Player Matchup

Chiron
Chiron
AlythAmazonTTV
Chiron
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
276W - 290L
1,471 Elo+
Party 2
Merlin
Merlin
Bereavment
Merlin
Level 157
God Stats
1W - 0L
1,778 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 2
Achilles
Achilles
HobbitGod
Achilles
Level 125
God Stats
3W - 5L
1,642 SR
Queue Stats
61W - 49L
1,581 Elo+
Party 2
Team Averages
Level 127
1,640 SR
1,486 Elo+

VS

Team Averages
Level 55
1,640 SR
1,416 Elo+
He Bo
He Bo
DicedApples
He Bo
Level 26
God Stats
1W - 1L
1,705 SR
Queue Stats
15W - 16L
1,404 Elo+
Party 1
Cupid
Cupid
Feuin
Cupid
Level 15
God Stats
39W - 39L
1,532 SR
Queue Stats
47W - 61L
1,401 Elo+
Party 1
Cerberus
Cerberus
LitMick
Cerberus
Level 124
God Stats
25W - 14L
1,684 SR
Queue Stats
270W - 289L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 12
10,573
705
7,652
9,554
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Bereavment
Merlin
15
7 / 3 / 12
11,432
762
12,789
9,242
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
HobbitGod
Achilles
13
9 / 2 / 10
10,865
724
11,862
16,994
16,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
9,456
630
6,201
9,788
3,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Feuin
Cupid
10
0 / 7 / 2
8,416
561
4,339
8,184
2,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
LitMick
Cerberus
13
3 / 6 / 2
10,499
700
11,915
19,557
18,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
6
7
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Merlin
Bereavment
Merlin
7
3
12
4.33
L
3
8
2
0.5
L
Cupid
Feuin
Cupid
0
7
2
0.14
W
Achilles
HobbitGod
Achilles
9
2
10
7
L
Cerberus
LitMick
Cerberus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,303
Damage
22,455
35,790
Taken
37,529
22,868
Mitigated
24,269
9,907
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,652
3,288
287
2,668
9,554
3,561
890
5,728
3,826
0
38,084
W
Merlin
Bereavment
Merlin
12,789
1,917
0
3,123
9,242
2,565
0
5,054
4,188
70,768
0
L
6,201
653
0
1,022
9,788
3,214
0
2,618
7,170
24,979
0
L
Cupid
Feuin
Cupid
4,339
2,615
155
115
8,184
2,629
0
2,527
5,657
0
24,288
W
Achilles
HobbitGod
Achilles
11,862
4,716
316
3,513
16,994
16,742
300
7,442
9,552
48
26,017
L
Cerberus
LitMick
Cerberus
11,915
882
0
2,917
19,557
18,426
0
7,680
11,877
34,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
28,371
174
Minions Killed
148
0
Camps Cleared
0
805,567
Distance Traveled
740,677
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,573
705
62
4
0
265,366
3
W
Merlin
11,432
762
93
6
0
258,056
1
L
He Bo
9,456
630
39
3
0
232,695
2
L
Cupid
8,416
561
45
3
0
247,025
0
W
Achilles
10,865
724
19
1
0
282,145
0
L
Cerberus
10,499
700
64
4
0
260,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role