Player Matchup

Ganesha
Ganesha
DocWin
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,554 Elo+
Party 3
Ao Kuang
Ao Kuang
Drakko5672
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
EtherealPangolin
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,582 Elo+
Party 3
Vamana
Vamana
HighAsWutangGet
Vamana
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
157W - 163L
1,789 Elo+
Party 4
Serqet
Serqet
YouSmellWhiffyM8
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,664 Elo+
Party 4
Team Averages
Level 75
1,500 SR
1,618 Elo+

VS

Team Averages
Level 92
1,637 SR
1,555 Elo+
Ne Zha
Ne Zha
AQUILESCANTO1
Ne Zha
Level 29
God Stats
1W - 0L
1,789 SR
Queue Stats
3W - 3L
1,681 Elo+
Party 2
Apollo
Apollo
KASHGUNO
Apollo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
LOBSANGx
Bellona
Level 17
God Stats
1W - 0L
1,638 SR
Queue Stats
2W - 5L
1,427 Elo+
Party 1
Scylla
Scylla
RELLIK_TK
Scylla
Level 147
God Stats
11W - 12L
1,760 SR
Queue Stats
167W - 180L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sheepnuts69
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DocWin
Ganesha
15
0 / 8 / 10
9,118
651
4,080
24,001
26,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Drakko5672
Ao Kuang
14
1 / 7 / 8
8,741
624
4,982
15,053
6,479
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
EtherealPangolin
Baron Samedi
17
5 / 4 / 6
11,088
792
15,716
12,856
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 5
10,308
736
13,325
16,661
22,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 5 / 5
9,668
691
5,651
15,088
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 8
11,438
817
18,132
13,934
6,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
KASHGUNO
Apollo
18
7 / 0 / 12
12,513
894
20,525
12,298
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
LOBSANGx
Bellona
15
3 / 2 / 6
10,086
720
6,443
12,635
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
RELLIK_TK
Scylla
18
8 / 2 / 5
11,979
856
17,664
9,650
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
sheepnuts69
Tsukuyomi
14
0 / 6 / 7
8,915
637
7,310
10,566
3,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
13
Kills
24
24
Deaths
13
34
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Ganesha
DocWin
Ganesha
0
8
10
0.63
L
Ao Kuang
Drakko5672
Ao Kuang
1
7
8
0.71
L
Baron Samedi
EtherealPangolin
Baron Samedi
5
4
6
2
L
4
0
5
6.5
W
Apollo
KASHGUNO
Apollo
7
0
12
13
W
Bellona
LOBSANGx
Bellona
3
2
6
3
W
Scylla
RELLIK_TK
Scylla
8
2
5
5.25
L
3
5
5
1.1
W
Tsukuyomi
sheepnuts69
Tsukuyomi
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,754
Damage
70,074
83,659
Taken
59,083
69,591
Mitigated
27,389
18,412
Healing
17,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,132
8,632
510
5,851
13,934
6,086
1,559
5,841
7,774
0
44,668
L
Ganesha
DocWin
Ganesha
4,080
222
0
1,840
24,001
26,725
32
4,176
19,436
15,087
0
L
Ao Kuang
Drakko5672
Ao Kuang
4,982
587
0
2,108
15,053
6,479
0
3,849
10,936
13,456
0
L
Baron Samedi
EtherealPangolin
Baron Samedi
15,716
1,252
3,465
3,639
12,856
6,711
0
3,599
9,024
48,853
0
L
13,325
5,199
0
5,398
16,661
22,604
75
3,288
13,157
4,235
36,665
W
Apollo
KASHGUNO
Apollo
20,525
10,357
0
7,015
12,298
5,692
3,130
4,869
7,429
0
64,192
W
Bellona
LOBSANGx
Bellona
6,443
2,203
0
2,516
12,635
8,240
1
7,612
5,023
0
18,409
W
Scylla
RELLIK_TK
Scylla
17,664
640
0
1,019
9,650
3,473
724
4,257
4,667
40,529
0
L
5,651
1,340
0
1,962
15,088
7,072
0
1,840
12,972
0
21,678
W
Tsukuyomi
sheepnuts69
Tsukuyomi
7,310
1,119
0
241
10,566
3,898
899
4,635
5,849
0
23,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,923
Gold Earned
54,931
198
Minions Killed
296
4
Camps Cleared
11
1,191,063
Distance Traveled
1,265,605
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,438
817
60
4
5
235,769
0
L
Ganesha
9,118
651
2
0
0
224,203
0
L
Ao Kuang
8,741
624
25
2
0
206,397
0
L
Baron Samedi
11,088
792
78
6
0
242,368
0
L
Vamana
10,308
736
53
4
2
275,813
0
W
Apollo
12,513
894
115
8
2
268,498
0
W
Bellona
10,086
720
32
2
1
269,404
1
W
Scylla
11,979
856
62
4
2
248,417
2
L
Serqet
9,668
691
40
3
2
242,282
3
W
Tsukuyomi
8,915
637
27
2
1
243,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role