Player Matchup

Bacchus
Bacchus
Boi_Maccy
Bacchus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
PrEdAtOr_740
Erlang Shen
Level 78
God Stats
6W - 4L
1,556 SR
Queue Stats
23W - 24L
1,225 Elo+
Party 1
Kukulkan
Kukulkan
pikko666
Kukulkan
Level 66
God Stats
12W - 13L
1,671 SR
Queue Stats
690W - 797L
1,393 Elo+
Solo
Jormungandr
Jormungandr
tom19B4
Jormungandr
Level 87
God Stats
51W - 45L
1,562 SR
Queue Stats
458W - 552L
1,449 Elo+
Solo
Jing Wei
Jing Wei
xXEPICLaNcErXx
Jing Wei
Level 28
God Stats
3W - 2L
1,277 SR
Queue Stats
11W - 7L
1,542 Elo+
Party 1
Team Averages
Level 62
1,513 SR
1,402 Elo+

VS

Team Averages
Level 74
1,616 SR
1,412 Elo+
Anubis
Anubis
ControlldKarnage
Anubis
Level 69
God Stats
30W - 23L
1,581 SR
Queue Stats
140W - 145L
1,463 Elo+
Solo
Aphrodite
Aphrodite
JohnWaits
Aphrodite
Level 102
God Stats
66W - 33L
1,692 SR
Queue Stats
294W - 259L
1,407 Elo+
Solo
Fenrir
Fenrir
Sakulm94
Fenrir
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 150L
1,357 Elo+
Solo
Chiron
Chiron
UnSavoryRice
Chiron
Level 87
God Stats
15W - 17L
1,615 SR
Queue Stats
235W - 253L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
nicklewi
Cu Chulainn
Level 67
God Stats
9W - 2L
1,692 SR
Queue Stats
119W - 116L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boi_Maccy
Bacchus
16
6 / 6 / 15
12,700
470
20,911
31,155
46,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
PrEdAtOr_740
Erlang Shen
19
6 / 8 / 9
12,912
478
15,659
28,606
13,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
pikko666
Kukulkan
20
9 / 8 / 8
13,651
506
28,887
16,325
7,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
tom19B4
Jormungandr
17
2 / 7 / 7
11,323
419
16,803
26,776
26,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
16
2 / 9 / 14
10,817
401
15,538
18,449
6,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 11
14,706
545
26,876
26,292
15,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
JohnWaits
Aphrodite
19
4 / 6 / 12
13,896
515
15,133
27,663
14,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Sakulm94
Fenrir
17
4 / 7 / 4
12,007
445
5,497
23,477
10,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
20
6 / 5 / 15
13,738
509
27,226
33,681
13,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
nicklewi
Cu Chulainn
20
11 / 3 / 12
14,374
532
20,505
27,393
31,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
92
25
Kills
38
38
Deaths
26
53
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Boi_Maccy
Bacchus
6
6
15
2.25
W
13
5
11
3.7
W
Aphrodite
JohnWaits
Aphrodite
4
6
12
1.67
L
Erlang Shen
PrEdAtOr_740
Erlang Shen
6
8
9
1.31
W
Fenrir
Sakulm94
Fenrir
4
7
4
0.86
W
Chiron
6
5
15
2.7
W
Cu Chulainn
nicklewi
Cu Chulainn
11
3
12
5.67
L
Kukulkan
pikko666
Kukulkan
9
8
8
1.63
L
Jormungandr
tom19B4
Jormungandr
2
7
7
0.79
L
Jing Wei
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,798
Damage
95,237
121,311
Taken
138,506
99,877
Mitigated
85,951
26,386
Healing
77,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Boi_Maccy
Bacchus
20,911
2,979
0
5,506
31,155
46,600
42
10,680
20,475
39,651
0
W
26,876
701
0
15,035
26,292
15,751
2,038
16,026
9,882
93,235
0
W
Aphrodite
JohnWaits
Aphrodite
15,133
1,556
13,804
16,396
27,663
14,834
1,357
14,215
13,270
48,849
0
L
Erlang Shen
PrEdAtOr_740
Erlang Shen
15,659
6,165
0
4,863
28,606
13,136
1,639
13,683
14,923
0
71,360
W
Fenrir
Sakulm94
Fenrir
5,497
2,649
136
8,692
23,477
10,411
156
7,007
16,324
293
68,283
W
Chiron
27,226
14,954
2,354
16,319
33,681
13,788
2,015
15,942
17,427
0
110,923
W
Cu Chulainn
nicklewi
Cu Chulainn
20,505
3,503
0
5,218
27,393
31,167
1,160
12,220
15,002
13,627
79,997
L
Kukulkan
pikko666
Kukulkan
28,887
1,528
0
1,546
16,325
7,131
814
7,108
9,217
101,524
0
L
Jormungandr
tom19B4
Jormungandr
16,803
1,867
0
8,330
26,776
26,247
615
8,996
17,780
76,266
0
L
Jing Wei
15,538
10,743
1,237
4,904
18,449
6,763
739
5,793
12,656
0
45,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,403
Gold Earned
68,721
463
Minions Killed
598
0
Camps Cleared
0
2,353,245
Distance Traveled
2,389,086
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,700
470
38
1
0
501,022
12
W
Anubis
14,706
545
150
6
0
428,240
6
W
Aphrodite
13,896
515
73
3
0
509,865
3
L
Erlang Shen
12,912
478
91
3
0
484,431
9
W
Fenrir
12,007
445
98
4
0
473,963
0
W
Chiron
13,738
509
148
5
0
475,810
1
W
Cu Chulainn
14,374
532
129
5
0
501,208
1
L
Kukulkan
13,651
506
167
6
0
450,089
0
L
Jormungandr
11,323
419
106
4
0
428,559
2
L
Jing Wei
10,817
401
61
2
0
489,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role