Player Matchup

Arachne
Arachne
CptValian
Arachne
Level 7
God Stats
5W - 2L
1,453 SR
Queue Stats
7W - 10L
1,248 Elo+
Solo
Olorun
Olorun
Grigorije
Olorun
Level 21
God Stats
4W - 0L
1,727 SR
Queue Stats
13W - 9L
1,521 Elo+
Solo
Hera
Hera
Lobberton
Hera
Level 13
God Stats
2W - 5L
1,218 SR
Queue Stats
7W - 19L
1,225 Elo+
Solo
Bellona
Bellona
VittoCalis
Bellona
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 104L
1,523 Elo+
Solo
Izanami
Izanami
mnder
Izanami
Level 26
God Stats
4W - 6L
1,291 SR
Queue Stats
53W - 82L
1,269 Elo+
Solo
Team Averages
Level 17
1,438 SR
1,357 Elo+

VS

Team Averages
Level 25
1,471 SR
1,224 Elo+
Agni
Agni
Alemefraz
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
891W - 916L
1,383 Elo+
Solo
Hun Batz
Hun Batz
FeedKing
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,233 Elo+
Party 2
Nemesis
Nemesis
IlIIlIII
Nemesis
Level 17
God Stats
6W - 3L
1,592 SR
Queue Stats
31W - 26L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
firefox222
Nu Wa
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 3L
1,043 Elo+
Party 1
Artio
Artio
purplessa
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CptValian
Arachne
11
4 / 1 / 1
6,915
576
2,943
9,790
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Grigorije
Olorun
10
2 / 3 / 1
5,891
491
3,017
8,320
2,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
11
0 / 1 / 3
5,985
499
1,854
4,141
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
VittoCalis
Bellona
10
0 / 2 / 1
6,149
512
3,495
7,232
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
mnder
Izanami
10
2 / 0 / 2
6,509
542
4,843
3,890
1,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 4 / 0
6,575
548
4,328
5,116
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
FeedKing
Hun Batz
12
3 / 1 / 0
6,834
570
5,126
6,703
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
IlIIlIII
Nemesis
2
0 / 0 / 0
4,015
335
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
9
3 / 3 / 0
5,809
484
6,201
5,295
1,330
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
purplessa
Artio
7
0 / 1 / 1
5,147
429
1,301
6,212
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
7
7
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
1
4
0
0.25
W
Arachne
CptValian
Arachne
4
1
1
4.5
L
Hun Batz
FeedKing
Hun Batz
3
1
0
3
W
Olorun
Grigorije
Olorun
2
3
1
0.83
L
Nemesis
IlIIlIII
Nemesis
0
0
0
0
W
Hera
0
1
3
1.5
W
Bellona
VittoCalis
Bellona
0
2
1
0.25
L
Nu Wa
3
3
0
1
W
Izanami
mnder
Izanami
2
0
2
3
L
Artio
purplessa
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
16,956
33,373
Taken
23,326
13,297
Mitigated
8,168
10,847
Healing
2,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,328
96
0
0
5,116
1,568
518
1,854
3,262
36,698
0
W
Arachne
CptValian
Arachne
2,943
2,141
0
4,148
9,790
3,224
34
1,956
7,834
0
30,893
L
Hun Batz
FeedKing
Hun Batz
5,126
931
0
1,474
6,703
2,094
766
0
6,328
0
32,254
W
Olorun
Grigorije
Olorun
3,017
1,548
236
4,141
8,320
2,558
1,341
5,136
3,184
21,968
0
L
Nemesis
IlIIlIII
Nemesis
0
0
0
0
0
0
0
0
0
0
547
W
Hera
1,854
331
0
0
4,141
1,593
0
2,981
1,160
22,159
0
W
Bellona
VittoCalis
Bellona
3,495
893
0
1,512
7,232
4,839
324
266
6,966
0
27,395
L
Nu Wa
6,201
1,372
0
0
5,295
1,330
675
1,554
3,741
27,611
0
W
Izanami
mnder
Izanami
4,843
3,042
405
405
3,890
1,083
1,841
1,491
2,399
0
41,304
L
Artio
purplessa
Artio
1,301
371
86
888
6,212
3,176
224
1,463
4,749
7,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
28,380
286
Minions Killed
173
0
Camps Cleared
0
1,017,594
Distance Traveled
884,766
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,575
548
75
6
0
221,962
0
W
Arachne
6,915
576
68
6
0
255,582
0
L
Hun Batz
6,834
570
52
4
0
230,788
2
W
Olorun
5,891
491
41
3
0
175,892
1
L
Nemesis
4,015
335
2
0
0
19,122
0
W
Hera
5,985
499
39
3
0
184,936
0
W
Bellona
6,149
512
54
5
0
203,699
2
L
Nu Wa
5,809
484
33
3
0
204,103
0
W
Izanami
6,509
542
84
7
0
197,485
2
L
Artio
5,147
429
11
1
0
208,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role