Player Matchup

Achilles
Achilles
ChanceTour188
Achilles
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 53L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
G3AR4 KoNoah
Kukulkan
Level 44
God Stats
2W - 2L
1,825 SR
Queue Stats
65W - 77L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Man_Dont_Care145
Tsukuyomi
Level 67
God Stats
26W - 13L
1,623 SR
Queue Stats
170W - 189L
1,382 Elo+
Solo
Hel
Hel
Meydarah
Hel
Level 88
God Stats
4W - 3L
1,607 SR
Queue Stats
73W - 86L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
gamergirllol64
Danzaburou
Level 103
God Stats
16W - 9L
1,710 SR
Queue Stats
252W - 257L
1,340 Elo+
Solo
Team Averages
Level 71
1,653 SR
1,412 Elo+

VS

Team Averages
Level 57
1,467 SR
1,486 Elo+
Sylvanus
Sylvanus
BlackJack-1235
Sylvanus
Level 62
God Stats
2W - 3L
1,275 SR
Queue Stats
100W - 115L
1,497 Elo+
Solo
Eset
Eset
Boss-_-BunnY18
Eset
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
FluFFy-_-BunnY88
Ah Puch
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,426 Elo+
Party 2
Achilles
Achilles
Switch_Bunny57
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Tha-Bundy
Izanami
Level 64
God Stats
43W - 40L
1,559 SR
Queue Stats
371W - 394L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChanceTour188
Achilles
14
5 / 0 / 8
9,227
543
10,097
14,292
13,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
G3AR4 KoNoah
Kukulkan
16
7 / 1 / 8
10,750
632
13,361
6,474
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
18
13 / 0 / 7
11,653
685
12,568
12,136
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
11 / 3 / 12
11,019
648
13,547
12,323
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
gamergirllol64
Danzaburou
18
11 / 1 / 10
12,311
724
14,048
12,056
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 9 / 0
8,091
476
9,038
18,433
17,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 11 / 2
7,079
416
2,590
13,889
4,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 3
7,772
457
5,455
15,067
6,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
10
2 / 13 / 1
7,452
438
2,171
18,191
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Tha-Bundy
Izanami
13
2 / 9 / 2
8,564
504
8,833
13,897
6,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
47
Kills
5
5
Deaths
47
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
9
0
0.11
L
0
11
2
0.09
W
Achilles
ChanceTour188
Achilles
5
0
8
9
L
0
5
3
0.3
W
Kukulkan
G3AR4 KoNoah
Kukulkan
7
1
8
11
W
Tsukuyomi
13
0
7
16.5
W
11
3
12
5.67
L
Achilles
2
13
1
0.19
L
Izanami
Tha-Bundy
Izanami
2
9
2
0.33
W
Danzaburou
gamergirllol64
Danzaburou
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,621
Damage
28,087
57,281
Taken
79,477
32,811
Mitigated
45,353
26,288
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,038
2,701
1,801
4,845
18,433
17,565
282
3,143
15,290
30,345
6,180
L
2,590
1,240
183
3,689
13,889
4,387
122
7,014
6,875
26,821
0
W
Achilles
ChanceTour188
Achilles
10,097
5,637
231
2,822
14,292
13,321
565
5,934
8,358
0
25,441
L
5,455
384
414
3,975
15,067
6,586
273
4,042
11,025
40,067
0
W
Kukulkan
G3AR4 KoNoah
Kukulkan
13,361
1,518
0
302
6,474
2,554
2,087
2,226
4,248
63,368
0
W
Tsukuyomi
12,568
4,506
0
3,936
12,136
5,810
486
2,695
9,441
0
78,743
W
13,547
1,521
5,125
6,841
12,323
6,156
1,871
2,833
9,490
61,040
0
L
Achilles
2,171
1,140
0
468
18,191
10,183
0
6,957
11,234
0
13,194
L
Izanami
Tha-Bundy
Izanami
8,833
6,414
0
1,294
13,897
6,632
3,739
5,752
8,145
0
54,213
W
Danzaburou
gamergirllol64
Danzaburou
14,048
7,753
0
7,031
12,056
4,970
12,637
3,095
8,961
0
80,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,960
Gold Earned
38,958
531
Minions Killed
319
0
Camps Cleared
0
1,697,573
Distance Traveled
1,247,103
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,091
476
61
4
0
222,171
0
L
Eset
7,079
416
60
4
0
247,182
1
W
Achilles
9,227
543
40
2
0
344,386
0
L
Ah Puch
7,772
457
75
4
0
270,702
0
W
Kukulkan
10,750
632
130
8
0
302,921
0
W
Tsukuyomi
11,653
685
127
7
0
395,783
0
W
Hel
11,019
648
91
5
0
350,239
0
L
Achilles
7,452
438
18
1
0
266,309
4
L
Izanami
8,564
504
105
6
0
240,739
0
W
Danzaburou
12,311
724
143
8
0
304,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role