Player Matchup

Bastet
Bastet
GilbertDaPmp
Bastet
Level 156
God Stats
5W - 5L
1,767 SR
Queue Stats
129W - 106L
1,656 Elo+
Party 1
Artio
Artio
Pandarrhea
Artio
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
187W - 145L
1,524 Elo+
Party 1
Scylla
Scylla
tim1283
Scylla
Level 157
God Stats
2W - 2L
1,707 SR
Queue Stats
107W - 76L
1,489 Elo+
Party 1
Team Averages
Level 140
1,658 SR
1,556 Elo+

VS

Team Averages
Level 71
1,483 SR
1,595 Elo+
He Bo
He Bo
IClip Smoove
He Bo
Level 89
God Stats
1W - 2L
1,235 SR
Queue Stats
6W - 10L
1,656 Elo+
Party 2
Tyr
Tyr
InfinateDino
Tyr
Level 62
God Stats
8W - 8L
1,715 SR
Queue Stats
195W - 166L
1,532 Elo+
Solo
Fenrir
Fenrir
iamhere4ursoul
Fenrir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
7 / 2 / 6
10,215
730
15,836
10,648
4,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
13
4 / 2 / 9
9,671
691
3,639
12,122
9,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
tim1283
Scylla
13
3 / 1 / 9
9,518
680
10,825
6,848
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 0
10,209
729
9,367
8,785
2,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 6 / 4
8,502
607
6,643
17,015
9,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 3
8,392
599
6,531
12,839
4,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
2
6
5
L
5
4
0
1.25
L
0
6
4
0.33
W
Artio
4
2
9
4.25
L
0
4
3
0.38
W
Scylla
tim1283
Scylla
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,300
Damage
22,541
29,618
Taken
38,639
16,290
Mitigated
17,110
7,170
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,836
5,318
839
1,567
10,648
4,380
1,151
2,653
7,795
0
39,166
L
9,367
121
0
2,231
8,785
2,707
260
3,313
5,330
35,585
0
L
6,643
644
0
4,292
17,015
9,614
0
5,575
11,158
0
21,219
W
Artio
3,639
246
2,278
2,486
12,122
9,059
228
3,670
8,227
13,662
0
L
6,531
1,632
335
2,617
12,839
4,789
0
5,075
7,562
0
36,313
W
Scylla
tim1283
Scylla
10,825
858
0
0
6,848
2,851
924
3,114
3,709
53,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
27,103
140
Minions Killed
151
0
Camps Cleared
0
778,774
Distance Traveled
753,545
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,215
730
48
3
0
264,416
4
L
He Bo
10,209
729
74
5
0
242,006
4
L
Tyr
8,502
607
21
2
0
245,184
1
W
Artio
9,671
691
13
1
0
274,703
0
L
Fenrir
8,392
599
56
4
0
266,355
0
W
Scylla
9,518
680
79
6
0
239,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role