Player Matchup

Ares
Ares
JAB4102ELITE
Ares
Level 68
God Stats
8W - 11L
1,454 SR
Queue Stats
327W - 322L
1,441 Elo+
Party 3
Ravana
Ravana
VerysadCommunist
Ravana
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Yxng_Mesh
Set
Level 42
God Stats
2W - 2L
1,282 SR
Queue Stats
192W - 206L
1,431 Elo+
Party 3
Danzaburou
Danzaburou
gavgordon
Danzaburou
Level 12
God Stats
2W - 4L
1,781 SR
Queue Stats
12W - 10L
1,620 Elo+
Party 3
Nu Wa
Nu Wa
noggie_2002
Nu Wa
Level 45
God Stats
4W - 4L
1,322 SR
Queue Stats
263W - 296L
1,443 Elo+
Party 3
Team Averages
Level 40
1,468 SR
1,487 Elo+

VS

Team Averages
Level 73
1,497 SR
1,690 Elo+
Chaac
Chaac
BTW_LovroGaserr
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,585 Elo+
Party 2
Kuzenbo
Kuzenbo
JosipDrugTito
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,389 Elo+
Party 2
Jing Wei
Jing Wei
Neoxpixel
Jing Wei
Level 95
God Stats
13W - 6L
1,699 SR
Queue Stats
132W - 132L
1,885 Elo+
Party 1
Fenrir
Fenrir
dabrov_P1mpek
Fenrir
Level 17
God Stats
1W - 1L
1,386 SR
Queue Stats
4W - 2L
1,755 Elo+
Party 2
Scylla
Scylla
zeffarior
Scylla
Level 98
God Stats
1W - 2L
1,397 SR
Queue Stats
35W - 33L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 3
4,944
618
1,672
6,308
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 0
6,088
761
3,084
3,056
1,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 0
4,758
595
934
4,107
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
gavgordon
Danzaburou
8
2 / 0 / 1
4,597
575
1,699
2,777
728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 1
4,473
559
985
1,697
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,444
431
759
4,735
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
2
0 / 2 / 2
3,354
419
897
1,836
966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Neoxpixel
Jing Wei
8
2 / 1 / 0
4,326
541
3,494
3,077
842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 0
3,329
416
1,267
2,852
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
zeffarior
Scylla
8
0 / 0 / 0
4,356
545
380
1,864
393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
2
2
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
2
1
3
3.5
L
Kuzenbo
0
2
2
0.5
L
Jing Wei
Neoxpixel
Jing Wei
2
1
0
2
W
4
0
0
4
W
1
1
0
1
L
0
3
0
0
W
Danzaburou
gavgordon
Danzaburou
2
0
1
2.5
W
1
0
1
1.5
L
Scylla
zeffarior
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,374
Damage
6,797
17,945
Taken
14,364
5,797
Mitigated
5,900
8,238
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
759
236
0
601
4,735
2,136
24
94
4,621
0
8,417
W
1,672
298
196
2,593
6,308
2,500
0
609
5,699
15,164
0
L
Kuzenbo
897
494
0
84
1,836
966
0
718
1,098
2,740
0
L
Jing Wei
Neoxpixel
Jing Wei
3,494
2,985
0
863
3,077
842
0
736
2,321
0
19,709
W
3,084
1,074
0
1,450
3,056
1,028
406
0
2,997
0
32,021
W
934
312
0
2,144
4,107
1,195
0
314
3,785
0
24,586
L
1,267
216
0
0
2,852
1,563
76
824
1,939
0
6,722
W
Danzaburou
gavgordon
Danzaburou
1,699
796
0
1,105
2,777
728
574
55
2,722
0
11,937
W
985
123
0
750
1,697
346
0
223
1,406
13,709
0
L
Scylla
zeffarior
Scylla
380
0
0
447
1,864
393
155
116
1,728
18,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
18,809
231
Minions Killed
104
0
Camps Cleared
0
737,402
Distance Traveled
522,344
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,444
431
12
2
0
98,182
0
W
Ares
4,944
618
27
3
0
148,378
1
L
Kuzenbo
3,354
419
4
1
0
56,850
0
L
Jing Wei
4,326
541
33
4
0
125,568
0
W
Ravana
6,088
761
85
11
0
144,305
0
W
Set
4,758
595
61
8
0
167,575
0
L
Fenrir
3,329
416
9
1
0
105,626
0
W
Danzaburou
4,597
575
29
4
0
137,587
0
W
Nu Wa
4,473
559
29
4
0
139,557
1
L
Scylla
4,356
545
46
6
0
136,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role