Player Matchup

Bellona
Bellona
LadyGoth166
Bellona
Level 20
God Stats
0W - 3L
1,263 SR
Queue Stats
3W - 5L
1,465 Elo+
Solo
Ymir
Ymir
Neufy12
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nova Vpstar
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Solo
Heimdallr
Heimdallr
Saunders779
Heimdallr
Level 16
God Stats
4W - 6L
1,530 SR
Queue Stats
8W - 11L
1,369 Elo+
Solo
Anubis
Anubis
crims0n l0rd
Anubis
Level 5
God Stats
4W - 9L
1,317 SR
Queue Stats
23W - 45L
1,146 Elo+
Solo
Team Averages
Level 10
1,422 SR
1,337 Elo+

VS

Team Averages
Level 13
1,486 SR
1,416 Elo+
Sun Wukong
Sun Wukong
DatBoiChunks
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,323 Elo+
Solo
Merlin
Merlin
DrexLozion
Merlin
Level 19
God Stats
52W - 60L
1,567 SR
Queue Stats
936W - 1,038L
1,424 Elo+
Solo
Serqet
Serqet
Firedust59
Serqet
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Skalaismygod
Cthulhu
Level 14
God Stats
5W - 1L
1,624 SR
Queue Stats
26W - 29L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
Stainedeagle765
Jormungandr
Level 15
God Stats
2W - 3L
1,239 SR
Queue Stats
13W - 16L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LadyGoth166
Bellona
20
7 / 13 / 2
16,993
944
32,763
40,653
25,556
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Neufy12
Ymir
20
0 / 11 / 4
15,032
835
8,839
33,033
40,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Nova Vpstar
Cthulhu
20
1 / 4 / 6
15,637
869
17,497
32,982
28,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Saunders779
Heimdallr
20
2 / 4 / 4
15,821
879
29,469
22,485
9,762
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
0 / 8 / 5
14,572
810
23,720
24,156
12,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DatBoiChunks
Sun Wukong
20
17 / 1 / 17
18,452
1,025
37,690
40,171
38,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
DrexLozion
Merlin
20
10 / 4 / 21
18,439
1,024
46,214
18,927
9,996
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Firedust59
Serqet
16
0 / 0 / 0
11,050
614
0
0
0
Cthulhu
Skalaismygod
Cthulhu
20
7 / 3 / 22
16,850
936
30,561
30,341
43,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Stainedeagle765
Jormungandr
20
6 / 2 / 24
17,092
950
25,235
30,532
35,519
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
124
10
Kills
40
40
Deaths
10
21
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DatBoiChunks
Sun Wukong
17
1
17
25.5
W
Merlin
DrexLozion
Merlin
10
4
21
5.13
W
Serqet
Firedust59
Serqet
0
0
0
0
L
Bellona
LadyGoth166
Bellona
7
13
2
0.62
L
Ymir
Neufy12
Ymir
0
11
4
0.18
L
Cthulhu
Nova Vpstar
Cthulhu
1
4
6
1
L
Heimdallr
Saunders779
Heimdallr
2
4
4
1
W
Cthulhu
Skalaismygod
Cthulhu
7
3
22
6
W
Jormungandr
Stainedeagle765
Jormungandr
6
2
24
9
L
Anubis
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,288
Damage
139,700
153,309
Taken
119,971
117,819
Mitigated
127,522
30,380
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DatBoiChunks
Sun Wukong
37,690
11,892
0
7,100
40,171
38,831
0
15,795
24,176
0
41,255
W
Merlin
DrexLozion
Merlin
46,214
3,254
0
0
18,927
9,996
0
6,682
12,145
113,629
0
W
Serqet
Firedust59
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
LadyGoth166
Bellona
32,763
15,163
436
4,953
40,653
25,556
0
26,928
13,177
0
59,659
L
Ymir
Neufy12
Ymir
8,839
3,405
0
1,232
33,033
40,897
0
20,318
12,175
24,323
0
L
Cthulhu
Nova Vpstar
Cthulhu
17,497
1,088
0
11,650
32,982
28,700
0
23,068
9,574
47,642
0
L
Heimdallr
Saunders779
Heimdallr
29,469
23,262
0
4,509
22,485
9,762
0
16,024
6,286
0
89,490
W
Cthulhu
Skalaismygod
Cthulhu
30,561
2,765
2,802
4,423
30,341
43,176
0
13,311
16,700
51,957
0
W
Jormungandr
Stainedeagle765
Jormungandr
25,235
6,764
0
0
30,532
35,519
0
13,213
16,894
48,799
0
L
Anubis
23,720
4,931
0
7,600
24,156
12,904
0
15,033
8,923
44,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,055
Gold Earned
81,883
363
Minions Killed
295
7
Camps Cleared
0
1,533,373
Distance Traveled
1,442,878
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,452
1,025
8
0
0
447,346
1
W
Merlin
18,439
1,024
200
11
0
333,847
0
W
Serqet
11,050
614
0
0
0
0
0
L
Bellona
16,993
944
66
4
0
333,101
1
L
Ymir
15,032
835
25
1
2
302,038
0
L
Cthulhu
15,637
869
64
4
0
342,617
0
L
Heimdallr
15,821
879
152
8
0
267,999
1
W
Cthulhu
16,850
936
37
2
0
364,080
0
W
Jormungandr
17,092
950
50
3
0
297,605
0
L
Anubis
14,572
810
56
3
5
287,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role