousTan
Anubis
Level 29
God Stats
6W - 4L
1,728 SR
Queue Stats
149W - 176L
1,541 Elo+
Party 1
Fenrir
Fenrir
TooShanky
Fenrir
Level 28
God Stats
13W - 17L
1,457 SR
Queue Stats
155W - 179L
1,556 Elo+
Solo
Olorun
Olorun
Аlpacа
Olorun
Level 5
God Stats
3W - 0L
1,740 SR
Queue Stats
74W - 39L
1,949 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 10 / 4
12,319
513
19,013
23,793
14,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 0 / 0
7,003
292
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 9 / 1
14,531
605
26,627
33,641
24,033
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
Syn3r_k7
Guan Yu
18
2 / 3 / 8
11,491
479
11,866
29,835
29,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 8 / 7
13,039
543
21,799
23,407
13,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
11,798
492
9,150
17,301
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
II Goku I7
Amaterasu
20
13 / 6 / 5
14,791
616
27,618
31,604
26,219
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
18
5 / 5 / 6
12,289
512
11,858
14,163
6,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TooShanky
Fenrir
19
1 / 6 / 3
12,139
506
5,560
19,755
8,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Аlpacа
Olorun
20
9 / 5 / 9
13,520
563
31,394
36,505
14,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
23
Kills
30
30
Deaths
26
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
L
Anubis
5
10
4
0.7
W
Amaterasu
II Goku I7
Amaterasu
13
6
5
2.58
L
0
0
0
0
L
8
9
1
0.94
L
Guan Yu
Syn3r_k7
Guan Yu
2
3
8
2
W
Anubis
5
5
6
1.6
W
Fenrir
TooShanky
Fenrir
1
6
3
0.42
L
8
8
7
1.44
W
Olorun
Аlpacа
Olorun
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,305
Damage
85,580
110,676
Taken
119,328
81,012
Mitigated
68,006
41,521
Healing
47,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,150
2,822
1,050
916
17,301
12,485
597
4,412
12,889
49,274
0
L
Anubis
19,013
1,013
0
6,034
23,793
14,021
762
14,407
9,386
62,703
0
W
Amaterasu
II Goku I7
Amaterasu
27,618
17,468
0
7,293
31,604
26,219
0
4,017
27,587
0
93,830
L
0
0
0
0
0
0
0
0
0
0
0
L
26,627
16,572
0
13,478
33,641
24,033
466
12,123
21,518
0
103,837
L
Guan Yu
Syn3r_k7
Guan Yu
11,866
3,070
2,328
15,592
29,835
29,070
1,256
16,764
13,071
666
50,449
W
Anubis
11,858
1,067
0
4,786
14,163
6,992
694
5,764
8,399
62,963
0
W
Fenrir
TooShanky
Fenrir
5,560
1,449
0
5,428
19,755
8,301
0
3,728
16,027
0
108,757
L
21,799
14,132
0
4,089
23,407
13,888
0
10,083
13,324
0
106,176
W
Olorun
Аlpacа
Olorun
31,394
24,020
2,114
26,213
36,505
14,009
13,969
6,708
29,797
105,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,383
Gold Earned
64,537
460
Minions Killed
579
0
Camps Cleared
0
1,592,177
Distance Traveled
1,951,277
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,798
492
72
3
0
392,457
4
L
Anubis
12,319
513
105
4
0
324,156
0
W
Amaterasu
14,791
616
131
5
0
389,842
0
L
Neith
7,003
292
0
0
0
16,031
0
L
Bellona
14,531
605
170
7
0
395,181
1
L
Guan Yu
11,491
479
68
3
0
442,846
2
W
Anubis
12,289
512
103
4
0
378,200
2
W
Fenrir
12,139
506
150
6
0
452,652
2
L
Set
13,039
543
117
5
0
413,963
0
W
Olorun
13,520
563
123
5
0
338,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role