Player Matchup

Ymir
Ymir
Gold IV
DHD FIREMAN 7
Ymir
Gold IV
Level 140
God Stats
6W - 4L
1,652 SR
Queue Stats
364W - 396L
1,388 MMR
Solo
Fenrir
Fenrir
Gold V
OnjusticeFred
Fenrir
Gold V
Level 157
God Stats
6W - 6L
1,838 SR
Queue Stats
308W - 306L
1,359 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
TMINNITT
Jing Wei
Gold IV
Level 159
God Stats
6W - 7L
1,850 SR
Queue Stats
109W - 111L
1,442 MMR
Party 1
Achilles
Achilles
Gold V
WackinItgood
Achilles
Gold V
Level 102
God Stats
9W - 10L
1,471 SR
Queue Stats
124W - 134L
1,386 MMR
Party 2
The Morrigan
The Morrigan
Bronze III
eibvK
The Morrigan
Bronze III
Level 32
God Stats
2W - 1L
1,699 SR
Queue Stats
10W - 9L
1,397 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,702 SR
1,394 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,612 SR
1,394 MMR
Aphrodite
Aphrodite
Bronze III
FadedAssass1nz
Aphrodite
Bronze III
Level 61
God Stats
3W - 2L
1,714 SR
Queue Stats
30W - 30L
1,396 MMR
Party 3
Cerberus
Cerberus
Bronze III
FadedTactical
Cerberus
Bronze III
Level 82
God Stats
1W - 1L
1,333 SR
Queue Stats
41W - 40L
1,397 MMR
Party 3
Apollo
Apollo
Gold V
Ragu_cx
Apollo
Gold V
Level 123
God Stats
12W - 7L
1,629 SR
Queue Stats
239W - 222L
1,379 MMR
Solo
Mulan
Mulan
Bronze III
Typhlosion90
Mulan
Bronze III
Level 31
God Stats
1W - 2L
1,815 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Danzaburou
Danzaburou
Gold V
nickbean81
Danzaburou
Gold V
Level 121
God Stats
21W - 23L
1,569 SR
Queue Stats
426W - 442L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 18
12,861
459
12,941
41,899
24,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 5 / 14
15,625
558
16,744
25,567
15,795
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
TMINNITT
Jing Wei
20
6 / 2 / 11
14,962
534
15,461
16,203
6,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
WackinItgood
Achilles
20
7 / 1 / 6
13,486
482
17,881
29,649
30,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
eibvK
The Morrigan
20
18 / 3 / 8
16,754
598
30,159
20,246
8,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetPersephoneScyllaCthulhuCu Chulainn

VS

Bans
LokiKing ArthurNu WaKhepriArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FadedAssass1nz
Aphrodite
19
2 / 8 / 4
13,122
469
14,998
22,631
10,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FadedTactical
Cerberus
20
3 / 4 / 7
13,897
496
25,483
31,843
27,894
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Ragu_cx
Apollo
20
4 / 10 / 2
13,802
493
10,589
21,039
10,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 11 / 5
11,479
410
11,498
29,177
31,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
nickbean81
Danzaburou
20
2 / 5 / 7
13,914
497
19,645
16,209
6,895
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
38
Kills
15
16
Deaths
38
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
5
18
2
L
Aphrodite
FadedAssass1nz
Aphrodite
2
8
4
0.5
L
Cerberus
FadedTactical
Cerberus
3
4
7
1.63
W
6
5
14
2.6
L
Apollo
Ragu_cx
Apollo
4
10
2
0.5
W
Jing Wei
TMINNITT
Jing Wei
6
2
11
5.75
L
4
11
5
0.59
W
Achilles
WackinItgood
Achilles
7
1
6
10
W
The Morrigan
eibvK
The Morrigan
18
3
8
7.33
L
Danzaburou
nickbean81
Danzaburou
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,186
Damage
82,213
133,564
Taken
120,899
86,607
Mitigated
87,286
53,857
Healing
36,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,941
2,376
1,601
18,012
41,899
24,865
1,033
10,191
31,432
50,621
0
L
Aphrodite
FadedAssass1nz
Aphrodite
14,998
1,483
3,478
10,890
22,631
10,711
47
8,477
13,694
73,237
0
L
Cerberus
FadedTactical
Cerberus
25,483
1,156
0
14,375
31,843
27,894
0
7,028
23,976
109,416
0
W
16,744
3,506
0
8,206
25,567
15,795
1,693
7,257
18,067
0
117,971
L
Apollo
Ragu_cx
Apollo
10,589
6,342
0
2,636
21,039
10,709
2,462
9,212
11,548
0
93,844
W
Jing Wei
TMINNITT
Jing Wei
15,461
12,620
0
9,232
16,203
6,416
3,164
4,075
12,072
0
129,701
L
11,498
1,643
0
2,121
29,177
31,077
134
11,552
17,049
0
43,483
W
Achilles
WackinItgood
Achilles
17,881
4,138
0
10,452
29,649
30,655
1,285
14,468
14,948
0
68,117
W
The Morrigan
eibvK
The Morrigan
30,159
4,578
0
6,354
20,246
8,876
2,438
5,426
14,698
132,294
3,071
L
Danzaburou
nickbean81
Danzaburou
19,645
8,755
0
3,303
16,209
6,895
1,350
4,233
11,830
0
111,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,688
Gold Earned
66,214
666
Minions Killed
735
0
Camps Cleared
0
2,666,109
Distance Traveled
2,393,754
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,861
459
39
1
0
558,703
3
L
Aphrodite
13,122
469
137
5
0
458,587
3
L
Cerberus
13,897
496
228
8
0
466,905
2
W
Fenrir
15,625
558
167
6
0
512,837
0
L
Apollo
13,802
493
139
5
0
490,928
3
W
Jing Wei
14,962
534
188
7
0
529,861
5
L
Mulan
11,479
410
59
2
0
476,299
6
W
Achilles
13,486
482
76
3
0
560,202
2
W
The Morrigan
16,754
598
196
7
0
504,506
2
L
Danzaburou
13,914
497
172
6
0
501,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role