Player Matchup

Chaac
Chaac
Gold IV
Firx_Wxlf
Chaac
Gold IV
Level 125
God Stats
1W - 1L
1,236 SR
Queue Stats
72W - 80L
1,339 MMR
Party 4
Apollo
Apollo
Gold V
GEORGEVBPOWER
Apollo
Gold V
Level 67
God Stats
6W - 17L
1,557 SR
Queue Stats
202W - 219L
1,326 MMR
Party 1
Nox
Nox
Gold V
StarMarkey
Nox
Gold V
Level 155
God Stats
37W - 64L
1,520 SR
Queue Stats
357W - 354L
1,317 MMR
Solo
He Bo
He Bo
Gold V
WaterMean02
He Bo
Gold V
Level 129
God Stats
3W - 3L
1,529 SR
Queue Stats
77W - 77L
1,350 MMR
Party 4
Mercury
Mercury
Gold V
xXMaRcoXx01
Mercury
Gold V
Level 79
God Stats
18W - 18L
1,441 SR
Queue Stats
224W - 241L
1,372 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,457 SR
1,341 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,545 SR
1,342 MMR
Tyr
Tyr
Gold V
Diablomijo07
Tyr
Gold V
Level 127
God Stats
1W - 2L
1,249 SR
Queue Stats
143W - 145L
1,577 MMR
Party 2
Bellona
Bellona
Silver IV
Nk_swatx-56-
Bellona
Silver IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,313 MMR
Party 3
Ymir
Ymir
Silver I
SargentoPuyana
Ymir
Silver I
Level 129
God Stats
88W - 71L
1,709 SR
Queue Stats
561W - 543L
1,162 MMR
Party 2
Hades
Hades
Bronze III
hamody_sxt
Hades
Bronze III
Level 32
God Stats
0W - 5L
1,594 SR
Queue Stats
3W - 20L
1,354 MMR
Party 3
Rama
Rama
Silver II
yassin-kbd
Rama
Silver II
Level 124
God Stats
1W - 2L
1,674 SR
Queue Stats
63W - 60L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Firx_Wxlf
Chaac
18
6 / 2 / 14
11,657
530
11,808
12,509
10,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 1 / 10
10,713
487
8,854
15,902
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 10
10,233
465
5,517
11,440
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 1 / 10
13,338
606
25,104
10,476
4,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
xXMaRcoXx01
Mercury
17
6 / 4 / 16
11,591
527
15,081
14,241
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ScyllaCthulhuNemesisArachneNu Wa

VS

Bans
Cu ChulainnKumbhakarnaDanzaburouGuan YuIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,813
401
6,344
18,268
9,230
Bellona
Nk_swatx-56-
Bellona
17
1 / 7 / 2
9,628
438
6,642
20,716
18,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 10 / 4
8,051
366
1,629
20,966
13,505
Hades
15
1 / 11 / 5
9,776
444
10,494
21,076
11,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 1
10,706
487
7,596
11,836
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
23
37
Kills
9
10
Deaths
38
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Chaac
Firx_Wxlf
Chaac
6
2
14
6.5
W
3
1
10
8
L
Bellona
Nk_swatx-56-
Bellona
1
7
2
0.29
L
0
10
4
0.2
W
4
2
10
4.5
W
18
1
10
23
L
Hades
1
11
5
0.32
W
Mercury
xXMaRcoXx01
Mercury
6
4
16
3.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,364
Damage
32,705
64,568
Taken
92,862
34,298
Mitigated
55,990
26,767
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,344
684
0
4,737
18,268
9,230
0
5,360
12,908
0
43,479
W
Chaac
Firx_Wxlf
Chaac
11,808
4,057
0
5,618
12,509
10,049
1,178
2,434
10,075
0
62,378
W
8,854
4,556
839
10,549
15,902
6,034
2,616
2,553
13,349
0
69,654
L
Bellona
Nk_swatx-56-
Bellona
6,642
1,506
0
2,968
20,716
18,160
0
5,227
15,489
0
59,612
L
1,629
361
0
1,856
20,966
13,505
129
5,809
15,157
13,935
0
W
5,517
513
130
3,033
11,440
8,615
291
1,306
10,134
47,379
0
W
25,104
2,535
0
3,444
10,476
4,180
2,016
3,410
7,066
100,825
0
L
Hades
10,494
1,305
500
3,630
21,076
11,251
0
10,099
10,977
55,865
0
W
Mercury
xXMaRcoXx01
Mercury
15,081
9,871
0
3,154
14,241
5,420
933
2,420
11,821
0
73,106
L
7,596
5,034
0
4,197
11,836
3,844
591
4,126
7,710
0
49,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,532
Gold Earned
46,974
563
Minions Killed
382
0
Camps Cleared
0
2,145,372
Distance Traveled
1,765,367
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,813
401
71
3
0
363,321
4
W
Chaac
11,657
530
124
6
0
445,582
1
W
Apollo
10,713
487
126
6
0
396,409
1
L
Bellona
9,628
438
95
4
0
393,596
0
L
Ymir
8,051
366
13
1
0
341,869
6
W
Nox
10,233
465
62
3
0
378,831
9
W
He Bo
13,338
606
135
6
0
420,169
1
L
Hades
9,776
444
105
5
0
354,316
5
W
Mercury
11,591
527
116
5
0
504,381
3
L
Rama
10,706
487
98
4
0
312,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role