Player Matchup

Thanatos
Thanatos
LaCryofenix
Thanatos
Level 7
God Stats
0W - 4L
1,318 SR
Queue Stats
25W - 26L
1,592 Elo+
Solo
Scylla
Scylla
Peladiablillo
Scylla
Level 11
God Stats
3W - 9L
1,334 SR
Queue Stats
12W - 20L
1,439 Elo+
Solo
Loki
Loki
TaxxxEvasion
Loki
Level 24
God Stats
2W - 1L
1,732 SR
Queue Stats
41W - 50L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Warhornpro
Cthulhu
Level 17
God Stats
11W - 8L
1,595 SR
Queue Stats
12W - 11L
1,525 Elo+
Solo
Mulan
Mulan
Xygra
Mulan
Level 24
God Stats
0W - 1L
1,800 SR
Queue Stats
22W - 19L
1,552 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,528 Elo+

VS

Team Averages
Level 20
1,693 SR
1,650 Elo+
Yemoja
Yemoja
BlueTsunami808
Yemoja
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 88L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
CrustyOtter
Nu Wa
Level 27
God Stats
9W - 5L
1,795 SR
Queue Stats
75W - 76L
1,542 Elo+
Party 1
Arachne
Arachne
Shalords
Arachne
Level 5
God Stats
4W - 2L
1,868 SR
Queue Stats
11W - 7L
1,769 Elo+
Solo
Raijin
Raijin
edwardtp
Raijin
Level 18
God Stats
4W - 0L
1,652 SR
Queue Stats
172W - 147L
1,513 Elo+
Solo
Neith
Neith
puhthy
Neith
Level 24
God Stats
6W - 2L
1,653 SR
Queue Stats
77W - 44L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LaCryofenix
Thanatos
17
1 / 15 / 6
10,778
829
6,952
19,984
6,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 3 / 8
12,153
935
11,153
12,020
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 8 / 8
11,162
859
10,408
21,301
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Warhornpro
Cthulhu
19
5 / 7 / 9
13,571
1,044
20,277
25,772
28,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
Xygra
Mulan
19
6 / 8 / 9
13,588
1,045
13,170
23,059
14,605
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 27
12,382
952
6,813
12,184
10,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 2 / 28
12,754
981
15,900
7,776
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Shalords
Arachne
20
7 / 7 / 20
13,386
1,030
20,365
19,056
9,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
edwardtp
Raijin
20
16 / 2 / 11
14,989
1,153
26,430
14,112
5,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
puhthy
Neith
20
14 / 1 / 14
15,207
1,170
24,835
12,522
5,463
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
141
16
Kills
41
41
Deaths
16
40
Assists
100
Player
Kills
Deaths
Assists
KDA
W
2
4
27
3.88
W
2
2
28
8
L
Thanatos
LaCryofenix
Thanatos
1
15
6
0.27
L
2
3
8
2
W
Arachne
Shalords
Arachne
7
7
20
2.43
L
2
8
8
0.75
L
Cthulhu
Warhornpro
Cthulhu
5
7
9
1.36
L
Mulan
Xygra
Mulan
6
8
9
1.31
W
Raijin
edwardtp
Raijin
16
2
11
10.75
W
Neith
puhthy
Neith
14
1
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,960
Damage
94,343
102,136
Taken
65,650
59,506
Mitigated
34,395
6,415
Healing
19,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,813
1,349
3,825
973
12,184
10,986
0
7,575
4,509
14,786
0
W
15,900
4,728
328
899
7,776
2,962
0
3,365
4,361
32,611
0
L
Thanatos
LaCryofenix
Thanatos
6,952
3,402
0
3,473
19,984
6,167
0
7,739
12,245
0
20,626
L
11,153
229
0
0
12,020
3,754
0
5,010
7,010
58,773
0
W
Arachne
Shalords
Arachne
20,365
15,361
0
5,540
19,056
9,061
0
7,924
10,932
0
27,000
L
10,408
1,716
0
926
21,301
6,961
0
9,017
12,284
0
29,918
L
Cthulhu
Warhornpro
Cthulhu
20,277
754
768
267
25,772
28,019
0
13,551
12,221
62,348
0
L
Mulan
Xygra
Mulan
13,170
897
0
981
23,059
14,605
0
13,826
9,233
0
32,041
W
Raijin
edwardtp
Raijin
26,430
2,080
0
2,856
14,112
5,923
0
7,222
6,765
67,389
0
W
Neith
puhthy
Neith
24,835
17,071
0
4,683
12,522
5,463
0
5,344
7,128
0
66,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,252
Gold Earned
68,718
308
Minions Killed
256
5
Camps Cleared
11
1,210,369
Distance Traveled
1,128,175
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,382
952
17
1
0
207,656
0
W
Nu Wa
12,754
981
33
3
2
228,669
2
L
Thanatos
10,778
829
28
2
1
201,906
2
L
Scylla
12,153
935
116
9
1
248,634
2
W
Arachne
13,386
1,030
14
1
1
236,786
0
L
Loki
11,162
859
29
2
1
268,218
1
L
Cthulhu
13,571
1,044
101
8
1
261,597
1
L
Mulan
13,588
1,045
34
3
1
230,014
0
W
Raijin
14,989
1,153
97
7
0
244,655
2
W
Neith
15,207
1,170
95
7
8
210,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role