Player Matchup

Ares
Ares
Bronze III
AndrewMagnum
Ares
Bronze III
Level 30
God Stats
0W - 2L
1,571 SR
Queue Stats
0W - 6L
1,400 MMR
Party 1
King Arthur
King Arthur
Gold IV
BatVaderBR
King Arthur
Gold IV
Level 160
God Stats
2W - 1L
1,932 SR
Queue Stats
17W - 22L
1,394 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
FESTIVUS4
Ratatoskr
Gold V
Level 108
God Stats
1W - 2L
1,696 SR
Queue Stats
73W - 77L
1,399 MMR
Solo
Artemis
Artemis
Bronze III
TedYettis34
Artemis
Bronze III
Level 31
God Stats
0W - 3L
1,692 SR
Queue Stats
0W - 6L
1,400 MMR
Party 1
Hera
Hera
Silver IV
buradx
Hera
Silver IV
Level 109
God Stats
5W - 5L
1,589 SR
Queue Stats
249W - 268L
1,405 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,696 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,605 SR
1,400 MMR
Chaac
Chaac
Bronze III
FeetSniffer2725
Chaac
Bronze III
Level 30
God Stats
7W - 4L
1,500 SR
Queue Stats
239W - 239L
1,400 MMR
Solo
Awilix
Awilix
Silver I
J Pruitt 7
Awilix
Silver I
Level 121
God Stats
10W - 12L
1,755 SR
Queue Stats
172W - 180L
1,394 MMR
Solo
Scylla
Scylla
Gold V
MaNoBeRnArD
Scylla
Gold V
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 85L
1,402 MMR
Solo
Danzaburou
Danzaburou
Silver IV
R0bbeRob TTV
Danzaburou
Silver IV
Level 149
God Stats
5W - 2L
1,768 SR
Queue Stats
20W - 17L
1,403 MMR
Party 2
Sobek
Sobek
Gold V
WolfieShocks
Sobek
Gold V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,399 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
10,738
413
6,985
22,387
23,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
BatVaderBR
King Arthur
20
4 / 6 / 2
12,840
494
17,123
31,711
39,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
FESTIVUS4
Ratatoskr
19
5 / 10 / 4
12,743
490
15,304
24,028
13,199
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
TedYettis34
Artemis
16
2 / 8 / 1
10,581
407
9,283
14,181
5,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
buradx
Hera
16
1 / 12 / 3
10,706
412
15,014
17,257
7,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AnubisNu WaCthulhuJanusArachne

VS

Bans
TsukuyomiAnhurAchillesHeimdallrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 9
14,518
558
15,311
23,628
29,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
J Pruitt 7
Awilix
20
12 / 6 / 5
15,287
588
18,228
20,789
9,431
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
9 / 2 / 17
14,843
571
22,913
14,237
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
R0bbeRob TTV
Danzaburou
20
7 / 2 / 13
15,205
585
17,832
19,197
10,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 0 / 17
15,556
598
12,849
23,686
29,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
102
13
Kills
41
41
Deaths
13
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
King Arthur
BatVaderBR
King Arthur
4
6
2
0.83
L
Ratatoskr
FESTIVUS4
Ratatoskr
5
10
4
0.7
W
4
3
9
2.83
W
Awilix
J Pruitt 7
Awilix
12
6
5
2.42
W
Scylla
9
2
17
8.75
W
Danzaburou
R0bbeRob TTV
Danzaburou
7
2
13
6.75
L
Artemis
TedYettis34
Artemis
2
8
1
0.31
W
9
0
17
17.5
L
Hera
buradx
Hera
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,709
Damage
87,133
109,564
Taken
101,537
89,351
Mitigated
85,298
10,886
Healing
41,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,985
293
0
2,920
22,387
23,321
0
6,701
15,544
31,643
0
L
King Arthur
BatVaderBR
King Arthur
17,123
1,641
0
4,085
31,711
39,991
0
8,437
23,041
1,044
89,869
L
Ratatoskr
FESTIVUS4
Ratatoskr
15,304
3,013
0
537
24,028
13,199
310
9,148
14,678
0
78,219
W
15,311
2,966
303
13,812
23,628
29,411
429
6,354
16,984
0
99,088
W
Awilix
J Pruitt 7
Awilix
18,228
8,028
0
3,947
20,789
9,431
2,118
3,044
17,633
0
109,084
W
Scylla
22,913
1,627
173
6,560
14,237
5,859
2,132
4,071
9,796
94,412
0
W
Danzaburou
R0bbeRob TTV
Danzaburou
17,832
11,314
0
7,177
19,197
10,615
6,923
6,615
12,464
0
131,005
L
Artemis
TedYettis34
Artemis
9,283
3,339
0
1,999
14,181
5,790
0
3,649
10,496
0
52,182
W
12,849
1,233
0
9,527
23,686
29,982
605
4,894
18,694
56,537
0
L
Hera
buradx
Hera
15,014
2,986
219
1,126
17,257
7,050
0
6,978
10,043
63,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,608
Gold Earned
75,409
517
Minions Killed
664
0
Camps Cleared
0
2,116,699
Distance Traveled
2,508,864
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,738
413
47
2
0
474,569
4
L
King Arthur
12,840
494
157
6
0
423,262
3
L
Ratatoskr
12,743
490
116
4
0
486,559
3
W
Chaac
14,518
558
151
6
0
494,241
6
W
Awilix
15,287
588
135
5
0
558,691
0
W
Scylla
14,843
571
163
6
0
499,693
5
W
Danzaburou
15,205
585
164
6
0
442,810
3
L
Artemis
10,581
407
82
3
0
357,094
1
W
Sobek
15,556
598
51
2
0
513,429
4
L
Hera
10,706
412
115
4
0
375,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role